winit 0.28.4

Cross-platform window creation library.
Documentation
use log::debug;
use simple_logger::SimpleLogger;
use winit::{
    dpi::LogicalSize,
    event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
    event_loop::EventLoop,
    window::WindowBuilder,
};

fn main() {
    SimpleLogger::new().init().unwrap();
    let event_loop = EventLoop::new();

    let window = WindowBuilder::new()
        .with_title("A fantastic window!")
        .with_inner_size(LogicalSize::new(128.0, 128.0))
        .with_resize_increments(LogicalSize::new(25.0, 25.0))
        .build(&event_loop)
        .unwrap();

    let mut has_increments = true;

    event_loop.run(move |event, _, control_flow| {
        control_flow.set_wait();

        match event {
            Event::WindowEvent {
                event: WindowEvent::CloseRequested,
                window_id,
            } if window_id == window.id() => control_flow.set_exit(),
            Event::WindowEvent {
                event:
                    WindowEvent::KeyboardInput {
                        input:
                            KeyboardInput {
                                virtual_keycode: Some(VirtualKeyCode::Space),
                                state: ElementState::Released,
                                ..
                            },
                        ..
                    },
                window_id,
            } if window_id == window.id() => {
                has_increments = !has_increments;

                let new_increments = match window.resize_increments() {
                    Some(_) => None,
                    None => Some(LogicalSize::new(25.0, 25.0)),
                };
                debug!("Had increments: {}", new_increments.is_none());
                window.set_resize_increments(new_increments);
            }
            Event::MainEventsCleared => window.request_redraw(),
            _ => (),
        }
    });
}