windows 0.62.2

Rust for Windows
Documentation
#[repr(transparent)]
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
pub struct AudioRenderCategory(pub i32);
impl AudioRenderCategory {
    pub const Other: Self = Self(0i32);
    pub const ForegroundOnlyMedia: Self = Self(1i32);
    pub const BackgroundCapableMedia: Self = Self(2i32);
    pub const Communications: Self = Self(3i32);
    pub const Alerts: Self = Self(4i32);
    pub const SoundEffects: Self = Self(5i32);
    pub const GameEffects: Self = Self(6i32);
    pub const GameMedia: Self = Self(7i32);
    pub const GameChat: Self = Self(8i32);
    pub const Speech: Self = Self(9i32);
    pub const Movie: Self = Self(10i32);
    pub const Media: Self = Self(11i32);
}
impl windows_core::TypeKind for AudioRenderCategory {
    type TypeKind = windows_core::CopyType;
}
impl windows_core::RuntimeType for AudioRenderCategory {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::from_slice(b"enum(Windows.Media.Render.AudioRenderCategory;i4)");
}