#![cfg(target_os = "android")]
extern crate android_glue;
use libc;
use std::sync::mpsc::{Receiver, channel};
use std::os::raw::c_void;
use {CreationError, Event, WindowEvent, MouseCursor};
use CreationError::OsError;
use WindowId as RootWindowId;
use events::{Touch, TouchPhase};
use window::MonitorId as RootMonitorId;
use std::collections::VecDeque;
use std::cell::RefCell;
use CursorState;
use WindowAttributes;
pub struct EventsLoop {
event_rx: Receiver<android_glue::Event>,
suspend_callback: RefCell<Option<Box<Fn(bool) -> ()>>>
}
#[derive(Clone)]
pub struct EventsLoopProxy;
impl EventsLoop {
pub fn new() -> EventsLoop {
let (tx, rx) = channel();
android_glue::add_sender(tx);
EventsLoop {
event_rx: rx,
suspend_callback: RefCell::new(None),
}
}
#[inline]
pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
let mut rb = VecDeque::new();
rb.push_back(MonitorId);
rb
}
#[inline]
pub fn get_primary_monitor(&self) -> MonitorId {
MonitorId
}
pub fn poll_events<F>(&mut self, mut callback: F)
where F: FnMut(::Event)
{
while let Ok(event) = self.event_rx.try_recv() {
let e = match event{
android_glue::Event::EventMotion(motion) => {
Some(Event::WindowEvent {
window_id: RootWindowId(WindowId),
event: WindowEvent::Touch(Touch {
phase: match motion.action {
android_glue::MotionAction::Down => TouchPhase::Started,
android_glue::MotionAction::Move => TouchPhase::Moved,
android_glue::MotionAction::Up => TouchPhase::Ended,
android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
},
location: (motion.x as f64, motion.y as f64),
id: motion.pointer_id as u64,
device_id: DEVICE_ID,
}),
})
},
android_glue::Event::InitWindow => {
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
(*cb)(false);
}
Some(Event::Suspended(false))
},
android_glue::Event::TermWindow => {
if let Some(cb) = self.suspend_callback.borrow().as_ref() {
(*cb)(true);
}
Some(Event::Suspended(true))
},
android_glue::Event::WindowResized |
android_glue::Event::ConfigChanged => {
let native_window = unsafe { android_glue::get_native_window() };
if native_window.is_null() {
None
} else {
let w = unsafe { ffi::ANativeWindow_getWidth(native_window as *const _) } as u32;
let h = unsafe { ffi::ANativeWindow_getHeight(native_window as *const _) } as u32;
Some(Event::WindowEvent {
window_id: RootWindowId(WindowId),
event: WindowEvent::Resized(w, h),
})
}
},
android_glue::Event::WindowRedrawNeeded => {
Some(Event::WindowEvent {
window_id: RootWindowId(WindowId),
event: WindowEvent::Refresh,
})
}
android_glue::Event::Wake => {
Some(Event::Awakened)
}
_ => {
None
}
};
if let Some(event) = e {
callback(event);
}
};
}
pub fn set_suspend_callback(&self, cb: Option<Box<Fn(bool) -> ()>>) {
*self.suspend_callback.borrow_mut() = cb;
}
pub fn run_forever<F>(&mut self, mut callback: F)
where F: FnMut(::Event) -> ::ControlFlow,
{
loop {
let mut control_flow = ::ControlFlow::Continue;
self.poll_events(|e| {
if let ::ControlFlow::Break = callback(e) {
control_flow = ::ControlFlow::Break;
}
});
if let ::ControlFlow::Break = control_flow {
break;
}
::std::thread::sleep(::std::time::Duration::from_millis(5));
}
}
pub fn create_proxy(&self) -> EventsLoopProxy {
EventsLoopProxy
}
}
impl EventsLoopProxy {
pub fn wakeup(&self) -> Result<(), ::EventsLoopClosed> {
android_glue::wake_event_loop();
Ok(())
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
pub struct Window {
native_window: *const c_void,
}
#[derive(Clone)]
pub struct MonitorId;
mod ffi;
impl MonitorId {
#[inline]
pub fn get_name(&self) -> Option<String> {
Some("Primary".to_string())
}
#[inline]
pub fn get_dimensions(&self) -> (u32, u32) {
unsafe {
let window = android_glue::get_native_window();
(ffi::ANativeWindow_getWidth(window) as u32, ffi::ANativeWindow_getHeight(window) as u32)
}
}
#[inline]
pub fn get_position(&self) -> (i32, i32) {
(0, 0)
}
#[inline]
pub fn get_hidpi_factor(&self) -> f32 {
1.0
}
}
#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes;
#[derive(Clone, Default)]
pub struct PlatformSpecificHeadlessBuilderAttributes;
impl Window {
pub fn new(_: &EventsLoop, win_attribs: &WindowAttributes,
_: &PlatformSpecificWindowBuilderAttributes)
-> Result<Window, CreationError>
{
assert!(win_attribs.min_dimensions.is_none());
assert!(win_attribs.max_dimensions.is_none());
let native_window = unsafe { android_glue::get_native_window() };
if native_window.is_null() {
return Err(OsError(format!("Android's native window is null")));
}
android_glue::set_multitouch(win_attribs.multitouch);
Ok(Window {
native_window: native_window as *const _,
})
}
#[inline]
pub fn get_native_window(&self) -> *const c_void {
self.native_window
}
#[inline]
pub fn set_title(&self, _: &str) {
}
#[inline]
pub fn show(&self) {
}
#[inline]
pub fn hide(&self) {
}
#[inline]
pub fn get_position(&self) -> Option<(i32, i32)> {
None
}
#[inline]
pub fn get_inner_position(&self) -> Option<(i32, i32)> {
None
}
#[inline]
pub fn set_position(&self, _x: i32, _y: i32) {
}
#[inline]
pub fn set_min_dimensions(&self, _dimensions: Option<(u32, u32)>) { }
#[inline]
pub fn set_max_dimensions(&self, _dimensions: Option<(u32, u32)>) { }
#[inline]
pub fn get_inner_size(&self) -> Option<(u32, u32)> {
if self.native_window.is_null() {
None
} else {
Some((
unsafe { ffi::ANativeWindow_getWidth(self.native_window as *const _) } as u32,
unsafe { ffi::ANativeWindow_getHeight(self.native_window as *const _) } as u32
))
}
}
#[inline]
pub fn get_outer_size(&self) -> Option<(u32, u32)> {
self.get_inner_size()
}
#[inline]
pub fn set_inner_size(&self, _x: u32, _y: u32) {
}
#[inline]
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!();
}
#[inline]
pub fn platform_window(&self) -> *mut libc::c_void {
unimplemented!()
}
#[inline]
pub fn set_cursor(&self, _: MouseCursor) {
}
#[inline]
pub fn set_cursor_state(&self, _state: CursorState) -> Result<(), String> {
Ok(())
}
#[inline]
pub fn hidpi_factor(&self) -> f32 {
1.0
}
#[inline]
pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
Ok(())
}
#[inline]
pub fn set_maximized(&self, _maximized: bool) {
}
#[inline]
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorId>) {
}
#[inline]
pub fn set_decorations(&self, _decorations: bool) {
}
#[inline]
pub fn get_current_monitor(&self) -> RootMonitorId {
RootMonitorId{inner: MonitorId}
}
pub fn id(&self) -> WindowId {
WindowId
}
}
unsafe impl Send for Window {}
unsafe impl Sync for Window {}
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);