windows-sys 0.48.0

Rust for Windows
Documentation
#[cfg(feature = "Win32_Networking_WinSock")]
::windows_targets::link ! ( "ualapi.dll""system" #[doc = "*Required features: `\"Win32_System_UserAccessLogging\"`, `\"Win32_Networking_WinSock\"`*"] fn UalInstrument ( data : *const UAL_DATA_BLOB ) -> ::windows_sys::core::HRESULT );
::windows_targets::link ! ( "ualapi.dll""system" #[doc = "*Required features: `\"Win32_System_UserAccessLogging\"`*"] fn UalRegisterProduct ( wszproductname : ::windows_sys::core::PCWSTR , wszrolename : ::windows_sys::core::PCWSTR , wszguid : ::windows_sys::core::PCWSTR ) -> ::windows_sys::core::HRESULT );
#[cfg(feature = "Win32_Networking_WinSock")]
::windows_targets::link ! ( "ualapi.dll""system" #[doc = "*Required features: `\"Win32_System_UserAccessLogging\"`, `\"Win32_Networking_WinSock\"`*"] fn UalStart ( data : *const UAL_DATA_BLOB ) -> ::windows_sys::core::HRESULT );
#[cfg(feature = "Win32_Networking_WinSock")]
::windows_targets::link ! ( "ualapi.dll""system" #[doc = "*Required features: `\"Win32_System_UserAccessLogging\"`, `\"Win32_Networking_WinSock\"`*"] fn UalStop ( data : *const UAL_DATA_BLOB ) -> ::windows_sys::core::HRESULT );
#[repr(C)]
#[doc = "*Required features: `\"Win32_System_UserAccessLogging\"`, `\"Win32_Networking_WinSock\"`*"]
#[cfg(feature = "Win32_Networking_WinSock")]
pub struct UAL_DATA_BLOB {
    pub Size: u32,
    pub RoleGuid: ::windows_sys::core::GUID,
    pub TenantId: ::windows_sys::core::GUID,
    pub Address: super::super::Networking::WinSock::SOCKADDR_STORAGE,
    pub UserName: [u16; 260],
}
#[cfg(feature = "Win32_Networking_WinSock")]
impl ::core::marker::Copy for UAL_DATA_BLOB {}
#[cfg(feature = "Win32_Networking_WinSock")]
impl ::core::clone::Clone for UAL_DATA_BLOB {
    fn clone(&self) -> Self {
        *self
    }
}