#[cfg(feature = "Devices_Lights_Effects")]
pub mod Effects;
windows_core::imp::define_interface!(ILamp, ILamp_Vtbl, 0x047d5b9a_ea45_4b2b_b1a2_14dff00bde7b);
impl windows_core::RuntimeType for ILamp {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct ILamp_Vtbl {
pub base__: windows_core::IInspectable_Vtbl,
pub DeviceId: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
pub IsEnabled: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
pub SetIsEnabled: unsafe extern "system" fn(*mut core::ffi::c_void, bool) -> windows_core::HRESULT,
pub BrightnessLevel: unsafe extern "system" fn(*mut core::ffi::c_void, *mut f32) -> windows_core::HRESULT,
pub SetBrightnessLevel: unsafe extern "system" fn(*mut core::ffi::c_void, f32) -> windows_core::HRESULT,
pub IsColorSettable: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
#[cfg(feature = "UI")]
pub Color: unsafe extern "system" fn(*mut core::ffi::c_void, *mut super::super::UI::Color) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
Color: usize,
#[cfg(feature = "UI")]
pub SetColor: unsafe extern "system" fn(*mut core::ffi::c_void, super::super::UI::Color) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
SetColor: usize,
pub AvailabilityChanged: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void, *mut i64) -> windows_core::HRESULT,
pub RemoveAvailabilityChanged: unsafe extern "system" fn(*mut core::ffi::c_void, i64) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(ILampArray, ILampArray_Vtbl, 0x7ace9787_c8a0_4e95_a1e0_d58676538649);
impl windows_core::RuntimeType for ILampArray {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct ILampArray_Vtbl {
pub base__: windows_core::IInspectable_Vtbl,
pub DeviceId: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
pub HardwareVendorId: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u16) -> windows_core::HRESULT,
pub HardwareProductId: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u16) -> windows_core::HRESULT,
pub HardwareVersion: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u16) -> windows_core::HRESULT,
pub LampArrayKind: unsafe extern "system" fn(*mut core::ffi::c_void, *mut LampArrayKind) -> windows_core::HRESULT,
pub LampCount: unsafe extern "system" fn(*mut core::ffi::c_void, *mut i32) -> windows_core::HRESULT,
pub MinUpdateInterval: unsafe extern "system" fn(*mut core::ffi::c_void, *mut super::super::Foundation::TimeSpan) -> windows_core::HRESULT,
pub BoundingBox: unsafe extern "system" fn(*mut core::ffi::c_void, *mut windows_numerics::Vector3) -> windows_core::HRESULT,
pub IsEnabled: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
pub SetIsEnabled: unsafe extern "system" fn(*mut core::ffi::c_void, bool) -> windows_core::HRESULT,
pub BrightnessLevel: unsafe extern "system" fn(*mut core::ffi::c_void, *mut f64) -> windows_core::HRESULT,
pub SetBrightnessLevel: unsafe extern "system" fn(*mut core::ffi::c_void, f64) -> windows_core::HRESULT,
pub IsConnected: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
pub SupportsVirtualKeys: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
pub GetLampInfo: unsafe extern "system" fn(*mut core::ffi::c_void, i32, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
#[cfg(feature = "System")]
pub GetIndicesForKey: unsafe extern "system" fn(*mut core::ffi::c_void, super::super::System::VirtualKey, *mut u32, *mut *mut i32) -> windows_core::HRESULT,
#[cfg(not(feature = "System"))]
GetIndicesForKey: usize,
pub GetIndicesForPurposes: unsafe extern "system" fn(*mut core::ffi::c_void, LampPurposes, *mut u32, *mut *mut i32) -> windows_core::HRESULT,
#[cfg(feature = "UI")]
pub SetColor: unsafe extern "system" fn(*mut core::ffi::c_void, super::super::UI::Color) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
SetColor: usize,
#[cfg(feature = "UI")]
pub SetColorForIndex: unsafe extern "system" fn(*mut core::ffi::c_void, i32, super::super::UI::Color) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
SetColorForIndex: usize,
#[cfg(feature = "UI")]
pub SetSingleColorForIndices: unsafe extern "system" fn(*mut core::ffi::c_void, super::super::UI::Color, u32, *const i32) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
SetSingleColorForIndices: usize,
#[cfg(feature = "UI")]
pub SetColorsForIndices: unsafe extern "system" fn(*mut core::ffi::c_void, u32, *const super::super::UI::Color, u32, *const i32) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
SetColorsForIndices: usize,
#[cfg(all(feature = "System", feature = "UI"))]
pub SetColorsForKey: unsafe extern "system" fn(*mut core::ffi::c_void, super::super::UI::Color, super::super::System::VirtualKey) -> windows_core::HRESULT,
#[cfg(not(all(feature = "System", feature = "UI")))]
SetColorsForKey: usize,
#[cfg(all(feature = "System", feature = "UI"))]
pub SetColorsForKeys: unsafe extern "system" fn(*mut core::ffi::c_void, u32, *const super::super::UI::Color, u32, *const super::super::System::VirtualKey) -> windows_core::HRESULT,
#[cfg(not(all(feature = "System", feature = "UI")))]
SetColorsForKeys: usize,
#[cfg(feature = "UI")]
pub SetColorsForPurposes: unsafe extern "system" fn(*mut core::ffi::c_void, super::super::UI::Color, LampPurposes) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
SetColorsForPurposes: usize,
#[cfg(feature = "Storage_Streams")]
pub SendMessageAsync: unsafe extern "system" fn(*mut core::ffi::c_void, i32, *mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
#[cfg(not(feature = "Storage_Streams"))]
SendMessageAsync: usize,
#[cfg(feature = "Storage_Streams")]
pub RequestMessageAsync: unsafe extern "system" fn(*mut core::ffi::c_void, i32, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
#[cfg(not(feature = "Storage_Streams"))]
RequestMessageAsync: usize,
}
windows_core::imp::define_interface!(ILampArray2, ILampArray2_Vtbl, 0x050c181f_60a8_4711_a1af_1b1b4c658ea2);
impl windows_core::RuntimeType for ILampArray2 {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct ILampArray2_Vtbl {
pub base__: windows_core::IInspectable_Vtbl,
pub IsAvailable: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
pub AvailabilityChanged: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void, *mut i64) -> windows_core::HRESULT,
pub RemoveAvailabilityChanged: unsafe extern "system" fn(*mut core::ffi::c_void, i64) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(ILampArrayStatics, ILampArrayStatics_Vtbl, 0x7bb8c98d_5fc1_452d_bb1f_4ad410d398ff);
impl windows_core::RuntimeType for ILampArrayStatics {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct ILampArrayStatics_Vtbl {
pub base__: windows_core::IInspectable_Vtbl,
pub GetDeviceSelector: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
pub FromIdAsync: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(ILampAvailabilityChangedEventArgs, ILampAvailabilityChangedEventArgs_Vtbl, 0x4f6e3ded_07a2_499d_9260_67e304532ba4);
impl windows_core::RuntimeType for ILampAvailabilityChangedEventArgs {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct ILampAvailabilityChangedEventArgs_Vtbl {
pub base__: windows_core::IInspectable_Vtbl,
pub IsAvailable: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(ILampInfo, ILampInfo_Vtbl, 0x30bb521c_0acf_49da_8c10_150b9cf62713);
impl windows_core::RuntimeType for ILampInfo {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct ILampInfo_Vtbl {
pub base__: windows_core::IInspectable_Vtbl,
pub Index: unsafe extern "system" fn(*mut core::ffi::c_void, *mut i32) -> windows_core::HRESULT,
pub Purposes: unsafe extern "system" fn(*mut core::ffi::c_void, *mut LampPurposes) -> windows_core::HRESULT,
pub Position: unsafe extern "system" fn(*mut core::ffi::c_void, *mut windows_numerics::Vector3) -> windows_core::HRESULT,
pub RedLevelCount: unsafe extern "system" fn(*mut core::ffi::c_void, *mut i32) -> windows_core::HRESULT,
pub GreenLevelCount: unsafe extern "system" fn(*mut core::ffi::c_void, *mut i32) -> windows_core::HRESULT,
pub BlueLevelCount: unsafe extern "system" fn(*mut core::ffi::c_void, *mut i32) -> windows_core::HRESULT,
pub GainLevelCount: unsafe extern "system" fn(*mut core::ffi::c_void, *mut i32) -> windows_core::HRESULT,
#[cfg(feature = "UI")]
pub FixedColor: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
FixedColor: usize,
#[cfg(feature = "UI")]
pub GetNearestSupportedColor: unsafe extern "system" fn(*mut core::ffi::c_void, super::super::UI::Color, *mut super::super::UI::Color) -> windows_core::HRESULT,
#[cfg(not(feature = "UI"))]
GetNearestSupportedColor: usize,
pub UpdateLatency: unsafe extern "system" fn(*mut core::ffi::c_void, *mut super::super::Foundation::TimeSpan) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(ILampStatics, ILampStatics_Vtbl, 0xa822416c_8885_401e_b821_8e8b38a8e8ec);
impl windows_core::RuntimeType for ILampStatics {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct ILampStatics_Vtbl {
pub base__: windows_core::IInspectable_Vtbl,
pub GetDeviceSelector: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
pub FromIdAsync: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
pub GetDefaultAsync: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Lamp(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(Lamp, windows_core::IUnknown, windows_core::IInspectable);
windows_core::imp::required_hierarchy!(Lamp, super::super::Foundation::IClosable);
impl Lamp {
pub fn Close(&self) -> windows_core::Result<()> {
let this = &windows_core::Interface::cast::<super::super::Foundation::IClosable>(self)?;
unsafe { (windows_core::Interface::vtable(this).Close)(windows_core::Interface::as_raw(this)).ok() }
}
pub fn DeviceId(&self) -> windows_core::Result<windows_core::HSTRING> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).DeviceId)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
}
}
pub fn IsEnabled(&self) -> windows_core::Result<bool> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).IsEnabled)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn SetIsEnabled(&self, value: bool) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetIsEnabled)(windows_core::Interface::as_raw(this), value).ok() }
}
pub fn BrightnessLevel(&self) -> windows_core::Result<f32> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).BrightnessLevel)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn SetBrightnessLevel(&self, value: f32) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetBrightnessLevel)(windows_core::Interface::as_raw(this), value).ok() }
}
pub fn IsColorSettable(&self) -> windows_core::Result<bool> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).IsColorSettable)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
#[cfg(feature = "UI")]
pub fn Color(&self) -> windows_core::Result<super::super::UI::Color> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).Color)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
#[cfg(feature = "UI")]
pub fn SetColor(&self, value: super::super::UI::Color) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetColor)(windows_core::Interface::as_raw(this), value).ok() }
}
pub fn AvailabilityChanged<P0>(&self, handler: P0) -> windows_core::Result<i64>
where
P0: windows_core::Param<super::super::Foundation::TypedEventHandler<Lamp, LampAvailabilityChangedEventArgs>>,
{
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).AvailabilityChanged)(windows_core::Interface::as_raw(this), handler.param().abi(), &mut result__).map(|| result__)
}
}
pub fn RemoveAvailabilityChanged(&self, token: i64) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).RemoveAvailabilityChanged)(windows_core::Interface::as_raw(this), token).ok() }
}
pub fn GetDeviceSelector() -> windows_core::Result<windows_core::HSTRING> {
Self::ILampStatics(|this| unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).GetDeviceSelector)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
})
}
pub fn FromIdAsync(deviceid: &windows_core::HSTRING) -> windows_core::Result<windows_future::IAsyncOperation<Lamp>> {
Self::ILampStatics(|this| unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).FromIdAsync)(windows_core::Interface::as_raw(this), core::mem::transmute_copy(deviceid), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
})
}
pub fn GetDefaultAsync() -> windows_core::Result<windows_future::IAsyncOperation<Lamp>> {
Self::ILampStatics(|this| unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).GetDefaultAsync)(windows_core::Interface::as_raw(this), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
})
}
fn ILampStatics<R, F: FnOnce(&ILampStatics) -> windows_core::Result<R>>(callback: F) -> windows_core::Result<R> {
static SHARED: windows_core::imp::FactoryCache<Lamp, ILampStatics> = windows_core::imp::FactoryCache::new();
SHARED.call(callback)
}
}
impl windows_core::RuntimeType for Lamp {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, ILamp>();
}
unsafe impl windows_core::Interface for Lamp {
type Vtable = <ILamp as windows_core::Interface>::Vtable;
const IID: windows_core::GUID = <ILamp as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for Lamp {
const NAME: &'static str = "Windows.Devices.Lights.Lamp";
}
unsafe impl Send for Lamp {}
unsafe impl Sync for Lamp {}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct LampArray(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(LampArray, windows_core::IUnknown, windows_core::IInspectable);
impl LampArray {
pub fn DeviceId(&self) -> windows_core::Result<windows_core::HSTRING> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).DeviceId)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
}
}
pub fn HardwareVendorId(&self) -> windows_core::Result<u16> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).HardwareVendorId)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn HardwareProductId(&self) -> windows_core::Result<u16> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).HardwareProductId)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn HardwareVersion(&self) -> windows_core::Result<u16> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).HardwareVersion)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn LampArrayKind(&self) -> windows_core::Result<LampArrayKind> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).LampArrayKind)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn LampCount(&self) -> windows_core::Result<i32> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).LampCount)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn MinUpdateInterval(&self) -> windows_core::Result<super::super::Foundation::TimeSpan> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).MinUpdateInterval)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn BoundingBox(&self) -> windows_core::Result<windows_numerics::Vector3> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).BoundingBox)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn IsEnabled(&self) -> windows_core::Result<bool> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).IsEnabled)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn SetIsEnabled(&self, value: bool) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetIsEnabled)(windows_core::Interface::as_raw(this), value).ok() }
}
pub fn BrightnessLevel(&self) -> windows_core::Result<f64> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).BrightnessLevel)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn SetBrightnessLevel(&self, value: f64) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetBrightnessLevel)(windows_core::Interface::as_raw(this), value).ok() }
}
pub fn IsConnected(&self) -> windows_core::Result<bool> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).IsConnected)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn SupportsVirtualKeys(&self) -> windows_core::Result<bool> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).SupportsVirtualKeys)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn GetLampInfo(&self, lampindex: i32) -> windows_core::Result<LampInfo> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).GetLampInfo)(windows_core::Interface::as_raw(this), lampindex, &mut result__).and_then(|| windows_core::Type::from_abi(result__))
}
}
#[cfg(feature = "System")]
pub fn GetIndicesForKey(&self, key: super::super::System::VirtualKey) -> windows_core::Result<windows_core::Array<i32>> {
let this = self;
unsafe {
let mut result__ = core::mem::MaybeUninit::zeroed();
(windows_core::Interface::vtable(this).GetIndicesForKey)(windows_core::Interface::as_raw(this), key, windows_core::Array::<i32>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
}
}
pub fn GetIndicesForPurposes(&self, purposes: LampPurposes) -> windows_core::Result<windows_core::Array<i32>> {
let this = self;
unsafe {
let mut result__ = core::mem::MaybeUninit::zeroed();
(windows_core::Interface::vtable(this).GetIndicesForPurposes)(windows_core::Interface::as_raw(this), purposes, windows_core::Array::<i32>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
}
}
#[cfg(feature = "UI")]
pub fn SetColor(&self, desiredcolor: super::super::UI::Color) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetColor)(windows_core::Interface::as_raw(this), desiredcolor).ok() }
}
#[cfg(feature = "UI")]
pub fn SetColorForIndex(&self, lampindex: i32, desiredcolor: super::super::UI::Color) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetColorForIndex)(windows_core::Interface::as_raw(this), lampindex, desiredcolor).ok() }
}
#[cfg(feature = "UI")]
pub fn SetSingleColorForIndices(&self, desiredcolor: super::super::UI::Color, lampindexes: &[i32]) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetSingleColorForIndices)(windows_core::Interface::as_raw(this), desiredcolor, lampindexes.len().try_into().unwrap(), lampindexes.as_ptr()).ok() }
}
#[cfg(feature = "UI")]
pub fn SetColorsForIndices(&self, desiredcolors: &[super::super::UI::Color], lampindexes: &[i32]) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetColorsForIndices)(windows_core::Interface::as_raw(this), desiredcolors.len().try_into().unwrap(), desiredcolors.as_ptr(), lampindexes.len().try_into().unwrap(), lampindexes.as_ptr()).ok() }
}
#[cfg(all(feature = "System", feature = "UI"))]
pub fn SetColorsForKey(&self, desiredcolor: super::super::UI::Color, key: super::super::System::VirtualKey) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetColorsForKey)(windows_core::Interface::as_raw(this), desiredcolor, key).ok() }
}
#[cfg(all(feature = "System", feature = "UI"))]
pub fn SetColorsForKeys(&self, desiredcolors: &[super::super::UI::Color], keys: &[super::super::System::VirtualKey]) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetColorsForKeys)(windows_core::Interface::as_raw(this), desiredcolors.len().try_into().unwrap(), desiredcolors.as_ptr(), keys.len().try_into().unwrap(), keys.as_ptr()).ok() }
}
#[cfg(feature = "UI")]
pub fn SetColorsForPurposes(&self, desiredcolor: super::super::UI::Color, purposes: LampPurposes) -> windows_core::Result<()> {
let this = self;
unsafe { (windows_core::Interface::vtable(this).SetColorsForPurposes)(windows_core::Interface::as_raw(this), desiredcolor, purposes).ok() }
}
#[cfg(feature = "Storage_Streams")]
pub fn SendMessageAsync<P1>(&self, messageid: i32, message: P1) -> windows_core::Result<windows_future::IAsyncAction>
where
P1: windows_core::Param<super::super::Storage::Streams::IBuffer>,
{
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).SendMessageAsync)(windows_core::Interface::as_raw(this), messageid, message.param().abi(), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
}
}
#[cfg(feature = "Storage_Streams")]
pub fn RequestMessageAsync(&self, messageid: i32) -> windows_core::Result<windows_future::IAsyncOperation<super::super::Storage::Streams::IBuffer>> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).RequestMessageAsync)(windows_core::Interface::as_raw(this), messageid, &mut result__).and_then(|| windows_core::Type::from_abi(result__))
}
}
pub fn IsAvailable(&self) -> windows_core::Result<bool> {
let this = &windows_core::Interface::cast::<ILampArray2>(self)?;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).IsAvailable)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn AvailabilityChanged<P0>(&self, handler: P0) -> windows_core::Result<i64>
where
P0: windows_core::Param<super::super::Foundation::TypedEventHandler<LampArray, windows_core::IInspectable>>,
{
let this = &windows_core::Interface::cast::<ILampArray2>(self)?;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).AvailabilityChanged)(windows_core::Interface::as_raw(this), handler.param().abi(), &mut result__).map(|| result__)
}
}
pub fn RemoveAvailabilityChanged(&self, token: i64) -> windows_core::Result<()> {
let this = &windows_core::Interface::cast::<ILampArray2>(self)?;
unsafe { (windows_core::Interface::vtable(this).RemoveAvailabilityChanged)(windows_core::Interface::as_raw(this), token).ok() }
}
pub fn GetDeviceSelector() -> windows_core::Result<windows_core::HSTRING> {
Self::ILampArrayStatics(|this| unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).GetDeviceSelector)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
})
}
pub fn FromIdAsync(deviceid: &windows_core::HSTRING) -> windows_core::Result<windows_future::IAsyncOperation<LampArray>> {
Self::ILampArrayStatics(|this| unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).FromIdAsync)(windows_core::Interface::as_raw(this), core::mem::transmute_copy(deviceid), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
})
}
fn ILampArrayStatics<R, F: FnOnce(&ILampArrayStatics) -> windows_core::Result<R>>(callback: F) -> windows_core::Result<R> {
static SHARED: windows_core::imp::FactoryCache<LampArray, ILampArrayStatics> = windows_core::imp::FactoryCache::new();
SHARED.call(callback)
}
}
impl windows_core::RuntimeType for LampArray {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, ILampArray>();
}
unsafe impl windows_core::Interface for LampArray {
type Vtable = <ILampArray as windows_core::Interface>::Vtable;
const IID: windows_core::GUID = <ILampArray as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for LampArray {
const NAME: &'static str = "Windows.Devices.Lights.LampArray";
}
unsafe impl Send for LampArray {}
unsafe impl Sync for LampArray {}
#[repr(transparent)]
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
pub struct LampArrayKind(pub i32);
impl LampArrayKind {
pub const Undefined: Self = Self(0i32);
pub const Keyboard: Self = Self(1i32);
pub const Mouse: Self = Self(2i32);
pub const GameController: Self = Self(3i32);
pub const Peripheral: Self = Self(4i32);
pub const Scene: Self = Self(5i32);
pub const Notification: Self = Self(6i32);
pub const Chassis: Self = Self(7i32);
pub const Wearable: Self = Self(8i32);
pub const Furniture: Self = Self(9i32);
pub const Art: Self = Self(10i32);
pub const Headset: Self = Self(11i32);
pub const Microphone: Self = Self(12i32);
pub const Speaker: Self = Self(13i32);
}
impl windows_core::TypeKind for LampArrayKind {
type TypeKind = windows_core::CopyType;
}
impl windows_core::RuntimeType for LampArrayKind {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::from_slice(b"enum(Windows.Devices.Lights.LampArrayKind;i4)");
}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct LampAvailabilityChangedEventArgs(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(LampAvailabilityChangedEventArgs, windows_core::IUnknown, windows_core::IInspectable);
impl LampAvailabilityChangedEventArgs {
pub fn IsAvailable(&self) -> windows_core::Result<bool> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).IsAvailable)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
}
impl windows_core::RuntimeType for LampAvailabilityChangedEventArgs {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, ILampAvailabilityChangedEventArgs>();
}
unsafe impl windows_core::Interface for LampAvailabilityChangedEventArgs {
type Vtable = <ILampAvailabilityChangedEventArgs as windows_core::Interface>::Vtable;
const IID: windows_core::GUID = <ILampAvailabilityChangedEventArgs as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for LampAvailabilityChangedEventArgs {
const NAME: &'static str = "Windows.Devices.Lights.LampAvailabilityChangedEventArgs";
}
unsafe impl Send for LampAvailabilityChangedEventArgs {}
unsafe impl Sync for LampAvailabilityChangedEventArgs {}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct LampInfo(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(LampInfo, windows_core::IUnknown, windows_core::IInspectable);
impl LampInfo {
pub fn Index(&self) -> windows_core::Result<i32> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).Index)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn Purposes(&self) -> windows_core::Result<LampPurposes> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).Purposes)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn Position(&self) -> windows_core::Result<windows_numerics::Vector3> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).Position)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn RedLevelCount(&self) -> windows_core::Result<i32> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).RedLevelCount)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn GreenLevelCount(&self) -> windows_core::Result<i32> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).GreenLevelCount)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn BlueLevelCount(&self) -> windows_core::Result<i32> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).BlueLevelCount)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
pub fn GainLevelCount(&self) -> windows_core::Result<i32> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).GainLevelCount)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
#[cfg(feature = "UI")]
pub fn FixedColor(&self) -> windows_core::Result<super::super::Foundation::IReference<super::super::UI::Color>> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).FixedColor)(windows_core::Interface::as_raw(this), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
}
}
#[cfg(feature = "UI")]
pub fn GetNearestSupportedColor(&self, desiredcolor: super::super::UI::Color) -> windows_core::Result<super::super::UI::Color> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).GetNearestSupportedColor)(windows_core::Interface::as_raw(this), desiredcolor, &mut result__).map(|| result__)
}
}
pub fn UpdateLatency(&self) -> windows_core::Result<super::super::Foundation::TimeSpan> {
let this = self;
unsafe {
let mut result__ = core::mem::zeroed();
(windows_core::Interface::vtable(this).UpdateLatency)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
}
}
}
impl windows_core::RuntimeType for LampInfo {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, ILampInfo>();
}
unsafe impl windows_core::Interface for LampInfo {
type Vtable = <ILampInfo as windows_core::Interface>::Vtable;
const IID: windows_core::GUID = <ILampInfo as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for LampInfo {
const NAME: &'static str = "Windows.Devices.Lights.LampInfo";
}
unsafe impl Send for LampInfo {}
unsafe impl Sync for LampInfo {}
#[repr(transparent)]
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
pub struct LampPurposes(pub u32);
impl LampPurposes {
pub const Undefined: Self = Self(0u32);
pub const Control: Self = Self(1u32);
pub const Accent: Self = Self(2u32);
pub const Branding: Self = Self(4u32);
pub const Status: Self = Self(8u32);
pub const Illumination: Self = Self(16u32);
pub const Presentation: Self = Self(32u32);
}
impl windows_core::TypeKind for LampPurposes {
type TypeKind = windows_core::CopyType;
}
impl windows_core::RuntimeType for LampPurposes {
const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::from_slice(b"enum(Windows.Devices.Lights.LampPurposes;u4)");
}
impl LampPurposes {
pub const fn contains(&self, other: Self) -> bool {
self.0 & other.0 == other.0
}
}
impl core::ops::BitOr for LampPurposes {
type Output = Self;
fn bitor(self, other: Self) -> Self {
Self(self.0 | other.0)
}
}
impl core::ops::BitAnd for LampPurposes {
type Output = Self;
fn bitand(self, other: Self) -> Self {
Self(self.0 & other.0)
}
}
impl core::ops::BitOrAssign for LampPurposes {
fn bitor_assign(&mut self, other: Self) {
self.0.bitor_assign(other.0)
}
}
impl core::ops::BitAndAssign for LampPurposes {
fn bitand_assign(&mut self, other: Self) {
self.0.bitand_assign(other.0)
}
}
impl core::ops::Not for LampPurposes {
type Output = Self;
fn not(self) -> Self {
Self(self.0.not())
}
}