windows 0.62.2

Rust for Windows
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ActionCatalog(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(ActionCatalog, windows_core::IUnknown, windows_core::IInspectable);
windows_core::imp::required_hierarchy!(ActionCatalog, super::super::super::Foundation::IClosable);
impl ActionCatalog {
    pub fn GetAllActions(&self) -> windows_core::Result<windows_core::Array<ActionDefinition>> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetAllActions)(windows_core::Interface::as_raw(this), windows_core::Array::<ActionDefinition>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    pub fn Changed<P0>(&self, handler: P0) -> windows_core::Result<i64>
    where
        P0: windows_core::Param<super::super::super::Foundation::TypedEventHandler<ActionCatalog, windows_core::IInspectable>>,
    {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Changed)(windows_core::Interface::as_raw(this), handler.param().abi(), &mut result__).map(|| result__)
        }
    }
    pub fn RemoveChanged(&self, token: i64) -> windows_core::Result<()> {
        let this = self;
        unsafe { (windows_core::Interface::vtable(this).RemoveChanged)(windows_core::Interface::as_raw(this), token).ok() }
    }
    pub fn GetActionsForInputs(&self, inputentities: &[Option<super::ActionEntity>]) -> windows_core::Result<windows_core::Array<ActionInstance>> {
        let this = &windows_core::Interface::cast::<IActionCatalog2>(self)?;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetActionsForInputs)(windows_core::Interface::as_raw(this), inputentities.len().try_into().unwrap(), core::mem::transmute(inputentities.as_ptr()), windows_core::Array::<ActionInstance>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    #[cfg(feature = "UI")]
    pub fn GetActionsForInputs2(&self, inputentities: &[Option<super::ActionEntity>], invokerwindowid: super::super::super::UI::WindowId) -> windows_core::Result<windows_core::Array<ActionInstance>> {
        let this = &windows_core::Interface::cast::<IActionCatalog2>(self)?;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetActionsForInputs2)(windows_core::Interface::as_raw(this), inputentities.len().try_into().unwrap(), core::mem::transmute(inputentities.as_ptr()), invokerwindowid, windows_core::Array::<ActionInstance>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    pub fn GetActionsForCurrentApp(&self) -> windows_core::Result<windows_core::Array<ActionDefinition>> {
        let this = &windows_core::Interface::cast::<IActionCatalog3>(self)?;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetActionsForCurrentApp)(windows_core::Interface::as_raw(this), windows_core::Array::<ActionDefinition>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    pub fn Close(&self) -> windows_core::Result<()> {
        let this = &windows_core::Interface::cast::<super::super::super::Foundation::IClosable>(self)?;
        unsafe { (windows_core::Interface::vtable(this).Close)(windows_core::Interface::as_raw(this)).ok() }
    }
}
impl windows_core::RuntimeType for ActionCatalog {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, IActionCatalog>();
}
unsafe impl windows_core::Interface for ActionCatalog {
    type Vtable = <IActionCatalog as windows_core::Interface>::Vtable;
    const IID: windows_core::GUID = <IActionCatalog as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for ActionCatalog {
    const NAME: &'static str = "Windows.AI.Actions.Hosting.ActionCatalog";
}
unsafe impl Send for ActionCatalog {}
unsafe impl Sync for ActionCatalog {}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ActionDefinition(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(ActionDefinition, windows_core::IUnknown, windows_core::IInspectable);
windows_core::imp::required_hierarchy!(ActionDefinition, super::super::super::Foundation::IClosable);
impl ActionDefinition {
    pub fn Id(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Id)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
    pub fn Description(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Description)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
    pub fn IconFullPath(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).IconFullPath)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
    pub fn PackageFamilyName(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).PackageFamilyName)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
    pub fn GetInputs(&self) -> windows_core::Result<windows_core::Array<ActionEntityRegistrationInfo>> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetInputs)(windows_core::Interface::as_raw(this), windows_core::Array::<ActionEntityRegistrationInfo>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    pub fn GetOutputs(&self) -> windows_core::Result<windows_core::Array<ActionEntityRegistrationInfo>> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetOutputs)(windows_core::Interface::as_raw(this), windows_core::Array::<ActionEntityRegistrationInfo>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    pub fn GetOverloads(&self) -> windows_core::Result<windows_core::Array<ActionOverload>> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetOverloads)(windows_core::Interface::as_raw(this), windows_core::Array::<ActionOverload>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    pub fn DisplaysUI(&self) -> windows_core::Result<bool> {
        let this = &windows_core::Interface::cast::<IActionDefinition2>(self)?;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).DisplaysUI)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
        }
    }
    pub fn UsesGenerativeAI(&self) -> windows_core::Result<bool> {
        let this = &windows_core::Interface::cast::<IActionDefinition2>(self)?;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).UsesGenerativeAI)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
        }
    }
    pub fn SchemaVersion(&self) -> windows_core::Result<u32> {
        let this = &windows_core::Interface::cast::<IActionDefinition2>(self)?;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).SchemaVersion)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
        }
    }
    pub fn PackageRelativeApplicationId(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = &windows_core::Interface::cast::<IActionDefinition3>(self)?;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).PackageRelativeApplicationId)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
    pub fn IsCurrentlyAvailable(&self) -> windows_core::Result<bool> {
        let this = &windows_core::Interface::cast::<IActionDefinition4>(self)?;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).IsCurrentlyAvailable)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
        }
    }
    pub fn Close(&self) -> windows_core::Result<()> {
        let this = &windows_core::Interface::cast::<super::super::super::Foundation::IClosable>(self)?;
        unsafe { (windows_core::Interface::vtable(this).Close)(windows_core::Interface::as_raw(this)).ok() }
    }
}
impl windows_core::RuntimeType for ActionDefinition {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, IActionDefinition>();
}
unsafe impl windows_core::Interface for ActionDefinition {
    type Vtable = <IActionDefinition as windows_core::Interface>::Vtable;
    const IID: windows_core::GUID = <IActionDefinition as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for ActionDefinition {
    const NAME: &'static str = "Windows.AI.Actions.Hosting.ActionDefinition";
}
unsafe impl Send for ActionDefinition {}
unsafe impl Sync for ActionDefinition {}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ActionEntityRegistrationInfo(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(ActionEntityRegistrationInfo, windows_core::IUnknown, windows_core::IInspectable);
windows_core::imp::required_hierarchy!(ActionEntityRegistrationInfo, super::super::super::Foundation::IClosable);
impl ActionEntityRegistrationInfo {
    pub fn Name(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Name)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
    pub fn SetName(&self, value: &windows_core::HSTRING) -> windows_core::Result<()> {
        let this = self;
        unsafe { (windows_core::Interface::vtable(this).SetName)(windows_core::Interface::as_raw(this), core::mem::transmute_copy(value)).ok() }
    }
    pub fn Kind(&self) -> windows_core::Result<super::ActionEntityKind> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Kind)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
        }
    }
    pub fn SetKind(&self, value: super::ActionEntityKind) -> windows_core::Result<()> {
        let this = self;
        unsafe { (windows_core::Interface::vtable(this).SetKind)(windows_core::Interface::as_raw(this), value).ok() }
    }
    pub fn Close(&self) -> windows_core::Result<()> {
        let this = &windows_core::Interface::cast::<super::super::super::Foundation::IClosable>(self)?;
        unsafe { (windows_core::Interface::vtable(this).Close)(windows_core::Interface::as_raw(this)).ok() }
    }
}
impl windows_core::RuntimeType for ActionEntityRegistrationInfo {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, IActionEntityRegistrationInfo>();
}
unsafe impl windows_core::Interface for ActionEntityRegistrationInfo {
    type Vtable = <IActionEntityRegistrationInfo as windows_core::Interface>::Vtable;
    const IID: windows_core::GUID = <IActionEntityRegistrationInfo as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for ActionEntityRegistrationInfo {
    const NAME: &'static str = "Windows.AI.Actions.Hosting.ActionEntityRegistrationInfo";
}
unsafe impl Send for ActionEntityRegistrationInfo {}
unsafe impl Sync for ActionEntityRegistrationInfo {}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ActionInstance(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(ActionInstance, windows_core::IUnknown, windows_core::IInspectable);
impl ActionInstance {
    pub fn DisplayInfo(&self) -> windows_core::Result<ActionInstanceDisplayInfo> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).DisplayInfo)(windows_core::Interface::as_raw(this), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
        }
    }
    pub fn Definition(&self) -> windows_core::Result<ActionDefinition> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Definition)(windows_core::Interface::as_raw(this), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
        }
    }
    pub fn Context(&self) -> windows_core::Result<super::ActionInvocationContext> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Context)(windows_core::Interface::as_raw(this), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
        }
    }
    pub fn InvokeAsync(&self) -> windows_core::Result<windows_future::IAsyncAction> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).InvokeAsync)(windows_core::Interface::as_raw(this), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
        }
    }
}
impl windows_core::RuntimeType for ActionInstance {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, IActionInstance>();
}
unsafe impl windows_core::Interface for ActionInstance {
    type Vtable = <IActionInstance as windows_core::Interface>::Vtable;
    const IID: windows_core::GUID = <IActionInstance as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for ActionInstance {
    const NAME: &'static str = "Windows.AI.Actions.Hosting.ActionInstance";
}
unsafe impl Send for ActionInstance {}
unsafe impl Sync for ActionInstance {}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ActionInstanceDisplayInfo(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(ActionInstanceDisplayInfo, windows_core::IUnknown, windows_core::IInspectable);
impl ActionInstanceDisplayInfo {
    pub fn Description(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).Description)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
}
impl windows_core::RuntimeType for ActionInstanceDisplayInfo {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, IActionInstanceDisplayInfo>();
}
unsafe impl windows_core::Interface for ActionInstanceDisplayInfo {
    type Vtable = <IActionInstanceDisplayInfo as windows_core::Interface>::Vtable;
    const IID: windows_core::GUID = <IActionInstanceDisplayInfo as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for ActionInstanceDisplayInfo {
    const NAME: &'static str = "Windows.AI.Actions.Hosting.ActionInstanceDisplayInfo";
}
unsafe impl Send for ActionInstanceDisplayInfo {}
unsafe impl Sync for ActionInstanceDisplayInfo {}
#[repr(transparent)]
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ActionOverload(windows_core::IUnknown);
windows_core::imp::interface_hierarchy!(ActionOverload, windows_core::IUnknown, windows_core::IInspectable);
windows_core::imp::required_hierarchy!(ActionOverload, super::super::super::Foundation::IClosable);
impl ActionOverload {
    pub fn DescriptionTemplate(&self) -> windows_core::Result<windows_core::HSTRING> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).DescriptionTemplate)(windows_core::Interface::as_raw(this), &mut result__).map(|| core::mem::transmute(result__))
        }
    }
    pub fn GetInputs(&self) -> windows_core::Result<windows_core::Array<ActionEntityRegistrationInfo>> {
        let this = self;
        unsafe {
            let mut result__ = core::mem::MaybeUninit::zeroed();
            (windows_core::Interface::vtable(this).GetInputs)(windows_core::Interface::as_raw(this), windows_core::Array::<ActionEntityRegistrationInfo>::set_abi_len(core::mem::transmute(&mut result__)), result__.as_mut_ptr() as *mut _ as _).map(|| result__.assume_init())
        }
    }
    pub fn InvokeAsync<P0>(&self, context: P0) -> windows_core::Result<windows_future::IAsyncAction>
    where
        P0: windows_core::Param<super::ActionInvocationContext>,
    {
        let this = self;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).InvokeAsync)(windows_core::Interface::as_raw(this), context.param().abi(), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
        }
    }
    pub fn InvokeFeedbackAsync<P0, P1>(&self, context: P0, feedback: P1) -> windows_core::Result<windows_future::IAsyncAction>
    where
        P0: windows_core::Param<super::ActionInvocationContext>,
        P1: windows_core::Param<super::ActionFeedback>,
    {
        let this = &windows_core::Interface::cast::<IActionOverload2>(self)?;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).InvokeFeedbackAsync)(windows_core::Interface::as_raw(this), context.param().abi(), feedback.param().abi(), &mut result__).and_then(|| windows_core::Type::from_abi(result__))
        }
    }
    pub fn GetSupportsFeedback(&self) -> windows_core::Result<bool> {
        let this = &windows_core::Interface::cast::<IActionOverload2>(self)?;
        unsafe {
            let mut result__ = core::mem::zeroed();
            (windows_core::Interface::vtable(this).GetSupportsFeedback)(windows_core::Interface::as_raw(this), &mut result__).map(|| result__)
        }
    }
    pub fn Close(&self) -> windows_core::Result<()> {
        let this = &windows_core::Interface::cast::<super::super::super::Foundation::IClosable>(self)?;
        unsafe { (windows_core::Interface::vtable(this).Close)(windows_core::Interface::as_raw(this)).ok() }
    }
}
impl windows_core::RuntimeType for ActionOverload {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_class::<Self, IActionOverload>();
}
unsafe impl windows_core::Interface for ActionOverload {
    type Vtable = <IActionOverload as windows_core::Interface>::Vtable;
    const IID: windows_core::GUID = <IActionOverload as windows_core::Interface>::IID;
}
impl windows_core::RuntimeName for ActionOverload {
    const NAME: &'static str = "Windows.AI.Actions.Hosting.ActionOverload";
}
unsafe impl Send for ActionOverload {}
unsafe impl Sync for ActionOverload {}
windows_core::imp::define_interface!(IActionCatalog, IActionCatalog_Vtbl, 0xdbe7c537_66ea_5394_9085_4fc19d78375c);
impl windows_core::RuntimeType for IActionCatalog {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionCatalog_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub GetAllActions: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub Changed: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void, *mut i64) -> windows_core::HRESULT,
    pub RemoveChanged: unsafe extern "system" fn(*mut core::ffi::c_void, i64) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionCatalog2, IActionCatalog2_Vtbl, 0x370360b1_a14b_5ea8_b611_b5f70342ba44);
impl windows_core::RuntimeType for IActionCatalog2 {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionCatalog2_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub GetActionsForInputs: unsafe extern "system" fn(*mut core::ffi::c_void, u32, *const super::ActionEntity, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    #[cfg(feature = "UI")]
    pub GetActionsForInputs2: unsafe extern "system" fn(*mut core::ffi::c_void, u32, *const super::ActionEntity, super::super::super::UI::WindowId, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    #[cfg(not(feature = "UI"))]
    GetActionsForInputs2: usize,
}
windows_core::imp::define_interface!(IActionCatalog3, IActionCatalog3_Vtbl, 0x2e05d518_8680_55d3_820d_2605adb7d62d);
impl windows_core::RuntimeType for IActionCatalog3 {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionCatalog3_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub GetActionsForCurrentApp: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionDefinition, IActionDefinition_Vtbl, 0xfe766add_924d_5231_855e_dac9e82c7e6c);
impl windows_core::RuntimeType for IActionDefinition {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionDefinition_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub Id: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub Description: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub IconFullPath: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub PackageFamilyName: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub GetInputs: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub GetOutputs: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub GetOverloads: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionDefinition2, IActionDefinition2_Vtbl, 0xc1f44733_f563_54e2_bd2b_dc4c732054cf);
impl windows_core::RuntimeType for IActionDefinition2 {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionDefinition2_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub DisplaysUI: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
    pub UsesGenerativeAI: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
    pub SchemaVersion: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u32) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionDefinition3, IActionDefinition3_Vtbl, 0x89c9a7e0_4bfd_55f4_9eed_dce2250114fa);
impl windows_core::RuntimeType for IActionDefinition3 {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionDefinition3_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub PackageRelativeApplicationId: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionDefinition4, IActionDefinition4_Vtbl, 0x6dd91071_8847_55b6_9518_9ff8de421eb7);
impl windows_core::RuntimeType for IActionDefinition4 {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionDefinition4_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub IsCurrentlyAvailable: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionEntityRegistrationInfo, IActionEntityRegistrationInfo_Vtbl, 0xc3b92bdb_03c3_5a9e_b049_002fa0405699);
impl windows_core::RuntimeType for IActionEntityRegistrationInfo {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionEntityRegistrationInfo_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub Name: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub SetName: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub Kind: unsafe extern "system" fn(*mut core::ffi::c_void, *mut super::ActionEntityKind) -> windows_core::HRESULT,
    pub SetKind: unsafe extern "system" fn(*mut core::ffi::c_void, super::ActionEntityKind) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionInstance, IActionInstance_Vtbl, 0x809bcb6e_e6ef_5f16_b89a_06b8893df20e);
impl windows_core::RuntimeType for IActionInstance {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionInstance_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub DisplayInfo: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub Definition: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub Context: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub InvokeAsync: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionInstanceDisplayInfo, IActionInstanceDisplayInfo_Vtbl, 0xfcfdce21_678b_5602_b9dc_2f4533a6f4b2);
impl windows_core::RuntimeType for IActionInstanceDisplayInfo {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionInstanceDisplayInfo_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub Description: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionOverload, IActionOverload_Vtbl, 0x5d184610_d09d_5375_9849_505c359dca01);
impl windows_core::RuntimeType for IActionOverload {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionOverload_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub DescriptionTemplate: unsafe extern "system" fn(*mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub GetInputs: unsafe extern "system" fn(*mut core::ffi::c_void, *mut u32, *mut *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub InvokeAsync: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
}
windows_core::imp::define_interface!(IActionOverload2, IActionOverload2_Vtbl, 0x57ec9906_8231_5a9e_929f_bf39e952eb93);
impl windows_core::RuntimeType for IActionOverload2 {
    const SIGNATURE: windows_core::imp::ConstBuffer = windows_core::imp::ConstBuffer::for_interface::<Self>();
}
#[repr(C)]
#[doc(hidden)]
pub struct IActionOverload2_Vtbl {
    pub base__: windows_core::IInspectable_Vtbl,
    pub InvokeFeedbackAsync: unsafe extern "system" fn(*mut core::ffi::c_void, *mut core::ffi::c_void, *mut core::ffi::c_void, *mut *mut core::ffi::c_void) -> windows_core::HRESULT,
    pub GetSupportsFeedback: unsafe extern "system" fn(*mut core::ffi::c_void, *mut bool) -> windows_core::HRESULT,
}