winit-kora 0.30.13

Cross-platform window creation library. (Playtron's Kora fork of winit)
//! Seat handling.

use std::sync::Arc;

use ahash::AHashMap;
use tracing::warn;

use sctk::reexports::client::backend::ObjectId;
use sctk::reexports::client::protocol::wl_data_device::WlDataDevice;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::protocol::wl_touch::WlTouch;
use sctk::reexports::client::{Connection, Proxy, QueueHandle};
use sctk::reexports::protocols::wp::relative_pointer::zv1::client::zwp_relative_pointer_v1::ZwpRelativePointerV1;
use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_v3::ZwpTextInputV3;

use sctk::seat::pointer::{ThemeSpec, ThemedPointer};
use sctk::seat::touch::TouchHandler;
use sctk::seat::{Capability as SeatCapability, SeatHandler, SeatState};

use crate::event::WindowEvent;
use crate::keyboard::ModifiersState;
use crate::platform_impl::wayland::state::WinitState;

mod keyboard;
mod keyboard_shortcuts_inhibit;
mod pointer;
mod text_input;
mod touch;

pub use keyboard_shortcuts_inhibit::KeyboardShortcutsInhibitState;
pub use pointer::relative_pointer::RelativePointerState;
pub use pointer::{PointerConstraintsState, WinitPointerData, WinitPointerDataExt};
pub use text_input::{SurroundingChange, SurroundingText, TextInputState, ZwpTextInputV3Ext};

use keyboard::{KeyboardData, KeyboardState};
use text_input::TextInputData;
use touch::TouchPoint;

#[derive(Debug, Default)]
pub struct WinitSeatState {
    /// The pointer bound on the seat.
    pointer: Option<Arc<ThemedPointer<WinitPointerData>>>,

    /// The touch bound on the seat.
    touch: Option<WlTouch>,

    /// The mapping from touched points to the surfaces they're present.
    touch_map: AHashMap<i32, TouchPoint>,

    /// The text input bound on the seat. It lives as long as the seat, not a capability.
    text_input: Option<Arc<ZwpTextInputV3>>,

    /// The data device for drag and drop. It lives as long as the seat, not a capability.
    data_device: Option<WlDataDevice>,

    /// The relative pointer bound on the seat.
    relative_pointer: Option<ZwpRelativePointerV1>,

    /// The keyboard bound on the seat.
    keyboard_state: Option<KeyboardState>,

    /// The current modifiers state on the seat.
    modifiers: ModifiersState,

    /// Whether we have pending modifiers.
    modifiers_pending: bool,
}

impl WinitSeatState {
    pub fn new() -> Self {
        Default::default()
    }
}

impl SeatHandler for WinitState {
    fn seat_state(&mut self) -> &mut SeatState {
        &mut self.seat_state
    }

    fn new_capability(
        &mut self,
        _: &Connection,
        queue_handle: &QueueHandle<Self>,
        seat: WlSeat,
        capability: SeatCapability,
    ) {
        let seat_state = match self.seats.get_mut(&seat.id()) {
            Some(seat_state) => seat_state,
            None => {
                warn!("Received wl_seat::new_capability for unknown seat");
                return;
            },
        };

        match capability {
            SeatCapability::Touch if seat_state.touch.is_none() => {
                seat_state.touch = self.seat_state.get_touch(queue_handle, &seat).ok();
            },
            SeatCapability::Keyboard if seat_state.keyboard_state.is_none() => {
                let keyboard = seat.get_keyboard(queue_handle, KeyboardData::new(seat.clone()));
                seat_state.keyboard_state =
                    Some(KeyboardState::new(keyboard, self.loop_handle.clone()));
            },
            SeatCapability::Pointer if seat_state.pointer.is_none() => {
                let surface = self.compositor_state.create_surface(queue_handle);
                let viewport = self
                    .viewporter_state
                    .as_ref()
                    .map(|state| state.get_viewport(&surface, queue_handle));
                let surface_id = surface.id();
                let pointer_data = WinitPointerData::new(seat.clone(), viewport);
                let themed_pointer = self
                    .seat_state
                    .get_pointer_with_theme_and_data(
                        queue_handle,
                        &seat,
                        self.shm.wl_shm(),
                        surface,
                        ThemeSpec::System,
                        pointer_data,
                    )
                    .expect("failed to create pointer with present capability.");

                seat_state.relative_pointer = self.relative_pointer.as_ref().map(|manager| {
                    manager.get_relative_pointer(
                        themed_pointer.pointer(),
                        queue_handle,
                        sctk::globals::GlobalData,
                    )
                });

                let themed_pointer = Arc::new(themed_pointer);

                // Register cursor surface.
                self.pointer_surfaces.insert(surface_id, themed_pointer.clone());

                seat_state.pointer = Some(themed_pointer);

                // Create a wl_data_device for DnD on this seat, once: a second one would
                // deliver every drag twice.
                if seat_state.data_device.is_none() {
                    if let Some(dnd_manager) = self.dnd_manager.as_ref() {
                        let data_device = dnd_manager.get_data_device(&seat, queue_handle);
                        self.dnd_data_devices.push(data_device.clone());
                        seat_state.data_device = Some(data_device);
                    }
                }
            },
            _ => (),
        }

        if let Some(text_input_state) =
            seat_state.text_input.is_none().then_some(self.text_input_state.as_ref()).flatten()
        {
            seat_state.text_input = Some(Arc::new(text_input_state.get_text_input(
                &seat,
                queue_handle,
                TextInputData::default(),
            )));
        }
    }

    fn remove_capability(
        &mut self,
        connection: &Connection,
        queue_handle: &QueueHandle<Self>,
        seat: WlSeat,
        capability: SeatCapability,
    ) {
        let seat_state = match self.seats.get_mut(&seat.id()) {
            Some(seat_state) => seat_state,
            None => {
                warn!("Received wl_seat::remove_capability for unknown seat");
                return;
            },
        };

        match capability {
            SeatCapability::Touch => {
                if let Some(touch) = seat_state.touch.take() {
                    // Points still down get no up event: end them as a compositor cancel would.
                    self.cancel(connection, queue_handle, &touch);
                    if touch.version() >= 3 {
                        touch.release();
                    }
                }
            },
            SeatCapability::Pointer => {
                if let Some(relative_pointer) = seat_state.relative_pointer.take() {
                    relative_pointer.destroy();
                }

                if let Some(pointer) = seat_state.pointer.take() {
                    let pointer_data = pointer.pointer().winit_data();

                    // Remove the cursor from the mapping.
                    let surface_id = pointer.surface().id();
                    let _ = self.pointer_surfaces.remove(&surface_id);

                    // Remove the inner locks/confines before dropping the pointer.
                    pointer_data.unlock_pointer();
                    pointer_data.unconfine_pointer();

                    // Dropping the last handle releases the wl_pointer, its cursor-shape
                    // device and its cursor surface.
                }
            },
            SeatCapability::Keyboard => {
                seat_state.keyboard_state = None;
                self.on_keyboard_destroy(&seat.id());
            },
            _ => (),
        }
    }

    fn new_seat(
        &mut self,
        _connection: &Connection,
        _queue_handle: &QueueHandle<Self>,
        seat: WlSeat,
    ) {
        self.seats.insert(seat.id(), WinitSeatState::new());
    }

    fn remove_seat(
        &mut self,
        connection: &Connection,
        queue_handle: &QueueHandle<Self>,
        seat: WlSeat,
    ) {
        // sctk removes the seat without removing its capabilities first.
        use SeatCapability::{Keyboard, Pointer, Touch};
        for capability in [Pointer, Keyboard, Touch] {
            self.remove_capability(connection, queue_handle, seat.clone(), capability);
        }

        let Some(seat_state) = self.seats.remove(&seat.id()) else {
            return;
        };

        if let Some(text_input) = seat_state.text_input {
            text_input.destroy();
        }

        if let Some(data_device) = seat_state.data_device {
            self.dnd_data_devices.retain(|device| device != &data_device);
            if data_device.version() >= 2 {
                data_device.release();
            }
        }
    }
}

impl WinitState {
    fn on_keyboard_destroy(&mut self, seat: &ObjectId) {
        for (window_id, window) in self.windows.get_mut() {
            let mut window = window.lock().unwrap();
            let had_focus = window.has_focus();
            window.remove_seat_focus(seat);
            if had_focus != window.has_focus() {
                self.events_sink.push_window_event(WindowEvent::Focused(false), *window_id);
            }
        }
    }
}

sctk::delegate_seat!(WinitState);