wire-framed
wire-framed is a library for encoding and decoding messages using a custom binary protocol.
It prioritizes ease of use and performance.
It revolves around the Message type that can hold multiple frames of data (represented with the bytes::Bytes type),
and 4 main traits: FromFrame, IntoFrame, FromMessage and IntoMessage.
Each frame should be a self-contained piece of data that can be decoded without any context.
Usage with frames
use wire_framed::prelude::*;
#[derive(Debug, Encoding, Decoding, PartialEq, Eq)]
pub struct Foo {
pub id: u32,
pub name: String,
pub description: String,
pub created_at: u64,
}
fn send() -> Result<(), std::io::Error> {
let foo = Foo {
id: 1,
name: "John".to_string(),
description: "John is a legend".to_string(),
created_at: 1234567890,
};
let frame = foo.into_frame();
send_to_socket(frame)
}
fn recv() -> Result<(), std::io::Error> {
let bytes = recv_from_socket();
let foo = Foo::from_frame(bytes)?;
}
Usage with messages
use wire_framed::prelude::*;
#[derive(Debug, Encoding, Decoding, PartialEq, Eq)]
pub struct Foo {
pub id: u32,
pub name: String,
pub description: String,
}
fn main() -> Result<(), std::io::Error> {
let foo = Foo {
id: 1,
name: "John".to_string(),
description: "John is a legend".to_string(),
};
let msg = Message::builder()
.frame(foo.into_frame())
.frame(foo.into_frame())
.build();
println!("Message: {:?}", msg);
Ok(())
}