#![allow(clippy::unnecessary_cast)]
use objc2::{declare_class, msg_send, mutability, ClassType, DeclaredClass};
use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType, NSResponder};
use objc2_foundation::{MainThreadMarker, NSObject};
use super::app_state::ApplicationDelegate;
use crate::event::{DeviceEvent, ElementState};
declare_class!(
pub(super) struct WinitApplication;
unsafe impl ClassType for WinitApplication {
#[inherits(NSResponder, NSObject)]
type Super = NSApplication;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "WinitApplication";
}
impl DeclaredClass for WinitApplication {}
unsafe impl WinitApplication {
#[method(sendEvent:)]
fn send_event(&self, event: &NSEvent) {
let event_type = unsafe { event.r#type() };
let modifier_flags = unsafe { event.modifierFlags() };
if event_type == NSEventType::KeyUp
&& modifier_flags.contains(NSEventModifierFlags::NSEventModifierFlagCommand)
{
if let Some(key_window) = self.keyWindow() {
key_window.sendEvent(event);
}
} else {
let delegate = ApplicationDelegate::get(MainThreadMarker::from(self));
maybe_dispatch_device_event(&delegate, event);
unsafe { msg_send![super(self), sendEvent: event] }
}
}
}
);
fn maybe_dispatch_device_event(delegate: &ApplicationDelegate, event: &NSEvent) {
let event_type = unsafe { event.r#type() };
#[allow(non_upper_case_globals)]
match event_type {
NSEventType::MouseMoved
| NSEventType::LeftMouseDragged
| NSEventType::OtherMouseDragged
| NSEventType::RightMouseDragged => {
let delta_x = unsafe { event.deltaX() } as f64;
let delta_y = unsafe { event.deltaY() } as f64;
if delta_x != 0.0 {
delegate.maybe_queue_device_event(DeviceEvent::Motion { axis: 0, value: delta_x });
}
if delta_y != 0.0 {
delegate.maybe_queue_device_event(DeviceEvent::Motion { axis: 1, value: delta_y })
}
if delta_x != 0.0 || delta_y != 0.0 {
delegate.maybe_queue_device_event(DeviceEvent::MouseMotion {
delta: (delta_x, delta_y),
});
}
},
NSEventType::LeftMouseDown | NSEventType::RightMouseDown | NSEventType::OtherMouseDown => {
delegate.maybe_queue_device_event(DeviceEvent::Button {
button: unsafe { event.buttonNumber() } as u32,
state: ElementState::Pressed,
});
},
NSEventType::LeftMouseUp | NSEventType::RightMouseUp | NSEventType::OtherMouseUp => {
delegate.maybe_queue_device_event(DeviceEvent::Button {
button: unsafe { event.buttonNumber() } as u32,
state: ElementState::Released,
});
},
_ => (),
}
}