[−][src]Constant winapi::um::d3d12::D3D12_RESOURCE_BARRIER_TYPE_ALIASING
pub const D3D12_RESOURCE_BARRIER_TYPE_ALIASING: D3D12_RESOURCE_BARRIER_TYPE = 1;
pub const D3D12_RESOURCE_BARRIER_TYPE_ALIASING: D3D12_RESOURCE_BARRIER_TYPE = 1;