// WARNING: this file is auto-generated by xtask gen and may be overwritten
use super::*;
/// The application has exceeded the maximum number of unique state objects per Direct3D device.
/// The limit is 4096 for feature levels up to 11.1.
pub const ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS : HResultError = HResultError::from_constant(0x88790001); // D3D10_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS
/// The specified file was not found.
pub const ERROR_FILE_NOT_FOUND : HResultError = HResultError::from_constant(0x88790002); // D3D10_ERROR_FILE_NOT_FOUND