windows 0.58.0

Rust for Windows
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
#[inline]
pub unsafe fn XInputEnable<P0>(enable: P0)
where
    P0: windows_core::Param<super::super::super::Foundation::BOOL>,
{
    windows_targets::link!("xinput1_4.dll" "system" fn XInputEnable(enable : super::super::super::Foundation:: BOOL));
    XInputEnable(enable.param().abi())
}
#[inline]
pub unsafe fn XInputGetAudioDeviceIds(dwuserindex: u32, prenderdeviceid: windows_core::PWSTR, prendercount: Option<*mut u32>, pcapturedeviceid: windows_core::PWSTR, pcapturecount: Option<*mut u32>) -> u32 {
    windows_targets::link!("xinput1_4.dll" "system" fn XInputGetAudioDeviceIds(dwuserindex : u32, prenderdeviceid : windows_core::PWSTR, prendercount : *mut u32, pcapturedeviceid : windows_core::PWSTR, pcapturecount : *mut u32) -> u32);
    XInputGetAudioDeviceIds(dwuserindex, core::mem::transmute(prenderdeviceid), core::mem::transmute(prendercount.unwrap_or(std::ptr::null_mut())), core::mem::transmute(pcapturedeviceid), core::mem::transmute(pcapturecount.unwrap_or(std::ptr::null_mut())))
}
#[inline]
pub unsafe fn XInputGetBatteryInformation(dwuserindex: u32, devtype: BATTERY_DEVTYPE, pbatteryinformation: *mut XINPUT_BATTERY_INFORMATION) -> u32 {
    windows_targets::link!("xinput1_4.dll" "system" fn XInputGetBatteryInformation(dwuserindex : u32, devtype : BATTERY_DEVTYPE, pbatteryinformation : *mut XINPUT_BATTERY_INFORMATION) -> u32);
    XInputGetBatteryInformation(dwuserindex, devtype, pbatteryinformation)
}
#[inline]
pub unsafe fn XInputGetCapabilities(dwuserindex: u32, dwflags: XINPUT_FLAG, pcapabilities: *mut XINPUT_CAPABILITIES) -> u32 {
    windows_targets::link!("xinput1_4.dll" "system" fn XInputGetCapabilities(dwuserindex : u32, dwflags : XINPUT_FLAG, pcapabilities : *mut XINPUT_CAPABILITIES) -> u32);
    XInputGetCapabilities(dwuserindex, dwflags, pcapabilities)
}
#[inline]
pub unsafe fn XInputGetKeystroke(dwuserindex: u32, dwreserved: u32, pkeystroke: *mut XINPUT_KEYSTROKE) -> u32 {
    windows_targets::link!("xinput1_4.dll" "system" fn XInputGetKeystroke(dwuserindex : u32, dwreserved : u32, pkeystroke : *mut XINPUT_KEYSTROKE) -> u32);
    XInputGetKeystroke(dwuserindex, dwreserved, pkeystroke)
}
#[inline]
pub unsafe fn XInputGetState(dwuserindex: u32, pstate: *mut XINPUT_STATE) -> u32 {
    windows_targets::link!("xinput1_4.dll" "system" fn XInputGetState(dwuserindex : u32, pstate : *mut XINPUT_STATE) -> u32);
    XInputGetState(dwuserindex, pstate)
}
#[inline]
pub unsafe fn XInputSetState(dwuserindex: u32, pvibration: *const XINPUT_VIBRATION) -> u32 {
    windows_targets::link!("xinput1_4.dll" "system" fn XInputSetState(dwuserindex : u32, pvibration : *const XINPUT_VIBRATION) -> u32);
    XInputSetState(dwuserindex, pvibration)
}
pub const BATTERY_DEVTYPE_GAMEPAD: BATTERY_DEVTYPE = BATTERY_DEVTYPE(0u8);
pub const BATTERY_DEVTYPE_HEADSET: BATTERY_DEVTYPE = BATTERY_DEVTYPE(1u8);
pub const BATTERY_LEVEL_EMPTY: BATTERY_LEVEL = BATTERY_LEVEL(0u8);
pub const BATTERY_LEVEL_FULL: BATTERY_LEVEL = BATTERY_LEVEL(3u8);
pub const BATTERY_LEVEL_LOW: BATTERY_LEVEL = BATTERY_LEVEL(1u8);
pub const BATTERY_LEVEL_MEDIUM: BATTERY_LEVEL = BATTERY_LEVEL(2u8);
pub const BATTERY_TYPE_ALKALINE: BATTERY_TYPE = BATTERY_TYPE(2u8);
pub const BATTERY_TYPE_DISCONNECTED: BATTERY_TYPE = BATTERY_TYPE(0u8);
pub const BATTERY_TYPE_NIMH: BATTERY_TYPE = BATTERY_TYPE(3u8);
pub const BATTERY_TYPE_UNKNOWN: BATTERY_TYPE = BATTERY_TYPE(255u8);
pub const BATTERY_TYPE_WIRED: BATTERY_TYPE = BATTERY_TYPE(1u8);
pub const VK_PAD_A: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22528u16);
pub const VK_PAD_B: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22529u16);
pub const VK_PAD_BACK: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22549u16);
pub const VK_PAD_DPAD_DOWN: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22545u16);
pub const VK_PAD_DPAD_LEFT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22546u16);
pub const VK_PAD_DPAD_RIGHT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22547u16);
pub const VK_PAD_DPAD_UP: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22544u16);
pub const VK_PAD_LSHOULDER: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22533u16);
pub const VK_PAD_LTHUMB_DOWN: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22561u16);
pub const VK_PAD_LTHUMB_DOWNLEFT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22567u16);
pub const VK_PAD_LTHUMB_DOWNRIGHT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22566u16);
pub const VK_PAD_LTHUMB_LEFT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22563u16);
pub const VK_PAD_LTHUMB_PRESS: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22550u16);
pub const VK_PAD_LTHUMB_RIGHT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22562u16);
pub const VK_PAD_LTHUMB_UP: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22560u16);
pub const VK_PAD_LTHUMB_UPLEFT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22564u16);
pub const VK_PAD_LTHUMB_UPRIGHT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22565u16);
pub const VK_PAD_LTRIGGER: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22534u16);
pub const VK_PAD_RSHOULDER: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22532u16);
pub const VK_PAD_RTHUMB_DOWN: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22577u16);
pub const VK_PAD_RTHUMB_DOWNLEFT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22583u16);
pub const VK_PAD_RTHUMB_DOWNRIGHT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22582u16);
pub const VK_PAD_RTHUMB_LEFT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22579u16);
pub const VK_PAD_RTHUMB_PRESS: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22551u16);
pub const VK_PAD_RTHUMB_RIGHT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22578u16);
pub const VK_PAD_RTHUMB_UP: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22576u16);
pub const VK_PAD_RTHUMB_UPLEFT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22580u16);
pub const VK_PAD_RTHUMB_UPRIGHT: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22581u16);
pub const VK_PAD_RTRIGGER: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22535u16);
pub const VK_PAD_START: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22548u16);
pub const VK_PAD_X: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22530u16);
pub const VK_PAD_Y: XINPUT_VIRTUAL_KEY = XINPUT_VIRTUAL_KEY(22531u16);
pub const XINPUT_CAPS_FFB_SUPPORTED: XINPUT_CAPABILITIES_FLAGS = XINPUT_CAPABILITIES_FLAGS(1u16);
pub const XINPUT_CAPS_NO_NAVIGATION: XINPUT_CAPABILITIES_FLAGS = XINPUT_CAPABILITIES_FLAGS(16u16);
pub const XINPUT_CAPS_PMD_SUPPORTED: XINPUT_CAPABILITIES_FLAGS = XINPUT_CAPABILITIES_FLAGS(8u16);
pub const XINPUT_CAPS_VOICE_SUPPORTED: XINPUT_CAPABILITIES_FLAGS = XINPUT_CAPABILITIES_FLAGS(4u16);
pub const XINPUT_CAPS_WIRELESS: XINPUT_CAPABILITIES_FLAGS = XINPUT_CAPABILITIES_FLAGS(2u16);
pub const XINPUT_DEVSUBTYPE_ARCADE_PAD: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(19u8);
pub const XINPUT_DEVSUBTYPE_ARCADE_STICK: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(3u8);
pub const XINPUT_DEVSUBTYPE_DANCE_PAD: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(5u8);
pub const XINPUT_DEVSUBTYPE_DRUM_KIT: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(8u8);
pub const XINPUT_DEVSUBTYPE_FLIGHT_STICK: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(4u8);
pub const XINPUT_DEVSUBTYPE_GAMEPAD: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(1u8);
pub const XINPUT_DEVSUBTYPE_GUITAR: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(6u8);
pub const XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(7u8);
pub const XINPUT_DEVSUBTYPE_GUITAR_BASS: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(11u8);
pub const XINPUT_DEVSUBTYPE_UNKNOWN: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(0u8);
pub const XINPUT_DEVSUBTYPE_WHEEL: XINPUT_DEVSUBTYPE = XINPUT_DEVSUBTYPE(2u8);
pub const XINPUT_DEVTYPE_GAMEPAD: XINPUT_DEVTYPE = XINPUT_DEVTYPE(1u8);
pub const XINPUT_DLL: windows_core::PCWSTR = windows_core::w!("xinput1_4.dll");
pub const XINPUT_DLL_A: windows_core::PCSTR = windows_core::s!("xinput1_4.dll");
pub const XINPUT_DLL_W: windows_core::PCWSTR = windows_core::w!("xinput1_4.dll");
pub const XINPUT_FLAG_ALL: XINPUT_FLAG = XINPUT_FLAG(0u32);
pub const XINPUT_FLAG_GAMEPAD: XINPUT_FLAG = XINPUT_FLAG(1u32);
pub const XINPUT_GAMEPAD_A: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(4096u16);
pub const XINPUT_GAMEPAD_B: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(8192u16);
pub const XINPUT_GAMEPAD_BACK: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(32u16);
pub const XINPUT_GAMEPAD_DPAD_DOWN: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(2u16);
pub const XINPUT_GAMEPAD_DPAD_LEFT: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(4u16);
pub const XINPUT_GAMEPAD_DPAD_RIGHT: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(8u16);
pub const XINPUT_GAMEPAD_DPAD_UP: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(1u16);
pub const XINPUT_GAMEPAD_LEFT_SHOULDER: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(256u16);
pub const XINPUT_GAMEPAD_LEFT_THUMB: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(64u16);
pub const XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(7849u16);
pub const XINPUT_GAMEPAD_RIGHT_SHOULDER: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(512u16);
pub const XINPUT_GAMEPAD_RIGHT_THUMB: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(128u16);
pub const XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(8689u16);
pub const XINPUT_GAMEPAD_START: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(16u16);
pub const XINPUT_GAMEPAD_TRIGGER_THRESHOLD: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(30u16);
pub const XINPUT_GAMEPAD_X: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(16384u16);
pub const XINPUT_GAMEPAD_Y: XINPUT_GAMEPAD_BUTTON_FLAGS = XINPUT_GAMEPAD_BUTTON_FLAGS(32768u16);
pub const XINPUT_KEYSTROKE_KEYDOWN: XINPUT_KEYSTROKE_FLAGS = XINPUT_KEYSTROKE_FLAGS(1u16);
pub const XINPUT_KEYSTROKE_KEYUP: XINPUT_KEYSTROKE_FLAGS = XINPUT_KEYSTROKE_FLAGS(2u16);
pub const XINPUT_KEYSTROKE_REPEAT: XINPUT_KEYSTROKE_FLAGS = XINPUT_KEYSTROKE_FLAGS(4u16);
pub const XUSER_INDEX_ANY: u32 = 255u32;
pub const XUSER_MAX_COUNT: u32 = 4u32;
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct BATTERY_DEVTYPE(pub u8);
impl windows_core::TypeKind for BATTERY_DEVTYPE {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for BATTERY_DEVTYPE {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("BATTERY_DEVTYPE").field(&self.0).finish()
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct BATTERY_LEVEL(pub u8);
impl windows_core::TypeKind for BATTERY_LEVEL {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for BATTERY_LEVEL {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("BATTERY_LEVEL").field(&self.0).finish()
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct BATTERY_TYPE(pub u8);
impl windows_core::TypeKind for BATTERY_TYPE {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for BATTERY_TYPE {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("BATTERY_TYPE").field(&self.0).finish()
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct XINPUT_CAPABILITIES_FLAGS(pub u16);
impl windows_core::TypeKind for XINPUT_CAPABILITIES_FLAGS {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for XINPUT_CAPABILITIES_FLAGS {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("XINPUT_CAPABILITIES_FLAGS").field(&self.0).finish()
    }
}
impl XINPUT_CAPABILITIES_FLAGS {
    pub const fn contains(&self, other: Self) -> bool {
        self.0 & other.0 == other.0
    }
}
impl core::ops::BitOr for XINPUT_CAPABILITIES_FLAGS {
    type Output = Self;
    fn bitor(self, other: Self) -> Self {
        Self(self.0 | other.0)
    }
}
impl core::ops::BitAnd for XINPUT_CAPABILITIES_FLAGS {
    type Output = Self;
    fn bitand(self, other: Self) -> Self {
        Self(self.0 & other.0)
    }
}
impl core::ops::BitOrAssign for XINPUT_CAPABILITIES_FLAGS {
    fn bitor_assign(&mut self, other: Self) {
        self.0.bitor_assign(other.0)
    }
}
impl core::ops::BitAndAssign for XINPUT_CAPABILITIES_FLAGS {
    fn bitand_assign(&mut self, other: Self) {
        self.0.bitand_assign(other.0)
    }
}
impl core::ops::Not for XINPUT_CAPABILITIES_FLAGS {
    type Output = Self;
    fn not(self) -> Self {
        Self(self.0.not())
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct XINPUT_DEVSUBTYPE(pub u8);
impl windows_core::TypeKind for XINPUT_DEVSUBTYPE {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for XINPUT_DEVSUBTYPE {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("XINPUT_DEVSUBTYPE").field(&self.0).finish()
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct XINPUT_DEVTYPE(pub u8);
impl windows_core::TypeKind for XINPUT_DEVTYPE {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for XINPUT_DEVTYPE {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("XINPUT_DEVTYPE").field(&self.0).finish()
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct XINPUT_FLAG(pub u32);
impl windows_core::TypeKind for XINPUT_FLAG {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for XINPUT_FLAG {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("XINPUT_FLAG").field(&self.0).finish()
    }
}
impl XINPUT_FLAG {
    pub const fn contains(&self, other: Self) -> bool {
        self.0 & other.0 == other.0
    }
}
impl core::ops::BitOr for XINPUT_FLAG {
    type Output = Self;
    fn bitor(self, other: Self) -> Self {
        Self(self.0 | other.0)
    }
}
impl core::ops::BitAnd for XINPUT_FLAG {
    type Output = Self;
    fn bitand(self, other: Self) -> Self {
        Self(self.0 & other.0)
    }
}
impl core::ops::BitOrAssign for XINPUT_FLAG {
    fn bitor_assign(&mut self, other: Self) {
        self.0.bitor_assign(other.0)
    }
}
impl core::ops::BitAndAssign for XINPUT_FLAG {
    fn bitand_assign(&mut self, other: Self) {
        self.0.bitand_assign(other.0)
    }
}
impl core::ops::Not for XINPUT_FLAG {
    type Output = Self;
    fn not(self) -> Self {
        Self(self.0.not())
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct XINPUT_GAMEPAD_BUTTON_FLAGS(pub u16);
impl windows_core::TypeKind for XINPUT_GAMEPAD_BUTTON_FLAGS {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for XINPUT_GAMEPAD_BUTTON_FLAGS {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("XINPUT_GAMEPAD_BUTTON_FLAGS").field(&self.0).finish()
    }
}
impl XINPUT_GAMEPAD_BUTTON_FLAGS {
    pub const fn contains(&self, other: Self) -> bool {
        self.0 & other.0 == other.0
    }
}
impl core::ops::BitOr for XINPUT_GAMEPAD_BUTTON_FLAGS {
    type Output = Self;
    fn bitor(self, other: Self) -> Self {
        Self(self.0 | other.0)
    }
}
impl core::ops::BitAnd for XINPUT_GAMEPAD_BUTTON_FLAGS {
    type Output = Self;
    fn bitand(self, other: Self) -> Self {
        Self(self.0 & other.0)
    }
}
impl core::ops::BitOrAssign for XINPUT_GAMEPAD_BUTTON_FLAGS {
    fn bitor_assign(&mut self, other: Self) {
        self.0.bitor_assign(other.0)
    }
}
impl core::ops::BitAndAssign for XINPUT_GAMEPAD_BUTTON_FLAGS {
    fn bitand_assign(&mut self, other: Self) {
        self.0.bitand_assign(other.0)
    }
}
impl core::ops::Not for XINPUT_GAMEPAD_BUTTON_FLAGS {
    type Output = Self;
    fn not(self) -> Self {
        Self(self.0.not())
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct XINPUT_KEYSTROKE_FLAGS(pub u16);
impl windows_core::TypeKind for XINPUT_KEYSTROKE_FLAGS {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for XINPUT_KEYSTROKE_FLAGS {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("XINPUT_KEYSTROKE_FLAGS").field(&self.0).finish()
    }
}
impl XINPUT_KEYSTROKE_FLAGS {
    pub const fn contains(&self, other: Self) -> bool {
        self.0 & other.0 == other.0
    }
}
impl core::ops::BitOr for XINPUT_KEYSTROKE_FLAGS {
    type Output = Self;
    fn bitor(self, other: Self) -> Self {
        Self(self.0 | other.0)
    }
}
impl core::ops::BitAnd for XINPUT_KEYSTROKE_FLAGS {
    type Output = Self;
    fn bitand(self, other: Self) -> Self {
        Self(self.0 & other.0)
    }
}
impl core::ops::BitOrAssign for XINPUT_KEYSTROKE_FLAGS {
    fn bitor_assign(&mut self, other: Self) {
        self.0.bitor_assign(other.0)
    }
}
impl core::ops::BitAndAssign for XINPUT_KEYSTROKE_FLAGS {
    fn bitand_assign(&mut self, other: Self) {
        self.0.bitand_assign(other.0)
    }
}
impl core::ops::Not for XINPUT_KEYSTROKE_FLAGS {
    type Output = Self;
    fn not(self) -> Self {
        Self(self.0.not())
    }
}
#[repr(transparent)]
#[derive(PartialEq, Eq, Copy, Clone, Default)]
pub struct XINPUT_VIRTUAL_KEY(pub u16);
impl windows_core::TypeKind for XINPUT_VIRTUAL_KEY {
    type TypeKind = windows_core::CopyType;
}
impl core::fmt::Debug for XINPUT_VIRTUAL_KEY {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        f.debug_tuple("XINPUT_VIRTUAL_KEY").field(&self.0).finish()
    }
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct XINPUT_BATTERY_INFORMATION {
    pub BatteryType: BATTERY_TYPE,
    pub BatteryLevel: BATTERY_LEVEL,
}
impl windows_core::TypeKind for XINPUT_BATTERY_INFORMATION {
    type TypeKind = windows_core::CopyType;
}
impl Default for XINPUT_BATTERY_INFORMATION {
    fn default() -> Self {
        unsafe { core::mem::zeroed() }
    }
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct XINPUT_CAPABILITIES {
    pub Type: XINPUT_DEVTYPE,
    pub SubType: XINPUT_DEVSUBTYPE,
    pub Flags: XINPUT_CAPABILITIES_FLAGS,
    pub Gamepad: XINPUT_GAMEPAD,
    pub Vibration: XINPUT_VIBRATION,
}
impl windows_core::TypeKind for XINPUT_CAPABILITIES {
    type TypeKind = windows_core::CopyType;
}
impl Default for XINPUT_CAPABILITIES {
    fn default() -> Self {
        unsafe { core::mem::zeroed() }
    }
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct XINPUT_GAMEPAD {
    pub wButtons: XINPUT_GAMEPAD_BUTTON_FLAGS,
    pub bLeftTrigger: u8,
    pub bRightTrigger: u8,
    pub sThumbLX: i16,
    pub sThumbLY: i16,
    pub sThumbRX: i16,
    pub sThumbRY: i16,
}
impl windows_core::TypeKind for XINPUT_GAMEPAD {
    type TypeKind = windows_core::CopyType;
}
impl Default for XINPUT_GAMEPAD {
    fn default() -> Self {
        unsafe { core::mem::zeroed() }
    }
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct XINPUT_KEYSTROKE {
    pub VirtualKey: XINPUT_VIRTUAL_KEY,
    pub Unicode: u16,
    pub Flags: XINPUT_KEYSTROKE_FLAGS,
    pub UserIndex: u8,
    pub HidCode: u8,
}
impl windows_core::TypeKind for XINPUT_KEYSTROKE {
    type TypeKind = windows_core::CopyType;
}
impl Default for XINPUT_KEYSTROKE {
    fn default() -> Self {
        unsafe { core::mem::zeroed() }
    }
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct XINPUT_STATE {
    pub dwPacketNumber: u32,
    pub Gamepad: XINPUT_GAMEPAD,
}
impl windows_core::TypeKind for XINPUT_STATE {
    type TypeKind = windows_core::CopyType;
}
impl Default for XINPUT_STATE {
    fn default() -> Self {
        unsafe { core::mem::zeroed() }
    }
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct XINPUT_VIBRATION {
    pub wLeftMotorSpeed: u16,
    pub wRightMotorSpeed: u16,
}
impl windows_core::TypeKind for XINPUT_VIBRATION {
    type TypeKind = windows_core::CopyType;
}
impl Default for XINPUT_VIBRATION {
    fn default() -> Self {
        unsafe { core::mem::zeroed() }
    }
}