// Simple game test to verify compiler codegen
use std::game::*
fn main() {
// Test basic game types
let position = Vec3::new(0.0, 0.0, 0.0)
println("Position created: ({}, {}, {})", position.x, position.y, position.z)
// Test Color
let color = Color::rgb(1.0, 0.0, 0.0)
println("Color created successfully!")
println("All game framework types work!")
}