pub trait IPropertyAnimation_Impl: Sized {
fn Type(&self) -> windows_core::Result<PropertyAnimationType>;
fn Delay(&self) -> windows_core::Result<super::super::super::Foundation::TimeSpan>;
fn Duration(&self) -> windows_core::Result<super::super::super::Foundation::TimeSpan>;
fn Control1(&self) -> windows_core::Result<super::super::super::Foundation::Point>;
fn Control2(&self) -> windows_core::Result<super::super::super::Foundation::Point>;
}
impl windows_core::RuntimeName for IPropertyAnimation {
const NAME: &'static str = "Windows.UI.Core.AnimationMetrics.IPropertyAnimation";
}
impl IPropertyAnimation_Vtbl {
pub const fn new<Identity: windows_core::IUnknownImpl, const OFFSET: isize>() -> IPropertyAnimation_Vtbl
where
Identity: IPropertyAnimation_Impl,
{
unsafe extern "system" fn Type<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, result__: *mut PropertyAnimationType) -> windows_core::HRESULT
where
Identity: IPropertyAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IPropertyAnimation_Impl::Type(this) {
Ok(ok__) => {
result__.write(core::mem::transmute_copy(&ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn Delay<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, result__: *mut super::super::super::Foundation::TimeSpan) -> windows_core::HRESULT
where
Identity: IPropertyAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IPropertyAnimation_Impl::Delay(this) {
Ok(ok__) => {
result__.write(core::mem::transmute_copy(&ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn Duration<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, result__: *mut super::super::super::Foundation::TimeSpan) -> windows_core::HRESULT
where
Identity: IPropertyAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IPropertyAnimation_Impl::Duration(this) {
Ok(ok__) => {
result__.write(core::mem::transmute_copy(&ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn Control1<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, result__: *mut super::super::super::Foundation::Point) -> windows_core::HRESULT
where
Identity: IPropertyAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IPropertyAnimation_Impl::Control1(this) {
Ok(ok__) => {
result__.write(core::mem::transmute_copy(&ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
unsafe extern "system" fn Control2<Identity: windows_core::IUnknownImpl, const OFFSET: isize>(this: *mut core::ffi::c_void, result__: *mut super::super::super::Foundation::Point) -> windows_core::HRESULT
where
Identity: IPropertyAnimation_Impl,
{
let this: &Identity = &*((this as *const *const ()).offset(OFFSET) as *const Identity);
match IPropertyAnimation_Impl::Control2(this) {
Ok(ok__) => {
result__.write(core::mem::transmute_copy(&ok__));
windows_core::HRESULT(0)
}
Err(err) => err.into(),
}
}
Self {
base__: windows_core::IInspectable_Vtbl::new::<Identity, IPropertyAnimation, OFFSET>(),
Type: Type::<Identity, OFFSET>,
Delay: Delay::<Identity, OFFSET>,
Duration: Duration::<Identity, OFFSET>,
Control1: Control1::<Identity, OFFSET>,
Control2: Control2::<Identity, OFFSET>,
}
}
pub fn matches(iid: &windows_core::GUID) -> bool {
iid == &<IPropertyAnimation as windows_core::Interface>::IID
}
}