#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
pub trait IDCompositionAffineTransform2DEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetInterpolationMode(&self, interpolationmode: super::Direct2D::Common::D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE) -> windows_core::Result<()>;
fn SetBorderMode(&self, bordermode: super::Direct2D::Common::D2D1_BORDER_MODE) -> windows_core::Result<()>;
fn SetTransformMatrix(&self, transformmatrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> windows_core::Result<()>;
fn SetTransformMatrixElement(&self, row: i32, column: i32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetTransformMatrixElement2(&self, row: i32, column: i32, value: f32) -> windows_core::Result<()>;
fn SetSharpness(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetSharpness2(&self, sharpness: f32) -> windows_core::Result<()>;
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl windows_core::RuntimeName for IDCompositionAffineTransform2DEffect {}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl IDCompositionAffineTransform2DEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionAffineTransform2DEffect_Vtbl
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
unsafe extern "system" fn SetInterpolationMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, interpolationmode: super::Direct2D::Common::D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAffineTransform2DEffect_Impl::SetInterpolationMode(this, core::mem::transmute_copy(&interpolationmode)).into()
}
unsafe extern "system" fn SetBorderMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, bordermode: super::Direct2D::Common::D2D1_BORDER_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAffineTransform2DEffect_Impl::SetBorderMode(this, core::mem::transmute_copy(&bordermode)).into()
}
unsafe extern "system" fn SetTransformMatrix<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transformmatrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> windows_core::HRESULT
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAffineTransform2DEffect_Impl::SetTransformMatrix(this, core::mem::transmute_copy(&transformmatrix)).into()
}
unsafe extern "system" fn SetTransformMatrixElement<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAffineTransform2DEffect_Impl::SetTransformMatrixElement(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetTransformMatrixElement2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAffineTransform2DEffect_Impl::SetTransformMatrixElement2(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), core::mem::transmute_copy(&value)).into()
}
unsafe extern "system" fn SetSharpness<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAffineTransform2DEffect_Impl::SetSharpness(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetSharpness2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, sharpness: f32) -> windows_core::HRESULT
where
Identity: IDCompositionAffineTransform2DEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAffineTransform2DEffect_Impl::SetSharpness2(this, core::mem::transmute_copy(&sharpness)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetInterpolationMode: SetInterpolationMode::<Identity, OFFSET>,
SetBorderMode: SetBorderMode::<Identity, OFFSET>,
SetTransformMatrix: SetTransformMatrix::<Identity, OFFSET>,
SetTransformMatrixElement: SetTransformMatrixElement::<Identity, OFFSET>,
SetTransformMatrixElement2: SetTransformMatrixElement2::<Identity, OFFSET>,
SetSharpness: SetSharpness::<Identity, OFFSET>,
SetSharpness2: SetSharpness2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionAffineTransform2DEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionAnimation_Impl: Sized {
fn Reset(&self) -> windows_core::Result<()>;
fn SetAbsoluteBeginTime(&self, begintime: i64) -> windows_core::Result<()>;
fn AddCubic(&self, beginoffset: f64, constantcoefficient: f32, linearcoefficient: f32, quadraticcoefficient: f32, cubiccoefficient: f32) -> windows_core::Result<()>;
fn AddSinusoidal(&self, beginoffset: f64, bias: f32, amplitude: f32, frequency: f32, phase: f32) -> windows_core::Result<()>;
fn AddRepeat(&self, beginoffset: f64, durationtorepeat: f64) -> windows_core::Result<()>;
fn End(&self, endoffset: f64, endvalue: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionAnimation {}
impl IDCompositionAnimation_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionAnimation_Vtbl
where
Identity: IDCompositionAnimation_Impl,
{
unsafe extern "system" fn Reset<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAnimation_Impl::Reset(this).into()
}
unsafe extern "system" fn SetAbsoluteBeginTime<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, begintime: i64) -> windows_core::HRESULT
where
Identity: IDCompositionAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAnimation_Impl::SetAbsoluteBeginTime(this, core::mem::transmute_copy(&begintime)).into()
}
unsafe extern "system" fn AddCubic<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, beginoffset: f64, constantcoefficient: f32, linearcoefficient: f32, quadraticcoefficient: f32, cubiccoefficient: f32) -> windows_core::HRESULT
where
Identity: IDCompositionAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAnimation_Impl::AddCubic(this, core::mem::transmute_copy(&beginoffset), core::mem::transmute_copy(&constantcoefficient), core::mem::transmute_copy(&linearcoefficient), core::mem::transmute_copy(&quadraticcoefficient), core::mem::transmute_copy(&cubiccoefficient)).into()
}
unsafe extern "system" fn AddSinusoidal<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, beginoffset: f64, bias: f32, amplitude: f32, frequency: f32, phase: f32) -> windows_core::HRESULT
where
Identity: IDCompositionAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAnimation_Impl::AddSinusoidal(this, core::mem::transmute_copy(&beginoffset), core::mem::transmute_copy(&bias), core::mem::transmute_copy(&litude), core::mem::transmute_copy(&frequency), core::mem::transmute_copy(&phase)).into()
}
unsafe extern "system" fn AddRepeat<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, beginoffset: f64, durationtorepeat: f64) -> windows_core::HRESULT
where
Identity: IDCompositionAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAnimation_Impl::AddRepeat(this, core::mem::transmute_copy(&beginoffset), core::mem::transmute_copy(&durationtorepeat)).into()
}
unsafe extern "system" fn End<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, endoffset: f64, endvalue: f32) -> windows_core::HRESULT
where
Identity: IDCompositionAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionAnimation_Impl::End(this, core::mem::transmute_copy(&endoffset), core::mem::transmute_copy(&endvalue)).into()
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
Reset: Reset::<Identity, OFFSET>,
SetAbsoluteBeginTime: SetAbsoluteBeginTime::<Identity, OFFSET>,
AddCubic: AddCubic::<Identity, OFFSET>,
AddSinusoidal: AddSinusoidal::<Identity, OFFSET>,
AddRepeat: AddRepeat::<Identity, OFFSET>,
End: End::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionAnimation as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionArithmeticCompositeEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetCoefficients(&self, coefficients: *const super::Direct2D::Common::D2D_VECTOR_4F) -> windows_core::Result<()>;
fn SetClampOutput(&self, clampoutput: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetCoefficient1(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCoefficient12(&self, coeffcient1: f32) -> windows_core::Result<()>;
fn SetCoefficient2(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCoefficient22(&self, coefficient2: f32) -> windows_core::Result<()>;
fn SetCoefficient3(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCoefficient32(&self, coefficient3: f32) -> windows_core::Result<()>;
fn SetCoefficient4(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCoefficient42(&self, coefficient4: f32) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionArithmeticCompositeEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionArithmeticCompositeEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionArithmeticCompositeEffect_Vtbl
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
unsafe extern "system" fn SetCoefficients<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, coefficients: *const super::Direct2D::Common::D2D_VECTOR_4F) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficients(this, core::mem::transmute_copy(&coefficients)).into()
}
unsafe extern "system" fn SetClampOutput<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, clampoutput: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetClampOutput(this, core::mem::transmute_copy(&clampoutput)).into()
}
unsafe extern "system" fn SetCoefficient1<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient1(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCoefficient12<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, coeffcient1: f32) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient12(this, core::mem::transmute_copy(&coeffcient1)).into()
}
unsafe extern "system" fn SetCoefficient2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient2(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCoefficient22<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, coefficient2: f32) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient22(this, core::mem::transmute_copy(&coefficient2)).into()
}
unsafe extern "system" fn SetCoefficient3<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient3(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCoefficient32<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, coefficient3: f32) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient32(this, core::mem::transmute_copy(&coefficient3)).into()
}
unsafe extern "system" fn SetCoefficient4<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient4(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCoefficient42<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, coefficient4: f32) -> windows_core::HRESULT
where
Identity: IDCompositionArithmeticCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionArithmeticCompositeEffect_Impl::SetCoefficient42(this, core::mem::transmute_copy(&coefficient4)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetCoefficients: SetCoefficients::<Identity, OFFSET>,
SetClampOutput: SetClampOutput::<Identity, OFFSET>,
SetCoefficient1: SetCoefficient1::<Identity, OFFSET>,
SetCoefficient12: SetCoefficient12::<Identity, OFFSET>,
SetCoefficient2: SetCoefficient2::<Identity, OFFSET>,
SetCoefficient22: SetCoefficient22::<Identity, OFFSET>,
SetCoefficient3: SetCoefficient3::<Identity, OFFSET>,
SetCoefficient32: SetCoefficient32::<Identity, OFFSET>,
SetCoefficient4: SetCoefficient4::<Identity, OFFSET>,
SetCoefficient42: SetCoefficient42::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionArithmeticCompositeEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionBlendEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetMode(&self, mode: super::Direct2D::Common::D2D1_BLEND_MODE) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionBlendEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionBlendEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionBlendEffect_Vtbl
where
Identity: IDCompositionBlendEffect_Impl,
{
unsafe extern "system" fn SetMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, mode: super::Direct2D::Common::D2D1_BLEND_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionBlendEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBlendEffect_Impl::SetMode(this, core::mem::transmute_copy(&mode)).into()
}
Self { base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(), SetMode: SetMode::<Identity, OFFSET> }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionBlendEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionBrightnessEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetWhitePoint(&self, whitepoint: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::Result<()>;
fn SetBlackPoint(&self, blackpoint: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::Result<()>;
fn SetWhitePointX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetWhitePointX2(&self, whitepointx: f32) -> windows_core::Result<()>;
fn SetWhitePointY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetWhitePointY2(&self, whitepointy: f32) -> windows_core::Result<()>;
fn SetBlackPointX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBlackPointX2(&self, blackpointx: f32) -> windows_core::Result<()>;
fn SetBlackPointY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBlackPointY2(&self, blackpointy: f32) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionBrightnessEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionBrightnessEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionBrightnessEffect_Vtbl
where
Identity: IDCompositionBrightnessEffect_Impl,
{
unsafe extern "system" fn SetWhitePoint<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, whitepoint: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetWhitePoint(this, core::mem::transmute_copy(&whitepoint)).into()
}
unsafe extern "system" fn SetBlackPoint<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, blackpoint: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetBlackPoint(this, core::mem::transmute_copy(&blackpoint)).into()
}
unsafe extern "system" fn SetWhitePointX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetWhitePointX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetWhitePointX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, whitepointx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetWhitePointX2(this, core::mem::transmute_copy(&whitepointx)).into()
}
unsafe extern "system" fn SetWhitePointY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetWhitePointY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetWhitePointY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, whitepointy: f32) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetWhitePointY2(this, core::mem::transmute_copy(&whitepointy)).into()
}
unsafe extern "system" fn SetBlackPointX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetBlackPointX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBlackPointX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, blackpointx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetBlackPointX2(this, core::mem::transmute_copy(&blackpointx)).into()
}
unsafe extern "system" fn SetBlackPointY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetBlackPointY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBlackPointY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, blackpointy: f32) -> windows_core::HRESULT
where
Identity: IDCompositionBrightnessEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionBrightnessEffect_Impl::SetBlackPointY2(this, core::mem::transmute_copy(&blackpointy)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetWhitePoint: SetWhitePoint::<Identity, OFFSET>,
SetBlackPoint: SetBlackPoint::<Identity, OFFSET>,
SetWhitePointX: SetWhitePointX::<Identity, OFFSET>,
SetWhitePointX2: SetWhitePointX2::<Identity, OFFSET>,
SetWhitePointY: SetWhitePointY::<Identity, OFFSET>,
SetWhitePointY2: SetWhitePointY2::<Identity, OFFSET>,
SetBlackPointX: SetBlackPointX::<Identity, OFFSET>,
SetBlackPointX2: SetBlackPointX2::<Identity, OFFSET>,
SetBlackPointY: SetBlackPointY::<Identity, OFFSET>,
SetBlackPointY2: SetBlackPointY2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionBrightnessEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionClip_Impl: Sized {}
impl windows_core::RuntimeName for IDCompositionClip {}
impl IDCompositionClip_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionClip_Vtbl
where
Identity: IDCompositionClip_Impl,
{
Self { base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>() }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionClip as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionColorMatrixEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetMatrix(&self, matrix: *const super::Direct2D::Common::D2D_MATRIX_5X4_F) -> windows_core::Result<()>;
fn SetMatrixElement(&self, row: i32, column: i32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetMatrixElement2(&self, row: i32, column: i32, value: f32) -> windows_core::Result<()>;
fn SetAlphaMode(&self, mode: super::Direct2D::Common::D2D1_COLORMATRIX_ALPHA_MODE) -> windows_core::Result<()>;
fn SetClampOutput(&self, clamp: super::super::Foundation::BOOL) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionColorMatrixEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionColorMatrixEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionColorMatrixEffect_Vtbl
where
Identity: IDCompositionColorMatrixEffect_Impl,
{
unsafe extern "system" fn SetMatrix<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrix: *const super::Direct2D::Common::D2D_MATRIX_5X4_F) -> windows_core::HRESULT
where
Identity: IDCompositionColorMatrixEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionColorMatrixEffect_Impl::SetMatrix(this, core::mem::transmute_copy(&matrix)).into()
}
unsafe extern "system" fn SetMatrixElement<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionColorMatrixEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionColorMatrixEffect_Impl::SetMatrixElement(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetMatrixElement2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionColorMatrixEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionColorMatrixEffect_Impl::SetMatrixElement2(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), core::mem::transmute_copy(&value)).into()
}
unsafe extern "system" fn SetAlphaMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, mode: super::Direct2D::Common::D2D1_COLORMATRIX_ALPHA_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionColorMatrixEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionColorMatrixEffect_Impl::SetAlphaMode(this, core::mem::transmute_copy(&mode)).into()
}
unsafe extern "system" fn SetClampOutput<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, clamp: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionColorMatrixEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionColorMatrixEffect_Impl::SetClampOutput(this, core::mem::transmute_copy(&clamp)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetMatrix: SetMatrix::<Identity, OFFSET>,
SetMatrixElement: SetMatrixElement::<Identity, OFFSET>,
SetMatrixElement2: SetMatrixElement2::<Identity, OFFSET>,
SetAlphaMode: SetAlphaMode::<Identity, OFFSET>,
SetClampOutput: SetClampOutput::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionColorMatrixEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionCompositeEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetMode(&self, mode: super::Direct2D::Common::D2D1_COMPOSITE_MODE) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionCompositeEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionCompositeEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionCompositeEffect_Vtbl
where
Identity: IDCompositionCompositeEffect_Impl,
{
unsafe extern "system" fn SetMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, mode: super::Direct2D::Common::D2D1_COMPOSITE_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionCompositeEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionCompositeEffect_Impl::SetMode(this, core::mem::transmute_copy(&mode)).into()
}
Self { base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(), SetMode: SetMode::<Identity, OFFSET> }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionCompositeEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionDelegatedInkTrail_Impl: Sized {
fn AddTrailPoints(&self, inkpoints: *const DCompositionInkTrailPoint, inkpointscount: u32) -> windows_core::Result<u32>;
fn AddTrailPointsWithPrediction(&self, inkpoints: *const DCompositionInkTrailPoint, inkpointscount: u32, predictedinkpoints: *const DCompositionInkTrailPoint, predictedinkpointscount: u32) -> windows_core::Result<u32>;
fn RemoveTrailPoints(&self, generationid: u32) -> windows_core::Result<()>;
fn StartNewTrail(&self, color: *const super::Direct2D::Common::D2D1_COLOR_F) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionDelegatedInkTrail {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionDelegatedInkTrail_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionDelegatedInkTrail_Vtbl
where
Identity: IDCompositionDelegatedInkTrail_Impl,
{
unsafe extern "system" fn AddTrailPoints<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, inkpoints: *const DCompositionInkTrailPoint, inkpointscount: u32, generationid: *mut u32) -> windows_core::HRESULT
where
Identity: IDCompositionDelegatedInkTrail_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDelegatedInkTrail_Impl::AddTrailPoints(this, core::mem::transmute_copy(&inkpoints), core::mem::transmute_copy(&inkpointscount)) {
Ok(ok__) => {
generationid.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn AddTrailPointsWithPrediction<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, inkpoints: *const DCompositionInkTrailPoint, inkpointscount: u32, predictedinkpoints: *const DCompositionInkTrailPoint, predictedinkpointscount: u32, generationid: *mut u32) -> windows_core::HRESULT
where
Identity: IDCompositionDelegatedInkTrail_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDelegatedInkTrail_Impl::AddTrailPointsWithPrediction(this, core::mem::transmute_copy(&inkpoints), core::mem::transmute_copy(&inkpointscount), core::mem::transmute_copy(&predictedinkpoints), core::mem::transmute_copy(&predictedinkpointscount)) {
Ok(ok__) => {
generationid.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn RemoveTrailPoints<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, generationid: u32) -> windows_core::HRESULT
where
Identity: IDCompositionDelegatedInkTrail_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDelegatedInkTrail_Impl::RemoveTrailPoints(this, core::mem::transmute_copy(&generationid)).into()
}
unsafe extern "system" fn StartNewTrail<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, color: *const super::Direct2D::Common::D2D1_COLOR_F) -> windows_core::HRESULT
where
Identity: IDCompositionDelegatedInkTrail_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDelegatedInkTrail_Impl::StartNewTrail(this, core::mem::transmute_copy(&color)).into()
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
AddTrailPoints: AddTrailPoints::<Identity, OFFSET>,
AddTrailPointsWithPrediction: AddTrailPointsWithPrediction::<Identity, OFFSET>,
RemoveTrailPoints: RemoveTrailPoints::<Identity, OFFSET>,
StartNewTrail: StartNewTrail::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionDelegatedInkTrail as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
pub trait IDCompositionDesktopDevice_Impl: Sized + IDCompositionDevice2_Impl {
fn CreateTargetForHwnd(&self, hwnd: super::super::Foundation::HWND, topmost: super::super::Foundation::BOOL) -> windows_core::Result<IDCompositionTarget>;
fn CreateSurfaceFromHandle(&self, handle: super::super::Foundation::HANDLE) -> windows_core::Result<windows_core::IUnknown>;
fn CreateSurfaceFromHwnd(&self, hwnd: super::super::Foundation::HWND) -> windows_core::Result<windows_core::IUnknown>;
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl windows_core::RuntimeName for IDCompositionDesktopDevice {}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl IDCompositionDesktopDevice_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionDesktopDevice_Vtbl
where
Identity: IDCompositionDesktopDevice_Impl,
{
unsafe extern "system" fn CreateTargetForHwnd<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, hwnd: super::super::Foundation::HWND, topmost: super::super::Foundation::BOOL, target: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDesktopDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDesktopDevice_Impl::CreateTargetForHwnd(this, core::mem::transmute_copy(&hwnd), core::mem::transmute_copy(&topmost)) {
Ok(ok__) => {
target.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSurfaceFromHandle<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, handle: super::super::Foundation::HANDLE, surface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDesktopDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDesktopDevice_Impl::CreateSurfaceFromHandle(this, core::mem::transmute_copy(&handle)) {
Ok(ok__) => {
surface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSurfaceFromHwnd<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, hwnd: super::super::Foundation::HWND, surface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDesktopDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDesktopDevice_Impl::CreateSurfaceFromHwnd(this, core::mem::transmute_copy(&hwnd)) {
Ok(ok__) => {
surface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: IDCompositionDevice2_Vtbl::new::<Identity, OFFSET>(),
CreateTargetForHwnd: CreateTargetForHwnd::<Identity, OFFSET>,
CreateSurfaceFromHandle: CreateSurfaceFromHandle::<Identity, OFFSET>,
CreateSurfaceFromHwnd: CreateSurfaceFromHwnd::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionDesktopDevice as windows_core::Interface>::IID || iid == &<IDCompositionDevice2 as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
pub trait IDCompositionDevice_Impl: Sized {
fn Commit(&self) -> windows_core::Result<()>;
fn WaitForCommitCompletion(&self) -> windows_core::Result<()>;
fn GetFrameStatistics(&self, statistics: *mut DCOMPOSITION_FRAME_STATISTICS) -> windows_core::Result<()>;
fn CreateTargetForHwnd(&self, hwnd: super::super::Foundation::HWND, topmost: super::super::Foundation::BOOL) -> windows_core::Result<IDCompositionTarget>;
fn CreateVisual(&self) -> windows_core::Result<IDCompositionVisual>;
fn CreateSurface(&self, width: u32, height: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::Result<IDCompositionSurface>;
fn CreateVirtualSurface(&self, initialwidth: u32, initialheight: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::Result<IDCompositionVirtualSurface>;
fn CreateSurfaceFromHandle(&self, handle: super::super::Foundation::HANDLE) -> windows_core::Result<windows_core::IUnknown>;
fn CreateSurfaceFromHwnd(&self, hwnd: super::super::Foundation::HWND) -> windows_core::Result<windows_core::IUnknown>;
fn CreateTranslateTransform(&self) -> windows_core::Result<IDCompositionTranslateTransform>;
fn CreateScaleTransform(&self) -> windows_core::Result<IDCompositionScaleTransform>;
fn CreateRotateTransform(&self) -> windows_core::Result<IDCompositionRotateTransform>;
fn CreateSkewTransform(&self) -> windows_core::Result<IDCompositionSkewTransform>;
fn CreateMatrixTransform(&self) -> windows_core::Result<IDCompositionMatrixTransform>;
fn CreateTransformGroup(&self, transforms: *const Option<IDCompositionTransform>, elements: u32) -> windows_core::Result<IDCompositionTransform>;
fn CreateTranslateTransform3D(&self) -> windows_core::Result<IDCompositionTranslateTransform3D>;
fn CreateScaleTransform3D(&self) -> windows_core::Result<IDCompositionScaleTransform3D>;
fn CreateRotateTransform3D(&self) -> windows_core::Result<IDCompositionRotateTransform3D>;
fn CreateMatrixTransform3D(&self) -> windows_core::Result<IDCompositionMatrixTransform3D>;
fn CreateTransform3DGroup(&self, transforms3d: *const Option<IDCompositionTransform3D>, elements: u32) -> windows_core::Result<IDCompositionTransform3D>;
fn CreateEffectGroup(&self) -> windows_core::Result<IDCompositionEffectGroup>;
fn CreateRectangleClip(&self) -> windows_core::Result<IDCompositionRectangleClip>;
fn CreateAnimation(&self) -> windows_core::Result<IDCompositionAnimation>;
fn CheckDeviceState(&self) -> windows_core::Result<super::super::Foundation::BOOL>;
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl windows_core::RuntimeName for IDCompositionDevice {}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl IDCompositionDevice_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionDevice_Vtbl
where
Identity: IDCompositionDevice_Impl,
{
unsafe extern "system" fn Commit<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDevice_Impl::Commit(this).into()
}
unsafe extern "system" fn WaitForCommitCompletion<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDevice_Impl::WaitForCommitCompletion(this).into()
}
unsafe extern "system" fn GetFrameStatistics<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, statistics: *mut DCOMPOSITION_FRAME_STATISTICS) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDevice_Impl::GetFrameStatistics(this, core::mem::transmute_copy(&statistics)).into()
}
unsafe extern "system" fn CreateTargetForHwnd<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, hwnd: super::super::Foundation::HWND, topmost: super::super::Foundation::BOOL, target: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateTargetForHwnd(this, core::mem::transmute_copy(&hwnd), core::mem::transmute_copy(&topmost)) {
Ok(ok__) => {
target.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateVisual<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visual: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateVisual(this) {
Ok(ok__) => {
visual.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSurface<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, width: u32, height: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE, surface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateSurface(this, core::mem::transmute_copy(&width), core::mem::transmute_copy(&height), core::mem::transmute_copy(&pixelformat), core::mem::transmute_copy(&alphamode)) {
Ok(ok__) => {
surface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateVirtualSurface<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, initialwidth: u32, initialheight: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE, virtualsurface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateVirtualSurface(this, core::mem::transmute_copy(&initialwidth), core::mem::transmute_copy(&initialheight), core::mem::transmute_copy(&pixelformat), core::mem::transmute_copy(&alphamode)) {
Ok(ok__) => {
virtualsurface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSurfaceFromHandle<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, handle: super::super::Foundation::HANDLE, surface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateSurfaceFromHandle(this, core::mem::transmute_copy(&handle)) {
Ok(ok__) => {
surface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSurfaceFromHwnd<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, hwnd: super::super::Foundation::HWND, surface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateSurfaceFromHwnd(this, core::mem::transmute_copy(&hwnd)) {
Ok(ok__) => {
surface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTranslateTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, translatetransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateTranslateTransform(this) {
Ok(ok__) => {
translatetransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateScaleTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scaletransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateScaleTransform(this) {
Ok(ok__) => {
scaletransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateRotateTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, rotatetransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateRotateTransform(this) {
Ok(ok__) => {
rotatetransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSkewTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, skewtransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateSkewTransform(this) {
Ok(ok__) => {
skewtransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateMatrixTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrixtransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateMatrixTransform(this) {
Ok(ok__) => {
matrixtransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTransformGroup<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transforms: *const *mut core::ffi::c_void, elements: u32, transformgroup: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateTransformGroup(this, core::mem::transmute_copy(&transforms), core::mem::transmute_copy(&elements)) {
Ok(ok__) => {
transformgroup.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTranslateTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, translatetransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateTranslateTransform3D(this) {
Ok(ok__) => {
translatetransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateScaleTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scaletransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateScaleTransform3D(this) {
Ok(ok__) => {
scaletransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateRotateTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, rotatetransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateRotateTransform3D(this) {
Ok(ok__) => {
rotatetransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateMatrixTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrixtransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateMatrixTransform3D(this) {
Ok(ok__) => {
matrixtransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTransform3DGroup<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transforms3d: *const *mut core::ffi::c_void, elements: u32, transform3dgroup: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateTransform3DGroup(this, core::mem::transmute_copy(&transforms3d), core::mem::transmute_copy(&elements)) {
Ok(ok__) => {
transform3dgroup.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateEffectGroup<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, effectgroup: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateEffectGroup(this) {
Ok(ok__) => {
effectgroup.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateRectangleClip<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, clip: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateRectangleClip(this) {
Ok(ok__) => {
clip.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateAnimation<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CreateAnimation(this) {
Ok(ok__) => {
animation.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CheckDeviceState<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, pfvalid: *mut super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice_Impl::CheckDeviceState(this) {
Ok(ok__) => {
pfvalid.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
Commit: Commit::<Identity, OFFSET>,
WaitForCommitCompletion: WaitForCommitCompletion::<Identity, OFFSET>,
GetFrameStatistics: GetFrameStatistics::<Identity, OFFSET>,
CreateTargetForHwnd: CreateTargetForHwnd::<Identity, OFFSET>,
CreateVisual: CreateVisual::<Identity, OFFSET>,
CreateSurface: CreateSurface::<Identity, OFFSET>,
CreateVirtualSurface: CreateVirtualSurface::<Identity, OFFSET>,
CreateSurfaceFromHandle: CreateSurfaceFromHandle::<Identity, OFFSET>,
CreateSurfaceFromHwnd: CreateSurfaceFromHwnd::<Identity, OFFSET>,
CreateTranslateTransform: CreateTranslateTransform::<Identity, OFFSET>,
CreateScaleTransform: CreateScaleTransform::<Identity, OFFSET>,
CreateRotateTransform: CreateRotateTransform::<Identity, OFFSET>,
CreateSkewTransform: CreateSkewTransform::<Identity, OFFSET>,
CreateMatrixTransform: CreateMatrixTransform::<Identity, OFFSET>,
CreateTransformGroup: CreateTransformGroup::<Identity, OFFSET>,
CreateTranslateTransform3D: CreateTranslateTransform3D::<Identity, OFFSET>,
CreateScaleTransform3D: CreateScaleTransform3D::<Identity, OFFSET>,
CreateRotateTransform3D: CreateRotateTransform3D::<Identity, OFFSET>,
CreateMatrixTransform3D: CreateMatrixTransform3D::<Identity, OFFSET>,
CreateTransform3DGroup: CreateTransform3DGroup::<Identity, OFFSET>,
CreateEffectGroup: CreateEffectGroup::<Identity, OFFSET>,
CreateRectangleClip: CreateRectangleClip::<Identity, OFFSET>,
CreateAnimation: CreateAnimation::<Identity, OFFSET>,
CheckDeviceState: CheckDeviceState::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionDevice as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
pub trait IDCompositionDevice2_Impl: Sized {
fn Commit(&self) -> windows_core::Result<()>;
fn WaitForCommitCompletion(&self) -> windows_core::Result<()>;
fn GetFrameStatistics(&self, statistics: *mut DCOMPOSITION_FRAME_STATISTICS) -> windows_core::Result<()>;
fn CreateVisual(&self) -> windows_core::Result<IDCompositionVisual2>;
fn CreateSurfaceFactory(&self, renderingdevice: Option<&windows_core::IUnknown>) -> windows_core::Result<IDCompositionSurfaceFactory>;
fn CreateSurface(&self, width: u32, height: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::Result<IDCompositionSurface>;
fn CreateVirtualSurface(&self, initialwidth: u32, initialheight: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::Result<IDCompositionVirtualSurface>;
fn CreateTranslateTransform(&self) -> windows_core::Result<IDCompositionTranslateTransform>;
fn CreateScaleTransform(&self) -> windows_core::Result<IDCompositionScaleTransform>;
fn CreateRotateTransform(&self) -> windows_core::Result<IDCompositionRotateTransform>;
fn CreateSkewTransform(&self) -> windows_core::Result<IDCompositionSkewTransform>;
fn CreateMatrixTransform(&self) -> windows_core::Result<IDCompositionMatrixTransform>;
fn CreateTransformGroup(&self, transforms: *const Option<IDCompositionTransform>, elements: u32) -> windows_core::Result<IDCompositionTransform>;
fn CreateTranslateTransform3D(&self) -> windows_core::Result<IDCompositionTranslateTransform3D>;
fn CreateScaleTransform3D(&self) -> windows_core::Result<IDCompositionScaleTransform3D>;
fn CreateRotateTransform3D(&self) -> windows_core::Result<IDCompositionRotateTransform3D>;
fn CreateMatrixTransform3D(&self) -> windows_core::Result<IDCompositionMatrixTransform3D>;
fn CreateTransform3DGroup(&self, transforms3d: *const Option<IDCompositionTransform3D>, elements: u32) -> windows_core::Result<IDCompositionTransform3D>;
fn CreateEffectGroup(&self) -> windows_core::Result<IDCompositionEffectGroup>;
fn CreateRectangleClip(&self) -> windows_core::Result<IDCompositionRectangleClip>;
fn CreateAnimation(&self) -> windows_core::Result<IDCompositionAnimation>;
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl windows_core::RuntimeName for IDCompositionDevice2 {}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl IDCompositionDevice2_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionDevice2_Vtbl
where
Identity: IDCompositionDevice2_Impl,
{
unsafe extern "system" fn Commit<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDevice2_Impl::Commit(this).into()
}
unsafe extern "system" fn WaitForCommitCompletion<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDevice2_Impl::WaitForCommitCompletion(this).into()
}
unsafe extern "system" fn GetFrameStatistics<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, statistics: *mut DCOMPOSITION_FRAME_STATISTICS) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDevice2_Impl::GetFrameStatistics(this, core::mem::transmute_copy(&statistics)).into()
}
unsafe extern "system" fn CreateVisual<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visual: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateVisual(this) {
Ok(ok__) => {
visual.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSurfaceFactory<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, renderingdevice: *mut core::ffi::c_void, surfacefactory: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateSurfaceFactory(this, windows_core::from_raw_borrowed(&renderingdevice)) {
Ok(ok__) => {
surfacefactory.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSurface<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, width: u32, height: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE, surface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateSurface(this, core::mem::transmute_copy(&width), core::mem::transmute_copy(&height), core::mem::transmute_copy(&pixelformat), core::mem::transmute_copy(&alphamode)) {
Ok(ok__) => {
surface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateVirtualSurface<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, initialwidth: u32, initialheight: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE, virtualsurface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateVirtualSurface(this, core::mem::transmute_copy(&initialwidth), core::mem::transmute_copy(&initialheight), core::mem::transmute_copy(&pixelformat), core::mem::transmute_copy(&alphamode)) {
Ok(ok__) => {
virtualsurface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTranslateTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, translatetransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateTranslateTransform(this) {
Ok(ok__) => {
translatetransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateScaleTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scaletransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateScaleTransform(this) {
Ok(ok__) => {
scaletransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateRotateTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, rotatetransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateRotateTransform(this) {
Ok(ok__) => {
rotatetransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSkewTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, skewtransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateSkewTransform(this) {
Ok(ok__) => {
skewtransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateMatrixTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrixtransform: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateMatrixTransform(this) {
Ok(ok__) => {
matrixtransform.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTransformGroup<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transforms: *const *mut core::ffi::c_void, elements: u32, transformgroup: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateTransformGroup(this, core::mem::transmute_copy(&transforms), core::mem::transmute_copy(&elements)) {
Ok(ok__) => {
transformgroup.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTranslateTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, translatetransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateTranslateTransform3D(this) {
Ok(ok__) => {
translatetransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateScaleTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scaletransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateScaleTransform3D(this) {
Ok(ok__) => {
scaletransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateRotateTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, rotatetransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateRotateTransform3D(this) {
Ok(ok__) => {
rotatetransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateMatrixTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrixtransform3d: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateMatrixTransform3D(this) {
Ok(ok__) => {
matrixtransform3d.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTransform3DGroup<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transforms3d: *const *mut core::ffi::c_void, elements: u32, transform3dgroup: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateTransform3DGroup(this, core::mem::transmute_copy(&transforms3d), core::mem::transmute_copy(&elements)) {
Ok(ok__) => {
transform3dgroup.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateEffectGroup<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, effectgroup: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateEffectGroup(this) {
Ok(ok__) => {
effectgroup.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateRectangleClip<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, clip: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateRectangleClip(this) {
Ok(ok__) => {
clip.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateAnimation<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice2_Impl::CreateAnimation(this) {
Ok(ok__) => {
animation.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
Commit: Commit::<Identity, OFFSET>,
WaitForCommitCompletion: WaitForCommitCompletion::<Identity, OFFSET>,
GetFrameStatistics: GetFrameStatistics::<Identity, OFFSET>,
CreateVisual: CreateVisual::<Identity, OFFSET>,
CreateSurfaceFactory: CreateSurfaceFactory::<Identity, OFFSET>,
CreateSurface: CreateSurface::<Identity, OFFSET>,
CreateVirtualSurface: CreateVirtualSurface::<Identity, OFFSET>,
CreateTranslateTransform: CreateTranslateTransform::<Identity, OFFSET>,
CreateScaleTransform: CreateScaleTransform::<Identity, OFFSET>,
CreateRotateTransform: CreateRotateTransform::<Identity, OFFSET>,
CreateSkewTransform: CreateSkewTransform::<Identity, OFFSET>,
CreateMatrixTransform: CreateMatrixTransform::<Identity, OFFSET>,
CreateTransformGroup: CreateTransformGroup::<Identity, OFFSET>,
CreateTranslateTransform3D: CreateTranslateTransform3D::<Identity, OFFSET>,
CreateScaleTransform3D: CreateScaleTransform3D::<Identity, OFFSET>,
CreateRotateTransform3D: CreateRotateTransform3D::<Identity, OFFSET>,
CreateMatrixTransform3D: CreateMatrixTransform3D::<Identity, OFFSET>,
CreateTransform3DGroup: CreateTransform3DGroup::<Identity, OFFSET>,
CreateEffectGroup: CreateEffectGroup::<Identity, OFFSET>,
CreateRectangleClip: CreateRectangleClip::<Identity, OFFSET>,
CreateAnimation: CreateAnimation::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionDevice2 as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
pub trait IDCompositionDevice3_Impl: Sized + IDCompositionDevice2_Impl {
fn CreateGaussianBlurEffect(&self) -> windows_core::Result<IDCompositionGaussianBlurEffect>;
fn CreateBrightnessEffect(&self) -> windows_core::Result<IDCompositionBrightnessEffect>;
fn CreateColorMatrixEffect(&self) -> windows_core::Result<IDCompositionColorMatrixEffect>;
fn CreateShadowEffect(&self) -> windows_core::Result<IDCompositionShadowEffect>;
fn CreateHueRotationEffect(&self) -> windows_core::Result<IDCompositionHueRotationEffect>;
fn CreateSaturationEffect(&self) -> windows_core::Result<IDCompositionSaturationEffect>;
fn CreateTurbulenceEffect(&self) -> windows_core::Result<IDCompositionTurbulenceEffect>;
fn CreateLinearTransferEffect(&self) -> windows_core::Result<IDCompositionLinearTransferEffect>;
fn CreateTableTransferEffect(&self) -> windows_core::Result<IDCompositionTableTransferEffect>;
fn CreateCompositeEffect(&self) -> windows_core::Result<IDCompositionCompositeEffect>;
fn CreateBlendEffect(&self) -> windows_core::Result<IDCompositionBlendEffect>;
fn CreateArithmeticCompositeEffect(&self) -> windows_core::Result<IDCompositionArithmeticCompositeEffect>;
fn CreateAffineTransform2DEffect(&self) -> windows_core::Result<IDCompositionAffineTransform2DEffect>;
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl windows_core::RuntimeName for IDCompositionDevice3 {}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl IDCompositionDevice3_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionDevice3_Vtbl
where
Identity: IDCompositionDevice3_Impl,
{
unsafe extern "system" fn CreateGaussianBlurEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, gaussianblureffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateGaussianBlurEffect(this) {
Ok(ok__) => {
gaussianblureffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateBrightnessEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, brightnesseffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateBrightnessEffect(this) {
Ok(ok__) => {
brightnesseffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateColorMatrixEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, colormatrixeffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateColorMatrixEffect(this) {
Ok(ok__) => {
colormatrixeffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateShadowEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, shadoweffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateShadowEffect(this) {
Ok(ok__) => {
shadoweffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateHueRotationEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, huerotationeffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateHueRotationEffect(this) {
Ok(ok__) => {
huerotationeffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateSaturationEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, saturationeffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateSaturationEffect(this) {
Ok(ok__) => {
saturationeffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTurbulenceEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, turbulenceeffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateTurbulenceEffect(this) {
Ok(ok__) => {
turbulenceeffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateLinearTransferEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, lineartransfereffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateLinearTransferEffect(this) {
Ok(ok__) => {
lineartransfereffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateTableTransferEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, tabletransfereffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateTableTransferEffect(this) {
Ok(ok__) => {
tabletransfereffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateCompositeEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, compositeeffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateCompositeEffect(this) {
Ok(ok__) => {
compositeeffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateBlendEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, blendeffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateBlendEffect(this) {
Ok(ok__) => {
blendeffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateArithmeticCompositeEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, arithmeticcompositeeffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateArithmeticCompositeEffect(this) {
Ok(ok__) => {
arithmeticcompositeeffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateAffineTransform2DEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, affinetransform2deffect: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice3_Impl::CreateAffineTransform2DEffect(this) {
Ok(ok__) => {
affinetransform2deffect.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: IDCompositionDevice2_Vtbl::new::<Identity, OFFSET>(),
CreateGaussianBlurEffect: CreateGaussianBlurEffect::<Identity, OFFSET>,
CreateBrightnessEffect: CreateBrightnessEffect::<Identity, OFFSET>,
CreateColorMatrixEffect: CreateColorMatrixEffect::<Identity, OFFSET>,
CreateShadowEffect: CreateShadowEffect::<Identity, OFFSET>,
CreateHueRotationEffect: CreateHueRotationEffect::<Identity, OFFSET>,
CreateSaturationEffect: CreateSaturationEffect::<Identity, OFFSET>,
CreateTurbulenceEffect: CreateTurbulenceEffect::<Identity, OFFSET>,
CreateLinearTransferEffect: CreateLinearTransferEffect::<Identity, OFFSET>,
CreateTableTransferEffect: CreateTableTransferEffect::<Identity, OFFSET>,
CreateCompositeEffect: CreateCompositeEffect::<Identity, OFFSET>,
CreateBlendEffect: CreateBlendEffect::<Identity, OFFSET>,
CreateArithmeticCompositeEffect: CreateArithmeticCompositeEffect::<Identity, OFFSET>,
CreateAffineTransform2DEffect: CreateAffineTransform2DEffect::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionDevice3 as windows_core::Interface>::IID || iid == &<IDCompositionDevice2 as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
pub trait IDCompositionDevice4_Impl: Sized + IDCompositionDevice3_Impl {
fn CheckCompositionTextureSupport(&self, renderingdevice: Option<&windows_core::IUnknown>) -> windows_core::Result<super::super::Foundation::BOOL>;
fn CreateCompositionTexture(&self, d3dtexture: Option<&windows_core::IUnknown>) -> windows_core::Result<IDCompositionTexture>;
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl windows_core::RuntimeName for IDCompositionDevice4 {}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl IDCompositionDevice4_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionDevice4_Vtbl
where
Identity: IDCompositionDevice4_Impl,
{
unsafe extern "system" fn CheckCompositionTextureSupport<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, renderingdevice: *mut core::ffi::c_void, supportscompositiontextures: *mut super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionDevice4_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice4_Impl::CheckCompositionTextureSupport(this, windows_core::from_raw_borrowed(&renderingdevice)) {
Ok(ok__) => {
supportscompositiontextures.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateCompositionTexture<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, d3dtexture: *mut core::ffi::c_void, compositiontexture: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDevice4_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionDevice4_Impl::CreateCompositionTexture(this, windows_core::from_raw_borrowed(&d3dtexture)) {
Ok(ok__) => {
compositiontexture.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: IDCompositionDevice3_Vtbl::new::<Identity, OFFSET>(),
CheckCompositionTextureSupport: CheckCompositionTextureSupport::<Identity, OFFSET>,
CreateCompositionTexture: CreateCompositionTexture::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionDevice4 as windows_core::Interface>::IID || iid == &<IDCompositionDevice2 as windows_core::Interface>::IID || iid == &<IDCompositionDevice3 as windows_core::Interface>::IID
}
}
pub trait IDCompositionDeviceDebug_Impl: Sized {
fn EnableDebugCounters(&self) -> windows_core::Result<()>;
fn DisableDebugCounters(&self) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionDeviceDebug {}
impl IDCompositionDeviceDebug_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionDeviceDebug_Vtbl
where
Identity: IDCompositionDeviceDebug_Impl,
{
unsafe extern "system" fn EnableDebugCounters<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDeviceDebug_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDeviceDebug_Impl::EnableDebugCounters(this).into()
}
unsafe extern "system" fn DisableDebugCounters<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionDeviceDebug_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionDeviceDebug_Impl::DisableDebugCounters(this).into()
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
EnableDebugCounters: EnableDebugCounters::<Identity, OFFSET>,
DisableDebugCounters: DisableDebugCounters::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionDeviceDebug as windows_core::Interface>::IID
}
}
pub trait IDCompositionEffect_Impl: Sized {}
impl windows_core::RuntimeName for IDCompositionEffect {}
impl IDCompositionEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionEffect_Vtbl
where
Identity: IDCompositionEffect_Impl,
{
Self { base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>() }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionEffectGroup_Impl: Sized + IDCompositionEffect_Impl {
fn SetOpacity(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOpacity2(&self, opacity: f32) -> windows_core::Result<()>;
fn SetTransform3D(&self, transform3d: Option<&IDCompositionTransform3D>) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionEffectGroup {}
impl IDCompositionEffectGroup_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionEffectGroup_Vtbl
where
Identity: IDCompositionEffectGroup_Impl,
{
unsafe extern "system" fn SetOpacity<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionEffectGroup_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionEffectGroup_Impl::SetOpacity(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOpacity2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, opacity: f32) -> windows_core::HRESULT
where
Identity: IDCompositionEffectGroup_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionEffectGroup_Impl::SetOpacity2(this, core::mem::transmute_copy(&opacity)).into()
}
unsafe extern "system" fn SetTransform3D<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transform3d: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionEffectGroup_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionEffectGroup_Impl::SetTransform3D(this, windows_core::from_raw_borrowed(&transform3d)).into()
}
Self {
base__: IDCompositionEffect_Vtbl::new::<Identity, OFFSET>(),
SetOpacity: SetOpacity::<Identity, OFFSET>,
SetOpacity2: SetOpacity2::<Identity, OFFSET>,
SetTransform3D: SetTransform3D::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionEffectGroup as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionFilterEffect_Impl: Sized + IDCompositionEffect_Impl {
fn SetInput(&self, index: u32, input: Option<&windows_core::IUnknown>, flags: u32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionFilterEffect {}
impl IDCompositionFilterEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionFilterEffect_Vtbl
where
Identity: IDCompositionFilterEffect_Impl,
{
unsafe extern "system" fn SetInput<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, input: *mut core::ffi::c_void, flags: u32) -> windows_core::HRESULT
where
Identity: IDCompositionFilterEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionFilterEffect_Impl::SetInput(this, core::mem::transmute_copy(&index), windows_core::from_raw_borrowed(&input), core::mem::transmute_copy(&flags)).into()
}
Self { base__: IDCompositionEffect_Vtbl::new::<Identity, OFFSET>(), SetInput: SetInput::<Identity, OFFSET> }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionGaussianBlurEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetStandardDeviation(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetStandardDeviation2(&self, amount: f32) -> windows_core::Result<()>;
fn SetBorderMode(&self, mode: super::Direct2D::Common::D2D1_BORDER_MODE) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionGaussianBlurEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionGaussianBlurEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionGaussianBlurEffect_Vtbl
where
Identity: IDCompositionGaussianBlurEffect_Impl,
{
unsafe extern "system" fn SetStandardDeviation<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionGaussianBlurEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionGaussianBlurEffect_Impl::SetStandardDeviation(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetStandardDeviation2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, amount: f32) -> windows_core::HRESULT
where
Identity: IDCompositionGaussianBlurEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionGaussianBlurEffect_Impl::SetStandardDeviation2(this, core::mem::transmute_copy(&amount)).into()
}
unsafe extern "system" fn SetBorderMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, mode: super::Direct2D::Common::D2D1_BORDER_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionGaussianBlurEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionGaussianBlurEffect_Impl::SetBorderMode(this, core::mem::transmute_copy(&mode)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetStandardDeviation: SetStandardDeviation::<Identity, OFFSET>,
SetStandardDeviation2: SetStandardDeviation2::<Identity, OFFSET>,
SetBorderMode: SetBorderMode::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionGaussianBlurEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionHueRotationEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetAngle(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAngle2(&self, amountdegrees: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionHueRotationEffect {}
impl IDCompositionHueRotationEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionHueRotationEffect_Vtbl
where
Identity: IDCompositionHueRotationEffect_Impl,
{
unsafe extern "system" fn SetAngle<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionHueRotationEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionHueRotationEffect_Impl::SetAngle(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAngle2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, amountdegrees: f32) -> windows_core::HRESULT
where
Identity: IDCompositionHueRotationEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionHueRotationEffect_Impl::SetAngle2(this, core::mem::transmute_copy(&amountdegrees)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetAngle: SetAngle::<Identity, OFFSET>,
SetAngle2: SetAngle2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionHueRotationEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionInkTrailDevice_Impl: Sized {
fn CreateDelegatedInkTrail(&self) -> windows_core::Result<IDCompositionDelegatedInkTrail>;
fn CreateDelegatedInkTrailForSwapChain(&self, swapchain: Option<&windows_core::IUnknown>) -> windows_core::Result<IDCompositionDelegatedInkTrail>;
}
impl windows_core::RuntimeName for IDCompositionInkTrailDevice {}
impl IDCompositionInkTrailDevice_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionInkTrailDevice_Vtbl
where
Identity: IDCompositionInkTrailDevice_Impl,
{
unsafe extern "system" fn CreateDelegatedInkTrail<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, inktrail: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionInkTrailDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionInkTrailDevice_Impl::CreateDelegatedInkTrail(this) {
Ok(ok__) => {
inktrail.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateDelegatedInkTrailForSwapChain<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, swapchain: *mut core::ffi::c_void, inktrail: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionInkTrailDevice_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionInkTrailDevice_Impl::CreateDelegatedInkTrailForSwapChain(this, windows_core::from_raw_borrowed(&swapchain)) {
Ok(ok__) => {
inktrail.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
CreateDelegatedInkTrail: CreateDelegatedInkTrail::<Identity, OFFSET>,
CreateDelegatedInkTrailForSwapChain: CreateDelegatedInkTrailForSwapChain::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionInkTrailDevice as windows_core::Interface>::IID
}
}
pub trait IDCompositionLinearTransferEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetRedYIntercept(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetRedYIntercept2(&self, redyintercept: f32) -> windows_core::Result<()>;
fn SetRedSlope(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetRedSlope2(&self, redslope: f32) -> windows_core::Result<()>;
fn SetRedDisable(&self, reddisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetGreenYIntercept(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetGreenYIntercept2(&self, greenyintercept: f32) -> windows_core::Result<()>;
fn SetGreenSlope(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetGreenSlope2(&self, greenslope: f32) -> windows_core::Result<()>;
fn SetGreenDisable(&self, greendisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetBlueYIntercept(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBlueYIntercept2(&self, blueyintercept: f32) -> windows_core::Result<()>;
fn SetBlueSlope(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBlueSlope2(&self, blueslope: f32) -> windows_core::Result<()>;
fn SetBlueDisable(&self, bluedisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetAlphaYIntercept(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAlphaYIntercept2(&self, alphayintercept: f32) -> windows_core::Result<()>;
fn SetAlphaSlope(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAlphaSlope2(&self, alphaslope: f32) -> windows_core::Result<()>;
fn SetAlphaDisable(&self, alphadisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetClampOutput(&self, clampoutput: super::super::Foundation::BOOL) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionLinearTransferEffect {}
impl IDCompositionLinearTransferEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionLinearTransferEffect_Vtbl
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
unsafe extern "system" fn SetRedYIntercept<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetRedYIntercept(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetRedYIntercept2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, redyintercept: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetRedYIntercept2(this, core::mem::transmute_copy(&redyintercept)).into()
}
unsafe extern "system" fn SetRedSlope<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetRedSlope(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetRedSlope2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, redslope: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetRedSlope2(this, core::mem::transmute_copy(&redslope)).into()
}
unsafe extern "system" fn SetRedDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, reddisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetRedDisable(this, core::mem::transmute_copy(&reddisable)).into()
}
unsafe extern "system" fn SetGreenYIntercept<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetGreenYIntercept(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetGreenYIntercept2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, greenyintercept: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetGreenYIntercept2(this, core::mem::transmute_copy(&greenyintercept)).into()
}
unsafe extern "system" fn SetGreenSlope<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetGreenSlope(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetGreenSlope2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, greenslope: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetGreenSlope2(this, core::mem::transmute_copy(&greenslope)).into()
}
unsafe extern "system" fn SetGreenDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, greendisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetGreenDisable(this, core::mem::transmute_copy(&greendisable)).into()
}
unsafe extern "system" fn SetBlueYIntercept<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetBlueYIntercept(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBlueYIntercept2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, blueyintercept: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetBlueYIntercept2(this, core::mem::transmute_copy(&blueyintercept)).into()
}
unsafe extern "system" fn SetBlueSlope<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetBlueSlope(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBlueSlope2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, blueslope: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetBlueSlope2(this, core::mem::transmute_copy(&blueslope)).into()
}
unsafe extern "system" fn SetBlueDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, bluedisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetBlueDisable(this, core::mem::transmute_copy(&bluedisable)).into()
}
unsafe extern "system" fn SetAlphaYIntercept<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetAlphaYIntercept(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAlphaYIntercept2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, alphayintercept: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetAlphaYIntercept2(this, core::mem::transmute_copy(&alphayintercept)).into()
}
unsafe extern "system" fn SetAlphaSlope<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetAlphaSlope(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAlphaSlope2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, alphaslope: f32) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetAlphaSlope2(this, core::mem::transmute_copy(&alphaslope)).into()
}
unsafe extern "system" fn SetAlphaDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, alphadisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetAlphaDisable(this, core::mem::transmute_copy(&alphadisable)).into()
}
unsafe extern "system" fn SetClampOutput<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, clampoutput: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionLinearTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionLinearTransferEffect_Impl::SetClampOutput(this, core::mem::transmute_copy(&clampoutput)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetRedYIntercept: SetRedYIntercept::<Identity, OFFSET>,
SetRedYIntercept2: SetRedYIntercept2::<Identity, OFFSET>,
SetRedSlope: SetRedSlope::<Identity, OFFSET>,
SetRedSlope2: SetRedSlope2::<Identity, OFFSET>,
SetRedDisable: SetRedDisable::<Identity, OFFSET>,
SetGreenYIntercept: SetGreenYIntercept::<Identity, OFFSET>,
SetGreenYIntercept2: SetGreenYIntercept2::<Identity, OFFSET>,
SetGreenSlope: SetGreenSlope::<Identity, OFFSET>,
SetGreenSlope2: SetGreenSlope2::<Identity, OFFSET>,
SetGreenDisable: SetGreenDisable::<Identity, OFFSET>,
SetBlueYIntercept: SetBlueYIntercept::<Identity, OFFSET>,
SetBlueYIntercept2: SetBlueYIntercept2::<Identity, OFFSET>,
SetBlueSlope: SetBlueSlope::<Identity, OFFSET>,
SetBlueSlope2: SetBlueSlope2::<Identity, OFFSET>,
SetBlueDisable: SetBlueDisable::<Identity, OFFSET>,
SetAlphaYIntercept: SetAlphaYIntercept::<Identity, OFFSET>,
SetAlphaYIntercept2: SetAlphaYIntercept2::<Identity, OFFSET>,
SetAlphaSlope: SetAlphaSlope::<Identity, OFFSET>,
SetAlphaSlope2: SetAlphaSlope2::<Identity, OFFSET>,
SetAlphaDisable: SetAlphaDisable::<Identity, OFFSET>,
SetClampOutput: SetClampOutput::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionLinearTransferEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
#[cfg(feature = "Foundation_Numerics")]
pub trait IDCompositionMatrixTransform_Impl: Sized + IDCompositionTransform_Impl {
fn SetMatrix(&self, matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> windows_core::Result<()>;
fn SetMatrixElement(&self, row: i32, column: i32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetMatrixElement2(&self, row: i32, column: i32, value: f32) -> windows_core::Result<()>;
}
#[cfg(feature = "Foundation_Numerics")]
impl windows_core::RuntimeName for IDCompositionMatrixTransform {}
#[cfg(feature = "Foundation_Numerics")]
impl IDCompositionMatrixTransform_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionMatrixTransform_Vtbl
where
Identity: IDCompositionMatrixTransform_Impl,
{
unsafe extern "system" fn SetMatrix<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> windows_core::HRESULT
where
Identity: IDCompositionMatrixTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionMatrixTransform_Impl::SetMatrix(this, core::mem::transmute_copy(&matrix)).into()
}
unsafe extern "system" fn SetMatrixElement<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionMatrixTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionMatrixTransform_Impl::SetMatrixElement(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetMatrixElement2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionMatrixTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionMatrixTransform_Impl::SetMatrixElement2(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), core::mem::transmute_copy(&value)).into()
}
Self {
base__: IDCompositionTransform_Vtbl::new::<Identity, OFFSET>(),
SetMatrix: SetMatrix::<Identity, OFFSET>,
SetMatrixElement: SetMatrixElement::<Identity, OFFSET>,
SetMatrixElement2: SetMatrixElement2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionMatrixTransform as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionTransform as windows_core::Interface>::IID
}
}
#[cfg(feature = "Foundation_Numerics")]
pub trait IDCompositionMatrixTransform3D_Impl: Sized + IDCompositionTransform3D_Impl {
fn SetMatrix(&self, matrix: *const super::super::super::Foundation::Numerics::Matrix4x4) -> windows_core::Result<()>;
fn SetMatrixElement(&self, row: i32, column: i32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetMatrixElement2(&self, row: i32, column: i32, value: f32) -> windows_core::Result<()>;
}
#[cfg(feature = "Foundation_Numerics")]
impl windows_core::RuntimeName for IDCompositionMatrixTransform3D {}
#[cfg(feature = "Foundation_Numerics")]
impl IDCompositionMatrixTransform3D_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionMatrixTransform3D_Vtbl
where
Identity: IDCompositionMatrixTransform3D_Impl,
{
unsafe extern "system" fn SetMatrix<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrix: *const super::super::super::Foundation::Numerics::Matrix4x4) -> windows_core::HRESULT
where
Identity: IDCompositionMatrixTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionMatrixTransform3D_Impl::SetMatrix(this, core::mem::transmute_copy(&matrix)).into()
}
unsafe extern "system" fn SetMatrixElement<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionMatrixTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionMatrixTransform3D_Impl::SetMatrixElement(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetMatrixElement2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, row: i32, column: i32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionMatrixTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionMatrixTransform3D_Impl::SetMatrixElement2(this, core::mem::transmute_copy(&row), core::mem::transmute_copy(&column), core::mem::transmute_copy(&value)).into()
}
Self {
base__: IDCompositionTransform3D_Vtbl::new::<Identity, OFFSET>(),
SetMatrix: SetMatrix::<Identity, OFFSET>,
SetMatrixElement: SetMatrixElement::<Identity, OFFSET>,
SetMatrixElement2: SetMatrixElement2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionMatrixTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID
}
}
pub trait IDCompositionRectangleClip_Impl: Sized + IDCompositionClip_Impl {
fn SetLeft(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetLeft2(&self, left: f32) -> windows_core::Result<()>;
fn SetTop(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetTop2(&self, top: f32) -> windows_core::Result<()>;
fn SetRight(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetRight2(&self, right: f32) -> windows_core::Result<()>;
fn SetBottom(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBottom2(&self, bottom: f32) -> windows_core::Result<()>;
fn SetTopLeftRadiusX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetTopLeftRadiusX2(&self, radius: f32) -> windows_core::Result<()>;
fn SetTopLeftRadiusY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetTopLeftRadiusY2(&self, radius: f32) -> windows_core::Result<()>;
fn SetTopRightRadiusX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetTopRightRadiusX2(&self, radius: f32) -> windows_core::Result<()>;
fn SetTopRightRadiusY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetTopRightRadiusY2(&self, radius: f32) -> windows_core::Result<()>;
fn SetBottomLeftRadiusX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBottomLeftRadiusX2(&self, radius: f32) -> windows_core::Result<()>;
fn SetBottomLeftRadiusY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBottomLeftRadiusY2(&self, radius: f32) -> windows_core::Result<()>;
fn SetBottomRightRadiusX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBottomRightRadiusX2(&self, radius: f32) -> windows_core::Result<()>;
fn SetBottomRightRadiusY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBottomRightRadiusY2(&self, radius: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionRectangleClip {}
impl IDCompositionRectangleClip_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionRectangleClip_Vtbl
where
Identity: IDCompositionRectangleClip_Impl,
{
unsafe extern "system" fn SetLeft<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetLeft(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetLeft2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, left: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetLeft2(this, core::mem::transmute_copy(&left)).into()
}
unsafe extern "system" fn SetTop<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTop(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetTop2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, top: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTop2(this, core::mem::transmute_copy(&top)).into()
}
unsafe extern "system" fn SetRight<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetRight(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetRight2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, right: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetRight2(this, core::mem::transmute_copy(&right)).into()
}
unsafe extern "system" fn SetBottom<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottom(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBottom2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, bottom: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottom2(this, core::mem::transmute_copy(&bottom)).into()
}
unsafe extern "system" fn SetTopLeftRadiusX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopLeftRadiusX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetTopLeftRadiusX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopLeftRadiusX2(this, core::mem::transmute_copy(&radius)).into()
}
unsafe extern "system" fn SetTopLeftRadiusY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopLeftRadiusY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetTopLeftRadiusY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopLeftRadiusY2(this, core::mem::transmute_copy(&radius)).into()
}
unsafe extern "system" fn SetTopRightRadiusX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopRightRadiusX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetTopRightRadiusX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopRightRadiusX2(this, core::mem::transmute_copy(&radius)).into()
}
unsafe extern "system" fn SetTopRightRadiusY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopRightRadiusY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetTopRightRadiusY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetTopRightRadiusY2(this, core::mem::transmute_copy(&radius)).into()
}
unsafe extern "system" fn SetBottomLeftRadiusX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomLeftRadiusX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBottomLeftRadiusX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomLeftRadiusX2(this, core::mem::transmute_copy(&radius)).into()
}
unsafe extern "system" fn SetBottomLeftRadiusY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomLeftRadiusY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBottomLeftRadiusY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomLeftRadiusY2(this, core::mem::transmute_copy(&radius)).into()
}
unsafe extern "system" fn SetBottomRightRadiusX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomRightRadiusX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBottomRightRadiusX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomRightRadiusX2(this, core::mem::transmute_copy(&radius)).into()
}
unsafe extern "system" fn SetBottomRightRadiusY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomRightRadiusY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBottomRightRadiusY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, radius: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRectangleClip_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRectangleClip_Impl::SetBottomRightRadiusY2(this, core::mem::transmute_copy(&radius)).into()
}
Self {
base__: IDCompositionClip_Vtbl::new::<Identity, OFFSET>(),
SetLeft: SetLeft::<Identity, OFFSET>,
SetLeft2: SetLeft2::<Identity, OFFSET>,
SetTop: SetTop::<Identity, OFFSET>,
SetTop2: SetTop2::<Identity, OFFSET>,
SetRight: SetRight::<Identity, OFFSET>,
SetRight2: SetRight2::<Identity, OFFSET>,
SetBottom: SetBottom::<Identity, OFFSET>,
SetBottom2: SetBottom2::<Identity, OFFSET>,
SetTopLeftRadiusX: SetTopLeftRadiusX::<Identity, OFFSET>,
SetTopLeftRadiusX2: SetTopLeftRadiusX2::<Identity, OFFSET>,
SetTopLeftRadiusY: SetTopLeftRadiusY::<Identity, OFFSET>,
SetTopLeftRadiusY2: SetTopLeftRadiusY2::<Identity, OFFSET>,
SetTopRightRadiusX: SetTopRightRadiusX::<Identity, OFFSET>,
SetTopRightRadiusX2: SetTopRightRadiusX2::<Identity, OFFSET>,
SetTopRightRadiusY: SetTopRightRadiusY::<Identity, OFFSET>,
SetTopRightRadiusY2: SetTopRightRadiusY2::<Identity, OFFSET>,
SetBottomLeftRadiusX: SetBottomLeftRadiusX::<Identity, OFFSET>,
SetBottomLeftRadiusX2: SetBottomLeftRadiusX2::<Identity, OFFSET>,
SetBottomLeftRadiusY: SetBottomLeftRadiusY::<Identity, OFFSET>,
SetBottomLeftRadiusY2: SetBottomLeftRadiusY2::<Identity, OFFSET>,
SetBottomRightRadiusX: SetBottomRightRadiusX::<Identity, OFFSET>,
SetBottomRightRadiusX2: SetBottomRightRadiusX2::<Identity, OFFSET>,
SetBottomRightRadiusY: SetBottomRightRadiusY::<Identity, OFFSET>,
SetBottomRightRadiusY2: SetBottomRightRadiusY2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionRectangleClip as windows_core::Interface>::IID || iid == &<IDCompositionClip as windows_core::Interface>::IID
}
}
pub trait IDCompositionRotateTransform_Impl: Sized + IDCompositionTransform_Impl {
fn SetAngle(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAngle2(&self, angle: f32) -> windows_core::Result<()>;
fn SetCenterX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterX2(&self, centerx: f32) -> windows_core::Result<()>;
fn SetCenterY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterY2(&self, centery: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionRotateTransform {}
impl IDCompositionRotateTransform_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionRotateTransform_Vtbl
where
Identity: IDCompositionRotateTransform_Impl,
{
unsafe extern "system" fn SetAngle<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform_Impl::SetAngle(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAngle2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, angle: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform_Impl::SetAngle2(this, core::mem::transmute_copy(&angle)).into()
}
unsafe extern "system" fn SetCenterX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform_Impl::SetCenterX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centerx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform_Impl::SetCenterX2(this, core::mem::transmute_copy(¢erx)).into()
}
unsafe extern "system" fn SetCenterY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform_Impl::SetCenterY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centery: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform_Impl::SetCenterY2(this, core::mem::transmute_copy(¢ery)).into()
}
Self {
base__: IDCompositionTransform_Vtbl::new::<Identity, OFFSET>(),
SetAngle: SetAngle::<Identity, OFFSET>,
SetAngle2: SetAngle2::<Identity, OFFSET>,
SetCenterX: SetCenterX::<Identity, OFFSET>,
SetCenterX2: SetCenterX2::<Identity, OFFSET>,
SetCenterY: SetCenterY::<Identity, OFFSET>,
SetCenterY2: SetCenterY2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionRotateTransform as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionTransform as windows_core::Interface>::IID
}
}
pub trait IDCompositionRotateTransform3D_Impl: Sized + IDCompositionTransform3D_Impl {
fn SetAngle(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAngle2(&self, angle: f32) -> windows_core::Result<()>;
fn SetAxisX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAxisX2(&self, axisx: f32) -> windows_core::Result<()>;
fn SetAxisY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAxisY2(&self, axisy: f32) -> windows_core::Result<()>;
fn SetAxisZ(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAxisZ2(&self, axisz: f32) -> windows_core::Result<()>;
fn SetCenterX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterX2(&self, centerx: f32) -> windows_core::Result<()>;
fn SetCenterY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterY2(&self, centery: f32) -> windows_core::Result<()>;
fn SetCenterZ(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterZ2(&self, centerz: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionRotateTransform3D {}
impl IDCompositionRotateTransform3D_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionRotateTransform3D_Vtbl
where
Identity: IDCompositionRotateTransform3D_Impl,
{
unsafe extern "system" fn SetAngle<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAngle(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAngle2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, angle: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAngle2(this, core::mem::transmute_copy(&angle)).into()
}
unsafe extern "system" fn SetAxisX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAxisX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAxisX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, axisx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAxisX2(this, core::mem::transmute_copy(&axisx)).into()
}
unsafe extern "system" fn SetAxisY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAxisY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAxisY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, axisy: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAxisY2(this, core::mem::transmute_copy(&axisy)).into()
}
unsafe extern "system" fn SetAxisZ<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAxisZ(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAxisZ2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, axisz: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetAxisZ2(this, core::mem::transmute_copy(&axisz)).into()
}
unsafe extern "system" fn SetCenterX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetCenterX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centerx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetCenterX2(this, core::mem::transmute_copy(¢erx)).into()
}
unsafe extern "system" fn SetCenterY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetCenterY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centery: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetCenterY2(this, core::mem::transmute_copy(¢ery)).into()
}
unsafe extern "system" fn SetCenterZ<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetCenterZ(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterZ2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centerz: f32) -> windows_core::HRESULT
where
Identity: IDCompositionRotateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionRotateTransform3D_Impl::SetCenterZ2(this, core::mem::transmute_copy(¢erz)).into()
}
Self {
base__: IDCompositionTransform3D_Vtbl::new::<Identity, OFFSET>(),
SetAngle: SetAngle::<Identity, OFFSET>,
SetAngle2: SetAngle2::<Identity, OFFSET>,
SetAxisX: SetAxisX::<Identity, OFFSET>,
SetAxisX2: SetAxisX2::<Identity, OFFSET>,
SetAxisY: SetAxisY::<Identity, OFFSET>,
SetAxisY2: SetAxisY2::<Identity, OFFSET>,
SetAxisZ: SetAxisZ::<Identity, OFFSET>,
SetAxisZ2: SetAxisZ2::<Identity, OFFSET>,
SetCenterX: SetCenterX::<Identity, OFFSET>,
SetCenterX2: SetCenterX2::<Identity, OFFSET>,
SetCenterY: SetCenterY::<Identity, OFFSET>,
SetCenterY2: SetCenterY2::<Identity, OFFSET>,
SetCenterZ: SetCenterZ::<Identity, OFFSET>,
SetCenterZ2: SetCenterZ2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionRotateTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID
}
}
pub trait IDCompositionSaturationEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetSaturation(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetSaturation2(&self, ratio: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionSaturationEffect {}
impl IDCompositionSaturationEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionSaturationEffect_Vtbl
where
Identity: IDCompositionSaturationEffect_Impl,
{
unsafe extern "system" fn SetSaturation<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSaturationEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSaturationEffect_Impl::SetSaturation(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetSaturation2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, ratio: f32) -> windows_core::HRESULT
where
Identity: IDCompositionSaturationEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSaturationEffect_Impl::SetSaturation2(this, core::mem::transmute_copy(&ratio)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetSaturation: SetSaturation::<Identity, OFFSET>,
SetSaturation2: SetSaturation2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionSaturationEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionScaleTransform_Impl: Sized + IDCompositionTransform_Impl {
fn SetScaleX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetScaleX2(&self, scalex: f32) -> windows_core::Result<()>;
fn SetScaleY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetScaleY2(&self, scaley: f32) -> windows_core::Result<()>;
fn SetCenterX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterX2(&self, centerx: f32) -> windows_core::Result<()>;
fn SetCenterY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterY2(&self, centery: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionScaleTransform {}
impl IDCompositionScaleTransform_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionScaleTransform_Vtbl
where
Identity: IDCompositionScaleTransform_Impl,
{
unsafe extern "system" fn SetScaleX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetScaleX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetScaleX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scalex: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetScaleX2(this, core::mem::transmute_copy(&scalex)).into()
}
unsafe extern "system" fn SetScaleY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetScaleY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetScaleY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scaley: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetScaleY2(this, core::mem::transmute_copy(&scaley)).into()
}
unsafe extern "system" fn SetCenterX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetCenterX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centerx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetCenterX2(this, core::mem::transmute_copy(¢erx)).into()
}
unsafe extern "system" fn SetCenterY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetCenterY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centery: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform_Impl::SetCenterY2(this, core::mem::transmute_copy(¢ery)).into()
}
Self {
base__: IDCompositionTransform_Vtbl::new::<Identity, OFFSET>(),
SetScaleX: SetScaleX::<Identity, OFFSET>,
SetScaleX2: SetScaleX2::<Identity, OFFSET>,
SetScaleY: SetScaleY::<Identity, OFFSET>,
SetScaleY2: SetScaleY2::<Identity, OFFSET>,
SetCenterX: SetCenterX::<Identity, OFFSET>,
SetCenterX2: SetCenterX2::<Identity, OFFSET>,
SetCenterY: SetCenterY::<Identity, OFFSET>,
SetCenterY2: SetCenterY2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionScaleTransform as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionTransform as windows_core::Interface>::IID
}
}
pub trait IDCompositionScaleTransform3D_Impl: Sized + IDCompositionTransform3D_Impl {
fn SetScaleX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetScaleX2(&self, scalex: f32) -> windows_core::Result<()>;
fn SetScaleY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetScaleY2(&self, scaley: f32) -> windows_core::Result<()>;
fn SetScaleZ(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetScaleZ2(&self, scalez: f32) -> windows_core::Result<()>;
fn SetCenterX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterX2(&self, centerx: f32) -> windows_core::Result<()>;
fn SetCenterY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterY2(&self, centery: f32) -> windows_core::Result<()>;
fn SetCenterZ(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterZ2(&self, centerz: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionScaleTransform3D {}
impl IDCompositionScaleTransform3D_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionScaleTransform3D_Vtbl
where
Identity: IDCompositionScaleTransform3D_Impl,
{
unsafe extern "system" fn SetScaleX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetScaleX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetScaleX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scalex: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetScaleX2(this, core::mem::transmute_copy(&scalex)).into()
}
unsafe extern "system" fn SetScaleY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetScaleY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetScaleY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scaley: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetScaleY2(this, core::mem::transmute_copy(&scaley)).into()
}
unsafe extern "system" fn SetScaleZ<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetScaleZ(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetScaleZ2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scalez: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetScaleZ2(this, core::mem::transmute_copy(&scalez)).into()
}
unsafe extern "system" fn SetCenterX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetCenterX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centerx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetCenterX2(this, core::mem::transmute_copy(¢erx)).into()
}
unsafe extern "system" fn SetCenterY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetCenterY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centery: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetCenterY2(this, core::mem::transmute_copy(¢ery)).into()
}
unsafe extern "system" fn SetCenterZ<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetCenterZ(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterZ2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centerz: f32) -> windows_core::HRESULT
where
Identity: IDCompositionScaleTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionScaleTransform3D_Impl::SetCenterZ2(this, core::mem::transmute_copy(¢erz)).into()
}
Self {
base__: IDCompositionTransform3D_Vtbl::new::<Identity, OFFSET>(),
SetScaleX: SetScaleX::<Identity, OFFSET>,
SetScaleX2: SetScaleX2::<Identity, OFFSET>,
SetScaleY: SetScaleY::<Identity, OFFSET>,
SetScaleY2: SetScaleY2::<Identity, OFFSET>,
SetScaleZ: SetScaleZ::<Identity, OFFSET>,
SetScaleZ2: SetScaleZ2::<Identity, OFFSET>,
SetCenterX: SetCenterX::<Identity, OFFSET>,
SetCenterX2: SetCenterX2::<Identity, OFFSET>,
SetCenterY: SetCenterY::<Identity, OFFSET>,
SetCenterY2: SetCenterY2::<Identity, OFFSET>,
SetCenterZ: SetCenterZ::<Identity, OFFSET>,
SetCenterZ2: SetCenterZ2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionScaleTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionShadowEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetStandardDeviation(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetStandardDeviation2(&self, amount: f32) -> windows_core::Result<()>;
fn SetColor(&self, color: *const super::Direct2D::Common::D2D_VECTOR_4F) -> windows_core::Result<()>;
fn SetRed(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetRed2(&self, amount: f32) -> windows_core::Result<()>;
fn SetGreen(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetGreen2(&self, amount: f32) -> windows_core::Result<()>;
fn SetBlue(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBlue2(&self, amount: f32) -> windows_core::Result<()>;
fn SetAlpha(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAlpha2(&self, amount: f32) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionShadowEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionShadowEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionShadowEffect_Vtbl
where
Identity: IDCompositionShadowEffect_Impl,
{
unsafe extern "system" fn SetStandardDeviation<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetStandardDeviation(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetStandardDeviation2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, amount: f32) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetStandardDeviation2(this, core::mem::transmute_copy(&amount)).into()
}
unsafe extern "system" fn SetColor<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, color: *const super::Direct2D::Common::D2D_VECTOR_4F) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetColor(this, core::mem::transmute_copy(&color)).into()
}
unsafe extern "system" fn SetRed<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetRed(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetRed2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, amount: f32) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetRed2(this, core::mem::transmute_copy(&amount)).into()
}
unsafe extern "system" fn SetGreen<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetGreen(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetGreen2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, amount: f32) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetGreen2(this, core::mem::transmute_copy(&amount)).into()
}
unsafe extern "system" fn SetBlue<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetBlue(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBlue2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, amount: f32) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetBlue2(this, core::mem::transmute_copy(&amount)).into()
}
unsafe extern "system" fn SetAlpha<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetAlpha(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAlpha2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, amount: f32) -> windows_core::HRESULT
where
Identity: IDCompositionShadowEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionShadowEffect_Impl::SetAlpha2(this, core::mem::transmute_copy(&amount)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetStandardDeviation: SetStandardDeviation::<Identity, OFFSET>,
SetStandardDeviation2: SetStandardDeviation2::<Identity, OFFSET>,
SetColor: SetColor::<Identity, OFFSET>,
SetRed: SetRed::<Identity, OFFSET>,
SetRed2: SetRed2::<Identity, OFFSET>,
SetGreen: SetGreen::<Identity, OFFSET>,
SetGreen2: SetGreen2::<Identity, OFFSET>,
SetBlue: SetBlue::<Identity, OFFSET>,
SetBlue2: SetBlue2::<Identity, OFFSET>,
SetAlpha: SetAlpha::<Identity, OFFSET>,
SetAlpha2: SetAlpha2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionShadowEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionSkewTransform_Impl: Sized + IDCompositionTransform_Impl {
fn SetAngleX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAngleX2(&self, anglex: f32) -> windows_core::Result<()>;
fn SetAngleY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAngleY2(&self, angley: f32) -> windows_core::Result<()>;
fn SetCenterX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterX2(&self, centerx: f32) -> windows_core::Result<()>;
fn SetCenterY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetCenterY2(&self, centery: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionSkewTransform {}
impl IDCompositionSkewTransform_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionSkewTransform_Vtbl
where
Identity: IDCompositionSkewTransform_Impl,
{
unsafe extern "system" fn SetAngleX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetAngleX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAngleX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, anglex: f32) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetAngleX2(this, core::mem::transmute_copy(&anglex)).into()
}
unsafe extern "system" fn SetAngleY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetAngleY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAngleY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, angley: f32) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetAngleY2(this, core::mem::transmute_copy(&angley)).into()
}
unsafe extern "system" fn SetCenterX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetCenterX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centerx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetCenterX2(this, core::mem::transmute_copy(¢erx)).into()
}
unsafe extern "system" fn SetCenterY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetCenterY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetCenterY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, centery: f32) -> windows_core::HRESULT
where
Identity: IDCompositionSkewTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSkewTransform_Impl::SetCenterY2(this, core::mem::transmute_copy(¢ery)).into()
}
Self {
base__: IDCompositionTransform_Vtbl::new::<Identity, OFFSET>(),
SetAngleX: SetAngleX::<Identity, OFFSET>,
SetAngleX2: SetAngleX2::<Identity, OFFSET>,
SetAngleY: SetAngleY::<Identity, OFFSET>,
SetAngleY2: SetAngleY2::<Identity, OFFSET>,
SetCenterX: SetCenterX::<Identity, OFFSET>,
SetCenterX2: SetCenterX2::<Identity, OFFSET>,
SetCenterY: SetCenterY::<Identity, OFFSET>,
SetCenterY2: SetCenterY2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionSkewTransform as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionTransform as windows_core::Interface>::IID
}
}
pub trait IDCompositionSurface_Impl: Sized {
fn BeginDraw(&self, updaterect: *const super::super::Foundation::RECT, iid: *const windows_core::GUID, updateobject: *mut *mut core::ffi::c_void, updateoffset: *mut super::super::Foundation::POINT) -> windows_core::Result<()>;
fn EndDraw(&self) -> windows_core::Result<()>;
fn SuspendDraw(&self) -> windows_core::Result<()>;
fn ResumeDraw(&self) -> windows_core::Result<()>;
fn Scroll(&self, scrollrect: *const super::super::Foundation::RECT, cliprect: *const super::super::Foundation::RECT, offsetx: i32, offsety: i32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionSurface {}
impl IDCompositionSurface_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionSurface_Vtbl
where
Identity: IDCompositionSurface_Impl,
{
unsafe extern "system" fn BeginDraw<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, updaterect: *const super::super::Foundation::RECT, iid: *const windows_core::GUID, updateobject: *mut *mut core::ffi::c_void, updateoffset: *mut super::super::Foundation::POINT) -> windows_core::HRESULT
where
Identity: IDCompositionSurface_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSurface_Impl::BeginDraw(this, core::mem::transmute_copy(&updaterect), core::mem::transmute_copy(&iid), core::mem::transmute_copy(&updateobject), core::mem::transmute_copy(&updateoffset)).into()
}
unsafe extern "system" fn EndDraw<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSurface_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSurface_Impl::EndDraw(this).into()
}
unsafe extern "system" fn SuspendDraw<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSurface_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSurface_Impl::SuspendDraw(this).into()
}
unsafe extern "system" fn ResumeDraw<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSurface_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSurface_Impl::ResumeDraw(this).into()
}
unsafe extern "system" fn Scroll<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, scrollrect: *const super::super::Foundation::RECT, cliprect: *const super::super::Foundation::RECT, offsetx: i32, offsety: i32) -> windows_core::HRESULT
where
Identity: IDCompositionSurface_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionSurface_Impl::Scroll(this, core::mem::transmute_copy(&scrollrect), core::mem::transmute_copy(&cliprect), core::mem::transmute_copy(&offsetx), core::mem::transmute_copy(&offsety)).into()
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
BeginDraw: BeginDraw::<Identity, OFFSET>,
EndDraw: EndDraw::<Identity, OFFSET>,
SuspendDraw: SuspendDraw::<Identity, OFFSET>,
ResumeDraw: ResumeDraw::<Identity, OFFSET>,
Scroll: Scroll::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionSurface as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
pub trait IDCompositionSurfaceFactory_Impl: Sized {
fn CreateSurface(&self, width: u32, height: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::Result<IDCompositionSurface>;
fn CreateVirtualSurface(&self, initialwidth: u32, initialheight: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::Result<IDCompositionVirtualSurface>;
}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl windows_core::RuntimeName for IDCompositionSurfaceFactory {}
#[cfg(feature = "Win32_Graphics_Dxgi_Common")]
impl IDCompositionSurfaceFactory_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionSurfaceFactory_Vtbl
where
Identity: IDCompositionSurfaceFactory_Impl,
{
unsafe extern "system" fn CreateSurface<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, width: u32, height: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE, surface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSurfaceFactory_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionSurfaceFactory_Impl::CreateSurface(this, core::mem::transmute_copy(&width), core::mem::transmute_copy(&height), core::mem::transmute_copy(&pixelformat), core::mem::transmute_copy(&alphamode)) {
Ok(ok__) => {
surface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn CreateVirtualSurface<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, initialwidth: u32, initialheight: u32, pixelformat: super::Dxgi::Common::DXGI_FORMAT, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE, virtualsurface: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionSurfaceFactory_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IDCompositionSurfaceFactory_Impl::CreateVirtualSurface(this, core::mem::transmute_copy(&initialwidth), core::mem::transmute_copy(&initialheight), core::mem::transmute_copy(&pixelformat), core::mem::transmute_copy(&alphamode)) {
Ok(ok__) => {
virtualsurface.write(core::mem::transmute(ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
CreateSurface: CreateSurface::<Identity, OFFSET>,
CreateVirtualSurface: CreateVirtualSurface::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionSurfaceFactory as windows_core::Interface>::IID
}
}
pub trait IDCompositionTableTransferEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetRedTable(&self, tablevalues: *const f32, count: u32) -> windows_core::Result<()>;
fn SetGreenTable(&self, tablevalues: *const f32, count: u32) -> windows_core::Result<()>;
fn SetBlueTable(&self, tablevalues: *const f32, count: u32) -> windows_core::Result<()>;
fn SetAlphaTable(&self, tablevalues: *const f32, count: u32) -> windows_core::Result<()>;
fn SetRedDisable(&self, reddisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetGreenDisable(&self, greendisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetBlueDisable(&self, bluedisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetAlphaDisable(&self, alphadisable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetClampOutput(&self, clampoutput: super::super::Foundation::BOOL) -> windows_core::Result<()>;
fn SetRedTableValue(&self, index: u32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetRedTableValue2(&self, index: u32, value: f32) -> windows_core::Result<()>;
fn SetGreenTableValue(&self, index: u32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetGreenTableValue2(&self, index: u32, value: f32) -> windows_core::Result<()>;
fn SetBlueTableValue(&self, index: u32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetBlueTableValue2(&self, index: u32, value: f32) -> windows_core::Result<()>;
fn SetAlphaTableValue(&self, index: u32, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetAlphaTableValue2(&self, index: u32, value: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionTableTransferEffect {}
impl IDCompositionTableTransferEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTableTransferEffect_Vtbl
where
Identity: IDCompositionTableTransferEffect_Impl,
{
unsafe extern "system" fn SetRedTable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, tablevalues: *const f32, count: u32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetRedTable(this, core::mem::transmute_copy(&tablevalues), core::mem::transmute_copy(&count)).into()
}
unsafe extern "system" fn SetGreenTable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, tablevalues: *const f32, count: u32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetGreenTable(this, core::mem::transmute_copy(&tablevalues), core::mem::transmute_copy(&count)).into()
}
unsafe extern "system" fn SetBlueTable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, tablevalues: *const f32, count: u32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetBlueTable(this, core::mem::transmute_copy(&tablevalues), core::mem::transmute_copy(&count)).into()
}
unsafe extern "system" fn SetAlphaTable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, tablevalues: *const f32, count: u32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetAlphaTable(this, core::mem::transmute_copy(&tablevalues), core::mem::transmute_copy(&count)).into()
}
unsafe extern "system" fn SetRedDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, reddisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetRedDisable(this, core::mem::transmute_copy(&reddisable)).into()
}
unsafe extern "system" fn SetGreenDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, greendisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetGreenDisable(this, core::mem::transmute_copy(&greendisable)).into()
}
unsafe extern "system" fn SetBlueDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, bluedisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetBlueDisable(this, core::mem::transmute_copy(&bluedisable)).into()
}
unsafe extern "system" fn SetAlphaDisable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, alphadisable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetAlphaDisable(this, core::mem::transmute_copy(&alphadisable)).into()
}
unsafe extern "system" fn SetClampOutput<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, clampoutput: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetClampOutput(this, core::mem::transmute_copy(&clampoutput)).into()
}
unsafe extern "system" fn SetRedTableValue<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetRedTableValue(this, core::mem::transmute_copy(&index), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetRedTableValue2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetRedTableValue2(this, core::mem::transmute_copy(&index), core::mem::transmute_copy(&value)).into()
}
unsafe extern "system" fn SetGreenTableValue<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetGreenTableValue(this, core::mem::transmute_copy(&index), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetGreenTableValue2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetGreenTableValue2(this, core::mem::transmute_copy(&index), core::mem::transmute_copy(&value)).into()
}
unsafe extern "system" fn SetBlueTableValue<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetBlueTableValue(this, core::mem::transmute_copy(&index), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetBlueTableValue2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetBlueTableValue2(this, core::mem::transmute_copy(&index), core::mem::transmute_copy(&value)).into()
}
unsafe extern "system" fn SetAlphaTableValue<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetAlphaTableValue(this, core::mem::transmute_copy(&index), windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetAlphaTableValue2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, index: u32, value: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTableTransferEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTableTransferEffect_Impl::SetAlphaTableValue2(this, core::mem::transmute_copy(&index), core::mem::transmute_copy(&value)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetRedTable: SetRedTable::<Identity, OFFSET>,
SetGreenTable: SetGreenTable::<Identity, OFFSET>,
SetBlueTable: SetBlueTable::<Identity, OFFSET>,
SetAlphaTable: SetAlphaTable::<Identity, OFFSET>,
SetRedDisable: SetRedDisable::<Identity, OFFSET>,
SetGreenDisable: SetGreenDisable::<Identity, OFFSET>,
SetBlueDisable: SetBlueDisable::<Identity, OFFSET>,
SetAlphaDisable: SetAlphaDisable::<Identity, OFFSET>,
SetClampOutput: SetClampOutput::<Identity, OFFSET>,
SetRedTableValue: SetRedTableValue::<Identity, OFFSET>,
SetRedTableValue2: SetRedTableValue2::<Identity, OFFSET>,
SetGreenTableValue: SetGreenTableValue::<Identity, OFFSET>,
SetGreenTableValue2: SetGreenTableValue2::<Identity, OFFSET>,
SetBlueTableValue: SetBlueTableValue::<Identity, OFFSET>,
SetBlueTableValue2: SetBlueTableValue2::<Identity, OFFSET>,
SetAlphaTableValue: SetAlphaTableValue::<Identity, OFFSET>,
SetAlphaTableValue2: SetAlphaTableValue2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTableTransferEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionTarget_Impl: Sized {
fn SetRoot(&self, visual: Option<&IDCompositionVisual>) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionTarget {}
impl IDCompositionTarget_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTarget_Vtbl
where
Identity: IDCompositionTarget_Impl,
{
unsafe extern "system" fn SetRoot<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visual: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTarget_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTarget_Impl::SetRoot(this, windows_core::from_raw_borrowed(&visual)).into()
}
Self { base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(), SetRoot: SetRoot::<Identity, OFFSET> }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTarget as windows_core::Interface>::IID
}
}
#[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))]
pub trait IDCompositionTexture_Impl: Sized {
fn SetSourceRect(&self, sourcerect: *const super::Direct2D::Common::D2D_RECT_U) -> windows_core::Result<()>;
fn SetColorSpace(&self, colorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) -> windows_core::Result<()>;
fn SetAlphaMode(&self, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::Result<()>;
fn GetAvailableFence(&self, fencevalue: *mut u64, iid: *const windows_core::GUID, availablefence: *mut *mut core::ffi::c_void) -> windows_core::Result<()>;
}
#[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))]
impl windows_core::RuntimeName for IDCompositionTexture {}
#[cfg(all(feature = "Win32_Graphics_Direct2D_Common", feature = "Win32_Graphics_Dxgi_Common"))]
impl IDCompositionTexture_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTexture_Vtbl
where
Identity: IDCompositionTexture_Impl,
{
unsafe extern "system" fn SetSourceRect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, sourcerect: *const super::Direct2D::Common::D2D_RECT_U) -> windows_core::HRESULT
where
Identity: IDCompositionTexture_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTexture_Impl::SetSourceRect(this, core::mem::transmute_copy(&sourcerect)).into()
}
unsafe extern "system" fn SetColorSpace<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, colorspace: super::Dxgi::Common::DXGI_COLOR_SPACE_TYPE) -> windows_core::HRESULT
where
Identity: IDCompositionTexture_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTexture_Impl::SetColorSpace(this, core::mem::transmute_copy(&colorspace)).into()
}
unsafe extern "system" fn SetAlphaMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, alphamode: super::Dxgi::Common::DXGI_ALPHA_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionTexture_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTexture_Impl::SetAlphaMode(this, core::mem::transmute_copy(&alphamode)).into()
}
unsafe extern "system" fn GetAvailableFence<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, fencevalue: *mut u64, iid: *const windows_core::GUID, availablefence: *mut *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTexture_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTexture_Impl::GetAvailableFence(this, core::mem::transmute_copy(&fencevalue), core::mem::transmute_copy(&iid), core::mem::transmute_copy(&availablefence)).into()
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
SetSourceRect: SetSourceRect::<Identity, OFFSET>,
SetColorSpace: SetColorSpace::<Identity, OFFSET>,
SetAlphaMode: SetAlphaMode::<Identity, OFFSET>,
GetAvailableFence: GetAvailableFence::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTexture as windows_core::Interface>::IID
}
}
pub trait IDCompositionTransform_Impl: Sized + IDCompositionTransform3D_Impl {}
impl windows_core::RuntimeName for IDCompositionTransform {}
impl IDCompositionTransform_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTransform_Vtbl
where
Identity: IDCompositionTransform_Impl,
{
Self { base__: IDCompositionTransform3D_Vtbl::new::<Identity, OFFSET>() }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTransform as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID
}
}
pub trait IDCompositionTransform3D_Impl: Sized + IDCompositionEffect_Impl {}
impl windows_core::RuntimeName for IDCompositionTransform3D {}
impl IDCompositionTransform3D_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTransform3D_Vtbl
where
Identity: IDCompositionTransform3D_Impl,
{
Self { base__: IDCompositionEffect_Vtbl::new::<Identity, OFFSET>() }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionTranslateTransform_Impl: Sized + IDCompositionTransform_Impl {
fn SetOffsetX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetX2(&self, offsetx: f32) -> windows_core::Result<()>;
fn SetOffsetY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetY2(&self, offsety: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionTranslateTransform {}
impl IDCompositionTranslateTransform_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTranslateTransform_Vtbl
where
Identity: IDCompositionTranslateTransform_Impl,
{
unsafe extern "system" fn SetOffsetX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform_Impl::SetOffsetX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsetx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform_Impl::SetOffsetX2(this, core::mem::transmute_copy(&offsetx)).into()
}
unsafe extern "system" fn SetOffsetY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform_Impl::SetOffsetY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsety: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform_Impl::SetOffsetY2(this, core::mem::transmute_copy(&offsety)).into()
}
Self {
base__: IDCompositionTransform_Vtbl::new::<Identity, OFFSET>(),
SetOffsetX: SetOffsetX::<Identity, OFFSET>,
SetOffsetX2: SetOffsetX2::<Identity, OFFSET>,
SetOffsetY: SetOffsetY::<Identity, OFFSET>,
SetOffsetY2: SetOffsetY2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTranslateTransform as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionTransform as windows_core::Interface>::IID
}
}
pub trait IDCompositionTranslateTransform3D_Impl: Sized + IDCompositionTransform3D_Impl {
fn SetOffsetX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetX2(&self, offsetx: f32) -> windows_core::Result<()>;
fn SetOffsetY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetY2(&self, offsety: f32) -> windows_core::Result<()>;
fn SetOffsetZ(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetZ2(&self, offsetz: f32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionTranslateTransform3D {}
impl IDCompositionTranslateTransform3D_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTranslateTransform3D_Vtbl
where
Identity: IDCompositionTranslateTransform3D_Impl,
{
unsafe extern "system" fn SetOffsetX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform3D_Impl::SetOffsetX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsetx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform3D_Impl::SetOffsetX2(this, core::mem::transmute_copy(&offsetx)).into()
}
unsafe extern "system" fn SetOffsetY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform3D_Impl::SetOffsetY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsety: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform3D_Impl::SetOffsetY2(this, core::mem::transmute_copy(&offsety)).into()
}
unsafe extern "system" fn SetOffsetZ<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform3D_Impl::SetOffsetZ(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetZ2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsetz: f32) -> windows_core::HRESULT
where
Identity: IDCompositionTranslateTransform3D_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTranslateTransform3D_Impl::SetOffsetZ2(this, core::mem::transmute_copy(&offsetz)).into()
}
Self {
base__: IDCompositionTransform3D_Vtbl::new::<Identity, OFFSET>(),
SetOffsetX: SetOffsetX::<Identity, OFFSET>,
SetOffsetX2: SetOffsetX2::<Identity, OFFSET>,
SetOffsetY: SetOffsetY::<Identity, OFFSET>,
SetOffsetY2: SetOffsetY2::<Identity, OFFSET>,
SetOffsetZ: SetOffsetZ::<Identity, OFFSET>,
SetOffsetZ2: SetOffsetZ2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTranslateTransform3D as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionTransform3D as windows_core::Interface>::IID
}
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
pub trait IDCompositionTurbulenceEffect_Impl: Sized + IDCompositionFilterEffect_Impl {
fn SetOffset(&self, offset: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::Result<()>;
fn SetBaseFrequency(&self, frequency: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::Result<()>;
fn SetSize(&self, size: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::Result<()>;
fn SetNumOctaves(&self, numoctaves: u32) -> windows_core::Result<()>;
fn SetSeed(&self, seed: u32) -> windows_core::Result<()>;
fn SetNoise(&self, noise: super::Direct2D::Common::D2D1_TURBULENCE_NOISE) -> windows_core::Result<()>;
fn SetStitchable(&self, stitchable: super::super::Foundation::BOOL) -> windows_core::Result<()>;
}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl windows_core::RuntimeName for IDCompositionTurbulenceEffect {}
#[cfg(feature = "Win32_Graphics_Direct2D_Common")]
impl IDCompositionTurbulenceEffect_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionTurbulenceEffect_Vtbl
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
unsafe extern "system" fn SetOffset<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offset: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::HRESULT
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTurbulenceEffect_Impl::SetOffset(this, core::mem::transmute_copy(&offset)).into()
}
unsafe extern "system" fn SetBaseFrequency<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, frequency: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::HRESULT
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTurbulenceEffect_Impl::SetBaseFrequency(this, core::mem::transmute_copy(&frequency)).into()
}
unsafe extern "system" fn SetSize<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, size: *const super::Direct2D::Common::D2D_VECTOR_2F) -> windows_core::HRESULT
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTurbulenceEffect_Impl::SetSize(this, core::mem::transmute_copy(&size)).into()
}
unsafe extern "system" fn SetNumOctaves<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, numoctaves: u32) -> windows_core::HRESULT
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTurbulenceEffect_Impl::SetNumOctaves(this, core::mem::transmute_copy(&numoctaves)).into()
}
unsafe extern "system" fn SetSeed<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, seed: u32) -> windows_core::HRESULT
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTurbulenceEffect_Impl::SetSeed(this, core::mem::transmute_copy(&seed)).into()
}
unsafe extern "system" fn SetNoise<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, noise: super::Direct2D::Common::D2D1_TURBULENCE_NOISE) -> windows_core::HRESULT
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTurbulenceEffect_Impl::SetNoise(this, core::mem::transmute_copy(&noise)).into()
}
unsafe extern "system" fn SetStitchable<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, stitchable: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionTurbulenceEffect_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionTurbulenceEffect_Impl::SetStitchable(this, core::mem::transmute_copy(&stitchable)).into()
}
Self {
base__: IDCompositionFilterEffect_Vtbl::new::<Identity, OFFSET>(),
SetOffset: SetOffset::<Identity, OFFSET>,
SetBaseFrequency: SetBaseFrequency::<Identity, OFFSET>,
SetSize: SetSize::<Identity, OFFSET>,
SetNumOctaves: SetNumOctaves::<Identity, OFFSET>,
SetSeed: SetSeed::<Identity, OFFSET>,
SetNoise: SetNoise::<Identity, OFFSET>,
SetStitchable: SetStitchable::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionTurbulenceEffect as windows_core::Interface>::IID || iid == &<IDCompositionEffect as windows_core::Interface>::IID || iid == &<IDCompositionFilterEffect as windows_core::Interface>::IID
}
}
pub trait IDCompositionVirtualSurface_Impl: Sized + IDCompositionSurface_Impl {
fn Resize(&self, width: u32, height: u32) -> windows_core::Result<()>;
fn Trim(&self, rectangles: *const super::super::Foundation::RECT, count: u32) -> windows_core::Result<()>;
}
impl windows_core::RuntimeName for IDCompositionVirtualSurface {}
impl IDCompositionVirtualSurface_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionVirtualSurface_Vtbl
where
Identity: IDCompositionVirtualSurface_Impl,
{
unsafe extern "system" fn Resize<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, width: u32, height: u32) -> windows_core::HRESULT
where
Identity: IDCompositionVirtualSurface_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVirtualSurface_Impl::Resize(this, core::mem::transmute_copy(&width), core::mem::transmute_copy(&height)).into()
}
unsafe extern "system" fn Trim<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, rectangles: *const super::super::Foundation::RECT, count: u32) -> windows_core::HRESULT
where
Identity: IDCompositionVirtualSurface_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVirtualSurface_Impl::Trim(this, core::mem::transmute_copy(&rectangles), core::mem::transmute_copy(&count)).into()
}
Self { base__: IDCompositionSurface_Vtbl::new::<Identity, OFFSET>(), Resize: Resize::<Identity, OFFSET>, Trim: Trim::<Identity, OFFSET> }
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionVirtualSurface as windows_core::Interface>::IID || iid == &<IDCompositionSurface as windows_core::Interface>::IID
}
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
pub trait IDCompositionVisual_Impl: Sized {
fn SetOffsetX(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetX2(&self, offsetx: f32) -> windows_core::Result<()>;
fn SetOffsetY(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetY2(&self, offsety: f32) -> windows_core::Result<()>;
fn SetTransform(&self, transform: Option<&IDCompositionTransform>) -> windows_core::Result<()>;
fn SetTransform2(&self, matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> windows_core::Result<()>;
fn SetTransformParent(&self, visual: Option<&IDCompositionVisual>) -> windows_core::Result<()>;
fn SetEffect(&self, effect: Option<&IDCompositionEffect>) -> windows_core::Result<()>;
fn SetBitmapInterpolationMode(&self, interpolationmode: DCOMPOSITION_BITMAP_INTERPOLATION_MODE) -> windows_core::Result<()>;
fn SetBorderMode(&self, bordermode: DCOMPOSITION_BORDER_MODE) -> windows_core::Result<()>;
fn SetClip(&self, clip: Option<&IDCompositionClip>) -> windows_core::Result<()>;
fn SetClip2(&self, rect: *const super::Direct2D::Common::D2D_RECT_F) -> windows_core::Result<()>;
fn SetContent(&self, content: Option<&windows_core::IUnknown>) -> windows_core::Result<()>;
fn AddVisual(&self, visual: Option<&IDCompositionVisual>, insertabove: super::super::Foundation::BOOL, referencevisual: Option<&IDCompositionVisual>) -> windows_core::Result<()>;
fn RemoveVisual(&self, visual: Option<&IDCompositionVisual>) -> windows_core::Result<()>;
fn RemoveAllVisuals(&self) -> windows_core::Result<()>;
fn SetCompositeMode(&self, compositemode: DCOMPOSITION_COMPOSITE_MODE) -> windows_core::Result<()>;
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl windows_core::RuntimeName for IDCompositionVisual {}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl IDCompositionVisual_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionVisual_Vtbl
where
Identity: IDCompositionVisual_Impl,
{
unsafe extern "system" fn SetOffsetX<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetOffsetX(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetX2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsetx: f32) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetOffsetX2(this, core::mem::transmute_copy(&offsetx)).into()
}
unsafe extern "system" fn SetOffsetY<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetOffsetY(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetY2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsety: f32) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetOffsetY2(this, core::mem::transmute_copy(&offsety)).into()
}
unsafe extern "system" fn SetTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transform: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetTransform(this, windows_core::from_raw_borrowed(&transform)).into()
}
unsafe extern "system" fn SetTransform2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrix: *const super::super::super::Foundation::Numerics::Matrix3x2) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetTransform2(this, core::mem::transmute_copy(&matrix)).into()
}
unsafe extern "system" fn SetTransformParent<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visual: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetTransformParent(this, windows_core::from_raw_borrowed(&visual)).into()
}
unsafe extern "system" fn SetEffect<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, effect: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetEffect(this, windows_core::from_raw_borrowed(&effect)).into()
}
unsafe extern "system" fn SetBitmapInterpolationMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, interpolationmode: DCOMPOSITION_BITMAP_INTERPOLATION_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetBitmapInterpolationMode(this, core::mem::transmute_copy(&interpolationmode)).into()
}
unsafe extern "system" fn SetBorderMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, bordermode: DCOMPOSITION_BORDER_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetBorderMode(this, core::mem::transmute_copy(&bordermode)).into()
}
unsafe extern "system" fn SetClip<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, clip: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetClip(this, windows_core::from_raw_borrowed(&clip)).into()
}
unsafe extern "system" fn SetClip2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, rect: *const super::Direct2D::Common::D2D_RECT_F) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetClip2(this, core::mem::transmute_copy(&rect)).into()
}
unsafe extern "system" fn SetContent<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, content: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetContent(this, windows_core::from_raw_borrowed(&content)).into()
}
unsafe extern "system" fn AddVisual<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visual: *mut core::ffi::c_void, insertabove: super::super::Foundation::BOOL, referencevisual: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::AddVisual(this, windows_core::from_raw_borrowed(&visual), core::mem::transmute_copy(&insertabove), windows_core::from_raw_borrowed(&referencevisual)).into()
}
unsafe extern "system" fn RemoveVisual<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visual: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::RemoveVisual(this, windows_core::from_raw_borrowed(&visual)).into()
}
unsafe extern "system" fn RemoveAllVisuals<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::RemoveAllVisuals(this).into()
}
unsafe extern "system" fn SetCompositeMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, compositemode: DCOMPOSITION_COMPOSITE_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionVisual_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual_Impl::SetCompositeMode(this, core::mem::transmute_copy(&compositemode)).into()
}
Self {
base__: windows_core::IUnknown_Vtbl::new::<Identity, OFFSET>(),
SetOffsetX: SetOffsetX::<Identity, OFFSET>,
SetOffsetX2: SetOffsetX2::<Identity, OFFSET>,
SetOffsetY: SetOffsetY::<Identity, OFFSET>,
SetOffsetY2: SetOffsetY2::<Identity, OFFSET>,
SetTransform: SetTransform::<Identity, OFFSET>,
SetTransform2: SetTransform2::<Identity, OFFSET>,
SetTransformParent: SetTransformParent::<Identity, OFFSET>,
SetEffect: SetEffect::<Identity, OFFSET>,
SetBitmapInterpolationMode: SetBitmapInterpolationMode::<Identity, OFFSET>,
SetBorderMode: SetBorderMode::<Identity, OFFSET>,
SetClip: SetClip::<Identity, OFFSET>,
SetClip2: SetClip2::<Identity, OFFSET>,
SetContent: SetContent::<Identity, OFFSET>,
AddVisual: AddVisual::<Identity, OFFSET>,
RemoveVisual: RemoveVisual::<Identity, OFFSET>,
RemoveAllVisuals: RemoveAllVisuals::<Identity, OFFSET>,
SetCompositeMode: SetCompositeMode::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionVisual as windows_core::Interface>::IID
}
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
pub trait IDCompositionVisual2_Impl: Sized + IDCompositionVisual_Impl {
fn SetOpacityMode(&self, mode: DCOMPOSITION_OPACITY_MODE) -> windows_core::Result<()>;
fn SetBackFaceVisibility(&self, visibility: DCOMPOSITION_BACKFACE_VISIBILITY) -> windows_core::Result<()>;
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl windows_core::RuntimeName for IDCompositionVisual2 {}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl IDCompositionVisual2_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionVisual2_Vtbl
where
Identity: IDCompositionVisual2_Impl,
{
unsafe extern "system" fn SetOpacityMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, mode: DCOMPOSITION_OPACITY_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionVisual2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual2_Impl::SetOpacityMode(this, core::mem::transmute_copy(&mode)).into()
}
unsafe extern "system" fn SetBackFaceVisibility<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visibility: DCOMPOSITION_BACKFACE_VISIBILITY) -> windows_core::HRESULT
where
Identity: IDCompositionVisual2_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual2_Impl::SetBackFaceVisibility(this, core::mem::transmute_copy(&visibility)).into()
}
Self {
base__: IDCompositionVisual_Vtbl::new::<Identity, OFFSET>(),
SetOpacityMode: SetOpacityMode::<Identity, OFFSET>,
SetBackFaceVisibility: SetBackFaceVisibility::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionVisual2 as windows_core::Interface>::IID || iid == &<IDCompositionVisual as windows_core::Interface>::IID
}
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
pub trait IDCompositionVisual3_Impl: Sized + IDCompositionVisualDebug_Impl {
fn SetDepthMode(&self, mode: DCOMPOSITION_DEPTH_MODE) -> windows_core::Result<()>;
fn SetOffsetZ(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOffsetZ2(&self, offsetz: f32) -> windows_core::Result<()>;
fn SetOpacity(&self, animation: Option<&IDCompositionAnimation>) -> windows_core::Result<()>;
fn SetOpacity2(&self, opacity: f32) -> windows_core::Result<()>;
fn SetTransform(&self, transform: Option<&IDCompositionTransform3D>) -> windows_core::Result<()>;
fn SetTransform2(&self, matrix: *const super::Direct2D::Common::D2D_MATRIX_4X4_F) -> windows_core::Result<()>;
fn SetVisible(&self, visible: super::super::Foundation::BOOL) -> windows_core::Result<()>;
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl windows_core::RuntimeName for IDCompositionVisual3 {}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl IDCompositionVisual3_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionVisual3_Vtbl
where
Identity: IDCompositionVisual3_Impl,
{
unsafe extern "system" fn SetDepthMode<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, mode: DCOMPOSITION_DEPTH_MODE) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetDepthMode(this, core::mem::transmute_copy(&mode)).into()
}
unsafe extern "system" fn SetOffsetZ<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetOffsetZ(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOffsetZ2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, offsetz: f32) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetOffsetZ2(this, core::mem::transmute_copy(&offsetz)).into()
}
unsafe extern "system" fn SetOpacity<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, animation: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetOpacity(this, windows_core::from_raw_borrowed(&animation)).into()
}
unsafe extern "system" fn SetOpacity2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, opacity: f32) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetOpacity2(this, core::mem::transmute_copy(&opacity)).into()
}
unsafe extern "system" fn SetTransform<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, transform: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetTransform(this, windows_core::from_raw_borrowed(&transform)).into()
}
unsafe extern "system" fn SetTransform2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, matrix: *const super::Direct2D::Common::D2D_MATRIX_4X4_F) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetTransform2(this, core::mem::transmute_copy(&matrix)).into()
}
unsafe extern "system" fn SetVisible<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, visible: super::super::Foundation::BOOL) -> windows_core::HRESULT
where
Identity: IDCompositionVisual3_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisual3_Impl::SetVisible(this, core::mem::transmute_copy(&visible)).into()
}
Self {
base__: IDCompositionVisualDebug_Vtbl::new::<Identity, OFFSET>(),
SetDepthMode: SetDepthMode::<Identity, OFFSET>,
SetOffsetZ: SetOffsetZ::<Identity, OFFSET>,
SetOffsetZ2: SetOffsetZ2::<Identity, OFFSET>,
SetOpacity: SetOpacity::<Identity, OFFSET>,
SetOpacity2: SetOpacity2::<Identity, OFFSET>,
SetTransform: SetTransform::<Identity, OFFSET>,
SetTransform2: SetTransform2::<Identity, OFFSET>,
SetVisible: SetVisible::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionVisual3 as windows_core::Interface>::IID || iid == &<IDCompositionVisual as windows_core::Interface>::IID || iid == &<IDCompositionVisual2 as windows_core::Interface>::IID || iid == &<IDCompositionVisualDebug as windows_core::Interface>::IID
}
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
pub trait IDCompositionVisualDebug_Impl: Sized + IDCompositionVisual2_Impl {
fn EnableHeatMap(&self, color: *const super::Direct2D::Common::D2D1_COLOR_F) -> windows_core::Result<()>;
fn DisableHeatMap(&self) -> windows_core::Result<()>;
fn EnableRedrawRegions(&self) -> windows_core::Result<()>;
fn DisableRedrawRegions(&self) -> windows_core::Result<()>;
}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl windows_core::RuntimeName for IDCompositionVisualDebug {}
#[cfg(all(feature = "Foundation_Numerics", feature = "Win32_Graphics_Direct2D_Common"))]
impl IDCompositionVisualDebug_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IDCompositionVisualDebug_Vtbl
where
Identity: IDCompositionVisualDebug_Impl,
{
unsafe extern "system" fn EnableHeatMap<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, color: *const super::Direct2D::Common::D2D1_COLOR_F) -> windows_core::HRESULT
where
Identity: IDCompositionVisualDebug_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisualDebug_Impl::EnableHeatMap(this, core::mem::transmute_copy(&color)).into()
}
unsafe extern "system" fn DisableHeatMap<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisualDebug_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisualDebug_Impl::DisableHeatMap(this).into()
}
unsafe extern "system" fn EnableRedrawRegions<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisualDebug_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisualDebug_Impl::EnableRedrawRegions(this).into()
}
unsafe extern "system" fn DisableRedrawRegions<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void) -> windows_core::HRESULT
where
Identity: IDCompositionVisualDebug_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
IDCompositionVisualDebug_Impl::DisableRedrawRegions(this).into()
}
Self {
base__: IDCompositionVisual2_Vtbl::new::<Identity, OFFSET>(),
EnableHeatMap: EnableHeatMap::<Identity, OFFSET>,
DisableHeatMap: DisableHeatMap::<Identity, OFFSET>,
EnableRedrawRegions: EnableRedrawRegions::<Identity, OFFSET>,
DisableRedrawRegions: DisableRedrawRegions::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IDCompositionVisualDebug as windows_core::Interface>::IID || iid == &<IDCompositionVisual as windows_core::Interface>::IID || iid == &<IDCompositionVisual2 as windows_core::Interface>::IID
}
}