use std::cell::Cell;
use std::rc::Rc;
use super::canvas::Common;
use super::event;
use super::event_handle::EventListenerHandle;
use crate::dpi::PhysicalPosition;
use crate::event::{Force, MouseButton};
use crate::keyboard::ModifiersState;
use event::ButtonsState;
use web_sys::PointerEvent;
#[allow(dead_code)]
pub(super) struct PointerHandler {
on_cursor_leave: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_cursor_enter: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_cursor_move: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_pointer_press: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_pointer_release: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
on_touch_cancel: Option<EventListenerHandle<dyn FnMut(PointerEvent)>>,
}
impl PointerHandler {
pub fn new() -> Self {
Self {
on_cursor_leave: None,
on_cursor_enter: None,
on_cursor_move: None,
on_pointer_press: None,
on_pointer_release: None,
on_touch_cancel: None,
}
}
pub fn on_cursor_leave<F>(&mut self, canvas_common: &Common, mut handler: F)
where
F: 'static + FnMut(ModifiersState, Option<i32>),
{
self.on_cursor_leave =
Some(canvas_common.add_event("pointerout", move |event: PointerEvent| {
let modifiers = event::mouse_modifiers(&event);
let pointer_id = (event.pointer_type() != "touch").then(|| event.pointer_id());
handler(modifiers, pointer_id);
}));
}
pub fn on_cursor_enter<F>(&mut self, canvas_common: &Common, mut handler: F)
where
F: 'static + FnMut(ModifiersState, Option<i32>),
{
self.on_cursor_enter =
Some(canvas_common.add_event("pointerover", move |event: PointerEvent| {
let modifiers = event::mouse_modifiers(&event);
let pointer_id = (event.pointer_type() != "touch").then(|| event.pointer_id());
handler(modifiers, pointer_id);
}));
}
pub fn on_mouse_release<M, T>(
&mut self,
canvas_common: &Common,
mut mouse_handler: M,
mut touch_handler: T,
) where
M: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
self.on_pointer_release =
Some(canvas_common.add_event("pointerup", move |event: PointerEvent| {
let modifiers = event::mouse_modifiers(&event);
match event.pointer_type().as_str() {
"touch" => touch_handler(
modifiers,
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
Force::Normalized(event.pressure() as f64),
),
_ => mouse_handler(
modifiers,
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
event::mouse_button(&event).expect("no mouse button released"),
),
}
}));
}
pub fn on_mouse_press<M, T>(
&mut self,
canvas_common: &Common,
mut mouse_handler: M,
mut touch_handler: T,
prevent_default: Rc<Cell<bool>>,
) where
M: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, MouseButton),
T: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
let canvas = canvas_common.raw().clone();
self.on_pointer_press =
Some(canvas_common.add_event("pointerdown", move |event: PointerEvent| {
if prevent_default.get() {
event.prevent_default();
let _ = canvas.focus();
}
let modifiers = event::mouse_modifiers(&event);
let pointer_type = &event.pointer_type();
match pointer_type.as_str() {
"touch" => {
touch_handler(
modifiers,
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
Force::Normalized(event.pressure() as f64),
);
},
_ => {
mouse_handler(
modifiers,
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
event::mouse_button(&event).expect("no mouse button pressed"),
);
if pointer_type == "mouse" {
let _e = canvas.set_pointer_capture(event.pointer_id());
}
},
}
}));
}
pub fn on_cursor_move<M, T, B>(
&mut self,
canvas_common: &Common,
mut mouse_handler: M,
mut touch_handler: T,
mut button_handler: B,
prevent_default: Rc<Cell<bool>>,
) where
M: 'static + FnMut(ModifiersState, i32, &mut dyn Iterator<Item = PhysicalPosition<f64>>),
T: 'static
+ FnMut(ModifiersState, i32, &mut dyn Iterator<Item = (PhysicalPosition<f64>, Force)>),
B: 'static + FnMut(ModifiersState, i32, PhysicalPosition<f64>, ButtonsState, MouseButton),
{
let window = canvas_common.window.clone();
let canvas = canvas_common.raw().clone();
self.on_cursor_move =
Some(canvas_common.add_event("pointermove", move |event: PointerEvent| {
let modifiers = event::mouse_modifiers(&event);
let id = event.pointer_id();
if let Some(button) = event::mouse_button(&event) {
if prevent_default.get() {
event.prevent_default();
let _ = canvas.focus();
}
button_handler(
modifiers,
id,
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
event::mouse_buttons(&event),
button,
);
return;
}
let scale = super::scale_factor(&window);
match event.pointer_type().as_str() {
"touch" => touch_handler(
modifiers,
id,
&mut event::pointer_move_event(event).map(|event| {
(
event::mouse_position(&event).to_physical(scale),
Force::Normalized(event.pressure() as f64),
)
}),
),
_ => mouse_handler(
modifiers,
id,
&mut event::pointer_move_event(event)
.map(|event| event::mouse_position(&event).to_physical(scale)),
),
};
}));
}
pub fn on_touch_cancel<F>(&mut self, canvas_common: &Common, mut handler: F)
where
F: 'static + FnMut(i32, PhysicalPosition<f64>, Force),
{
let window = canvas_common.window.clone();
self.on_touch_cancel =
Some(canvas_common.add_event("pointercancel", move |event: PointerEvent| {
if event.pointer_type() == "touch" {
handler(
event.pointer_id(),
event::mouse_position(&event).to_physical(super::scale_factor(&window)),
Force::Normalized(event.pressure() as f64),
);
}
}));
}
pub fn remove_listeners(&mut self) {
self.on_cursor_leave = None;
self.on_cursor_enter = None;
self.on_cursor_move = None;
self.on_pointer_press = None;
self.on_pointer_release = None;
self.on_touch_cancel = None;
}
}