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#include <wlr/backend.h> #include <wlr/render/allocator.h> #include <wlr/render/wlr_renderer.h> #include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_output.h> #include <wlr/types/wlr_xdg_shell.h> #include <wlr/util/log.h>