{
"name": "windjammer",
"version": "0.1.0",
"types": [],
"functions": [],
"constants": [
{
"name": "VERSION",
"const_type": { "Primitive": "String" },
"value": "0.1.0",
"doc": "Windjammer SDK version"
}
],
"enums": [],
"structs": [
{
"name": "Vec2",
"fields": [
{
"name": "x",
"field_type": { "Primitive": "Float32" },
"doc": "X coordinate",
"public": true
},
{
"name": "y",
"field_type": { "Primitive": "Float32" },
"doc": "Y coordinate",
"public": true
}
],
"doc": "2D vector",
"generics": []
},
{
"name": "Vec3",
"fields": [
{
"name": "x",
"field_type": { "Primitive": "Float32" },
"doc": "X coordinate",
"public": true
},
{
"name": "y",
"field_type": { "Primitive": "Float32" },
"doc": "Y coordinate",
"public": true
},
{
"name": "z",
"field_type": { "Primitive": "Float32" },
"doc": "Z coordinate",
"public": true
}
],
"doc": "3D vector",
"generics": []
},
{
"name": "Time",
"fields": [
{
"name": "delta_seconds",
"field_type": { "Primitive": "Float32" },
"doc": "Time since last frame in seconds",
"public": true
},
{
"name": "total_seconds",
"field_type": { "Primitive": "Float32" },
"doc": "Total time since application start",
"public": true
},
{
"name": "frame_count",
"field_type": { "Primitive": "Int32" },
"doc": "Current frame number",
"public": true
}
],
"doc": "Time information for the current frame",
"generics": []
}
],
"classes": [
{
"name": "App",
"base": null,
"interfaces": [],
"fields": [],
"methods": [
{
"name": "add_system",
"params": [
{
"name": "system",
"param_type": {
"Function": {
"params": [],
"return_type": { "Void": null }
}
},
"default": null,
"doc": "System function to run every frame"
}
],
"return_type": { "Void": null },
"doc": "Adds a system that runs every frame",
"is_async": false,
"is_static": false,
"deprecated": null,
"since": null
},
{
"name": "add_startup_system",
"params": [
{
"name": "system",
"param_type": {
"Function": {
"params": [],
"return_type": { "Void": null }
}
},
"default": null,
"doc": "Startup system function"
}
],
"return_type": { "Void": null },
"doc": "Adds a startup system that runs once at the beginning",
"is_async": false,
"is_static": false,
"deprecated": null,
"since": null
},
{
"name": "run",
"params": [],
"return_type": { "Void": null },
"doc": "Runs the application",
"is_async": false,
"is_static": false,
"deprecated": null,
"since": null
}
],
"constructors": [
{
"name": "new",
"params": [],
"return_type": { "Custom": "App" },
"doc": "Creates a new Windjammer application",
"is_async": false,
"is_static": true,
"deprecated": null,
"since": null
}
],
"doc": "Main application class for Windjammer games",
"generics": []
},
{
"name": "Camera2D",
"base": null,
"interfaces": [],
"fields": [
{
"name": "position",
"field_type": { "Custom": "Vec2" },
"doc": "Camera position",
"public": true
},
{
"name": "zoom",
"field_type": { "Primitive": "Float32" },
"doc": "Zoom level",
"public": true
}
],
"methods": [],
"constructors": [
{
"name": "new",
"params": [
{
"name": "position",
"param_type": { "Custom": "Vec2" },
"default": null,
"doc": "Camera position"
},
{
"name": "zoom",
"param_type": { "Primitive": "Float32" },
"default": "1.0",
"doc": "Zoom level"
}
],
"return_type": { "Custom": "Camera2D" },
"doc": "Creates a new 2D camera",
"is_async": false,
"is_static": true,
"deprecated": null,
"since": null
}
],
"doc": "2D orthographic camera",
"generics": []
},
{
"name": "Sprite",
"base": null,
"interfaces": [],
"fields": [
{
"name": "texture",
"field_type": { "Primitive": "String" },
"doc": "Texture path",
"public": true
},
{
"name": "position",
"field_type": { "Custom": "Vec2" },
"doc": "Sprite position",
"public": true
},
{
"name": "size",
"field_type": { "Custom": "Vec2" },
"doc": "Sprite size",
"public": true
}
],
"methods": [],
"constructors": [
{
"name": "new",
"params": [
{
"name": "texture",
"param_type": { "Primitive": "String" },
"default": null,
"doc": "Texture path"
},
{
"name": "position",
"param_type": { "Custom": "Vec2" },
"default": null,
"doc": "Sprite position"
},
{
"name": "size",
"param_type": { "Custom": "Vec2" },
"default": null,
"doc": "Sprite size"
}
],
"return_type": { "Custom": "Sprite" },
"doc": "Creates a new sprite",
"is_async": false,
"is_static": true,
"deprecated": null,
"since": null
}
],
"doc": "2D sprite component",
"generics": []
}
],
"modules": [
{
"name": "windjammer",
"submodules": ["math", "time", "sprite"],
"types": ["App", "Vec2", "Vec3", "Time", "Camera2D", "Sprite"],
"functions": [],
"doc": "Windjammer Game Engine SDK"
}
]
}