use inherit_methods_macro::inherit_methods;
use winio_elm::{Component, ComponentSender};
use winio_handle::BorrowedContainer;
use winio_primitive::{
Enable, Failable, Layoutable, MouseButton, Point, Size, ToolTip, Vector, Visible,
};
use crate::{
sys,
sys::{Error, Result},
ui::DrawingContext,
};
#[derive(Debug)]
pub struct Canvas {
widget: sys::Canvas,
}
impl Canvas {
pub fn context(&mut self) -> Result<DrawingContext<'_>> {
Ok(DrawingContext::new(self.widget.context()?))
}
}
impl Failable for Canvas {
type Error = Error;
}
#[inherit_methods(from = "self.widget")]
impl ToolTip for Canvas {
fn tooltip(&self) -> Result<String>;
fn set_tooltip(&mut self, s: impl AsRef<str>) -> Result<()>;
}
#[inherit_methods(from = "self.widget")]
impl Visible for Canvas {
fn is_visible(&self) -> Result<bool>;
fn set_visible(&mut self, v: bool) -> Result<()>;
}
#[inherit_methods(from = "self.widget")]
impl Enable for Canvas {
fn is_enabled(&self) -> Result<bool>;
fn set_enabled(&mut self, v: bool) -> Result<()>;
}
#[inherit_methods(from = "self.widget")]
impl Layoutable for Canvas {
fn loc(&self) -> Result<Point>;
fn set_loc(&mut self, p: Point) -> Result<()>;
fn size(&self) -> Result<Size>;
fn set_size(&mut self, v: Size) -> Result<()>;
}
#[derive(Debug)]
#[non_exhaustive]
pub enum CanvasEvent {
MouseMove(Point),
MouseDown(MouseButton),
MouseUp(MouseButton),
MouseWheel(Vector),
}
#[derive(Debug)]
#[non_exhaustive]
pub enum CanvasMessage {}
impl Component for Canvas {
type Error = Error;
type Event = CanvasEvent;
type Init<'a> = BorrowedContainer<'a>;
type Message = CanvasMessage;
async fn init(init: Self::Init<'_>, _sender: &ComponentSender<Self>) -> Result<Self> {
let widget = sys::Canvas::new(init)?;
Ok(Self { widget })
}
async fn start(&mut self, sender: &ComponentSender<Self>) -> ! {
let fut_move = async {
loop {
let p = self.widget.wait_mouse_move().await;
sender.output(CanvasEvent::MouseMove(p));
}
};
let fut_down = async {
loop {
let b = self.widget.wait_mouse_down().await;
sender.output(CanvasEvent::MouseDown(b));
}
};
let fut_up = async {
loop {
let b = self.widget.wait_mouse_up().await;
sender.output(CanvasEvent::MouseUp(b));
}
};
let fut_wheel = async {
loop {
let w = self.widget.wait_mouse_wheel().await;
sender.output(CanvasEvent::MouseWheel(w));
}
};
futures_util::future::join4(fut_move, fut_down, fut_up, fut_wheel)
.await
.0
}
}
winio_handle::impl_as_widget!(Canvas, widget);