windjammer-ui 0.3.6

Cross-platform UI framework for Windjammer (Web, Desktop, Mobile)
Documentation
// iOS platform implementation (UIKit/SwiftUI backend)
//
// This module will provide iOS-specific rendering for Windjammer UI components

#[cfg(target_os = "ios")]
use crate::component::Component;
#[cfg(target_os = "ios")]
use crate::vdom::VNode;

#[cfg(target_os = "ios")]
pub struct IOSRenderer {
    // iOS-specific renderer state
}

#[cfg(target_os = "ios")]
impl IOSRenderer {
    pub fn new() -> Self {
        Self {}
    }

    pub fn render(&mut self, vnode: &VNode) {
        // TODO: Convert VNode to UIKit views
        match vnode {
            VNode::Element(element) => {
                // Map to UIView
            }
            VNode::Text(text) => {
                // Map to UILabel
            }
            VNode::Component(component) => {
                // Render child component
            }
            VNode::Empty => {
                // No-op
            }
        }
    }
}

#[cfg(target_os = "ios")]
impl super::Renderer for IOSRenderer {
    fn render(&mut self, vnode: &VNode) {
        self.render(vnode);
    }

    fn handle_event(&mut self, event: super::Event) {
        // TODO: Handle iOS events
    }

    fn update(&mut self) {
        // TODO: Update iOS views
    }
}

// FFI exports for Swift
#[cfg(target_os = "ios")]
#[no_mangle]
pub extern "C" fn windjammer_ui_create_renderer() -> *mut IOSRenderer {
    Box::into_raw(Box::new(IOSRenderer::new()))
}

#[cfg(target_os = "ios")]
#[no_mangle]
pub extern "C" fn windjammer_ui_render(
    renderer: *mut IOSRenderer,
    component: *const dyn Component,
) {
    if renderer.is_null() || component.is_null() {
        return;
    }

    unsafe {
        let renderer = &mut *renderer;
        let component = &*component;
        let vnode = component.render();
        renderer.render(&vnode);
    }
}

#[cfg(target_os = "ios")]
#[no_mangle]
pub extern "C" fn windjammer_ui_destroy_renderer(renderer: *mut IOSRenderer) {
    if !renderer.is_null() {
        unsafe {
            drop(Box::from_raw(renderer));
        }
    }
}

#[cfg(test)]
mod tests {
    #[test]
    fn test_ios_platform() {
        // iOS-specific tests will go here
    }
}