{
"module_path": "string_operations",
"functions": {
"test_str_multi_concat": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"test_str_equality": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"test_str_literal": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"test_str_interpolation": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"test_str_len": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"Greeter::greet": {
"params": [
"Custom(\"Self\")",
"Reference(Custom(\"str\"))"
],
"return_type": "String",
"is_associated": true,
"parent_type": "Greeter",
"param_ownership": [
"Borrowed",
"Owned"
],
"has_self_receiver": true,
"is_extern": false
},
"main": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"test_str_in_struct": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"test_str_concat": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
},
"test_str_empty": {
"params": [],
"return_type": null,
"is_associated": false,
"parent_type": null,
"param_ownership": [],
"has_self_receiver": false,
"is_extern": false
}
},
"structs": {
"Greeter": {
"prefix": "String"
}
},
"trait_impls": {},
"copy_structs": [
"Blend1DClip",
"PackRect",
"Language",
"InspectorLayout",
"Vertex",
"SmokeParams",
"BodyType3D",
"GpuVertex",
"MoveEntityCommand",
"Transform",
"SubgroupEmulation",
"TerrainConfig",
"EmissionShape",
"TransitionType",
"WaterSurface",
"Camera3D",
"TriUvPack",
"PostProcessingData",
"PlatformTarget",
"PhysicsMaterial3D",
"HeatControlParams",
"ShaderFile",
"Health",
"MeshStrategy",
"SquadRole",
"HVertex",
"CombatStats",
"SkylineNode",
"FresnelNodeParams",
"HeatControlUniforms",
"MusicTrack",
"CathedralMaterials",
"SoundSource",
"LodLevelDef",
"TexCoord2",
"Quat4f",
"GameState",
"ClothComponent",
"Sprite",
"Vertex3D",
"AlertLevel",
"SquadMember",
"Visible",
"CharacterProgression",
"VoxelColor",
"PlaybackController",
"Color",
"ItemStats",
"VoxelChange",
"RayHit3D",
"WeaponStats",
"AssetType",
"SavedVoxel",
"Material",
"SetVoxelCommand",
"AABB3",
"ComparisonResult",
"DamageEvent",
"WaveType",
"Material3D",
"UpscaleUniforms",
"PredictionState",
"AStarPathfinder",
"SceneNode",
"AStarTriNode",
"PerceptionType",
"VendorUpscaler",
"GizmoMode",
"StationType",
"FlexDirection",
"VGSRasterizer",
"SmokeUniforms",
"GamepadAxis",
"ParameterType",
"PropertyType",
"NodeId",
"ScenePreset",
"HeatSource",
"Vec3f",
"PackedRect",
"DebugSphere",
"PlaceholderVertex",
"Velocity",
"CircleCollider",
"Triangle",
"MockAudioPort",
"BindlessCapabilities",
"GizmoRenderer",
"EntityKind",
"Transform3D",
"BoneTransform",
"BrushMode",
"UVRect",
"SoundCategory",
"RaycastHit",
"LightingUniforms",
"RenderContext",
"QuestState",
"Key",
"WorldCell",
"PerceptionState",
"WeaponSystem",
"Vec2",
"GridRenderer",
"FogVolume",
"Keyframe",
"MaterialPresets",
"VoxelType",
"CameraUniforms",
"AdaptiveQualityConfig",
"WeaponForm",
"CoverPoint",
"DenoiseParams",
"ItemId",
"DialogNodeType",
"TrackId",
"KeyCode",
"GizmoState",
"LightId",
"TourState",
"Light3D",
"WaterConfig",
"GenerationSettings",
"RaymarchUniforms",
"AudioSystem",
"AssetStatus",
"UpscaleParams",
"GameObject",
"MerchantType",
"LODGenerator",
"MaterialSlot",
"NodeType",
"CompositeUniforms",
"VerticalSlider",
"Camera",
"BloomExtractUniforms",
"VerificationReport",
"CrossfadeState",
"SvoNode",
"FrustumPlane",
"HiZParams",
"Mat4",
"DeadWrite",
"Collider3D",
"ChunkId",
"VertexWeight",
"AtmosphereParams",
"CollisionEvent",
"RenderPass",
"OffMeshLink",
"MusicSystem",
"GameRendererConfig",
"ReplicatedState",
"Particle3D",
"VGSPipeline",
"LODLevel",
"Binding",
"JoltWorld",
"SoundEffectId",
"FrameTimer",
"Sphere",
"TestGame",
"BloomBlurUniforms",
"AudioSource3D",
"PriceModifiers",
"Texture",
"Chunk",
"Light2D",
"Quat",
"AtmosphereUniforms",
"NpcRole",
"BlenderLinkConfig",
"CombatState",
"UvCoord",
"SSAOBlurParams",
"VoxVoxel",
"Align",
"PlaybackState",
"AudioSource",
"CameraData",
"ChoiceType",
"MemoryTracker",
"AchievementId",
"StatusEffectType",
"PostFxConfig",
"EnemyType",
"SSAOParams",
"DebugLine",
"CorePlugin",
"WaterUniforms",
"BloomBlurParams",
"LightingPreset",
"ScreenSizeUniforms",
"Justify",
"TextureHandle",
"Vec3",
"GizmoHandle",
"AbilityType",
"ChunkState",
"SkyModel",
"GameConfig",
"TwoBoneIK",
"LightingState",
"Lighting",
"SpawnShape",
"FpsCamera",
"RigidBodyId",
"ColorGradingSettings",
"PhysicsSystem",
"PropertyValidation",
"LODObjectId",
"RayHit",
"ErrorSeverity",
"TileId",
"AssetFormat",
"Terrain",
"PhysicsBody",
"FlexItem",
"Gizmo",
"BrushShape",
"HotReload",
"ParticleSimUniforms",
"RenderingPlugin",
"MeshLightUniforms",
"RenderSystem",
"RaymarchParams",
"VoxColor",
"HierarchyHelpers",
"PathNode",
"TangentVec4",
"Ray",
"HiZUniforms",
"AnimationFrame",
"TileType",
"SoundConfig",
"GizmoType",
"EquipSlot",
"BodyType",
"GizmoHandleType",
"ParticleRenderUniforms",
"BloomSettings",
"StreamingZone",
"ScreenSizeParams",
"PlayerState",
"ItemDatabase",
"DebugOverlay",
"BuildConfig",
"WeatherType",
"SpotLight",
"Player",
"ContextMenuType",
"ItemType",
"LODGroupLevel",
"ScriptStatus",
"CollisionLayer",
"WaterProperties",
"ListenerId",
"Transition",
"MeshPrimitiveDef",
"Direction",
"Particle",
"Cascade",
"SpatialQuery",
"ChunkCoord",
"StreamState",
"UsdMaterial",
"AlphaMode",
"Shelf",
"QuestStatus",
"SightConfig",
"BoneEnvelope",
"ParticleRenderParams",
"RelationshipStatus",
"ScaleBias",
"HairParams",
"AchievementCategory",
"ToneMapping",
"UpscaleBackend",
"SoundEffect",
"RenderDocCapture",
"PoolStats",
"LightType",
"SmokeEffectConfig",
"Entity",
"Ability",
"MouseButton",
"AIState",
"EquipmentStats",
"BloomEffect",
"BufferLifetime",
"LightingParams",
"MaterialData",
"VoxelMaterial",
"AABB",
"Connection",
"CombatConfig",
"CameraComponent",
"AbilityState",
"StateId",
"EquipmentSlot",
"TimeNodeParams",
"Slider",
"SceneLighting",
"MeshId",
"StealthModifiers",
"LightingConfig",
"SteeringObstacle",
"DialogueLineId",
"HudUniforms",
"StatusEffect",
"DeleteEntityCommand",
"FireMode",
"BehaviorStatus",
"EffectType",
"VoxelBrush",
"WaveConfig",
"AudioPlugin",
"DirectionalLight",
"SceneSerializer",
"KeyModifier",
"BindingType",
"GpuResources",
"CompressionLevel",
"AttachmentType",
"CharacterAttributes",
"NPCBehavior",
"Plane",
"WeatherSystem",
"BriefingResult",
"CoverType",
"GBufferInspector",
"ViewportCamera",
"ItemRarity",
"CameraState",
"MaterialId",
"Vec2f",
"TradeType",
"SearchNode",
"MaterialBuilder",
"MaterialType",
"HitResult",
"AssetThumbnail",
"KeyBindings",
"AnimationMode",
"WaterEffect",
"QualityTier",
"EditorAction",
"CameraValidator",
"FireEffect",
"ParticleEffect",
"EditMode",
"SceneMode",
"ParticleEmitterUniforms",
"GpuCameraState",
"AssetCompressor",
"GameAction",
"AStarNode",
"HumanoidProps",
"AtmosphereConfig",
"SpriteFrame",
"ParticleEmitterParams",
"AudioListener",
"TimerId",
"WangTile",
"LightPassParams",
"WeatherIntensity",
"Bounds3",
"FireResult",
"ParticleEffectConfig",
"PbrMaterial",
"CameraFollowMode",
"CompositeParams",
"PostProcessingPanel",
"BrushConfig",
"Counter",
"PixelColor",
"SpaceStationPalette",
"BloomExtractParams",
"Collision",
"EditorTool",
"Quad",
"HFace",
"EdgeType",
"DebugVisualizer",
"RigidBodyType",
"AmbientLight",
"GiSettings",
"SelectionMode",
"SceneTransition",
"InvestigationState",
"CameraValidationReport",
"WeaponType",
"AudioEngine",
"DebugCube",
"BuildOptimizer",
"RifterQuarterMaterials",
"ColorGrading",
"WaveState",
"CascadeConfig",
"AtmosphereEffect",
"ConnectionState",
"AudioEffect",
"SmokeEffect",
"TransformGizmoPanel",
"RadianceProbe",
"Priority",
"MissingProducer",
"PoolId",
"WeakPoint",
"Input",
"VoxelFace",
"NetworkRole",
"HudAbilityInfo",
"ThumbnailState",
"GridSettings",
"PlayerInput",
"ShaderType",
"OrbitCamera",
"PatrolPattern",
"HalfEdge",
"BloomCombineParams",
"DOFUniforms",
"QuestCategory",
"QuestType",
"ParticleSimParams",
"MeshInstance",
"KeyboardShortcut",
"MaterialEdit",
"DebugVisualizationMode",
"PhysicsSettings",
"DrawCommand",
"Waypoint",
"TextureSlot",
"PersonalityTrait",
"FaceDirection",
"HudState",
"Vec4",
"LoadConfig",
"Random",
"HostType",
"Camera2D",
"PlayState",
"NpcDialogResult",
"TransformGizmo",
"BlendMode",
"GamepadButton",
"EditorMode",
"WaterParams",
"HeatEffectConfig",
"RigidBodyConfig3D",
"GridNode",
"PointLight",
"BVHNode",
"PassId",
"BloomCombineUniforms",
"NoiseNodeParams",
"UpscaleQuality",
"TileCollision",
"AISystem",
"LogLevel",
"RenderConfig",
"PostProcessEffect",
"PerformanceOverlay",
"ParticleConfig",
"HitscanResult",
"HudParams",
"Wind",
"ShaderId",
"LightingData",
"Tile",
"IKBone",
"RayAABBResult",
"CharacterController",
"AnomalyKind",
"HierarchyTree",
"Dirty",
"AStarCell",
"VoxelRenderer",
"FormationType",
"SpatialAudioSource"
],
"version": "0.46.2"
}