//! Windjammer Shader Language (.wjsl)
//!
//! Compile-time type-checked shader format that transpiles to WGSL.
//! Catches host/shader type mismatches at compile time (not runtime).
pub use ;
pub use parse_shader;
pub use ;
pub use generate_wgsl;
/// Compile a .wjsl source string to WGSL with type checking.