[−][src]Constant winapi::um::d3d12::D3D12_FORMAT_SUPPORT1_TEXTURECUBE
pub const D3D12_FORMAT_SUPPORT1_TEXTURECUBE: D3D12_FORMAT_SUPPORT1 = 0x80;
pub const D3D12_FORMAT_SUPPORT1_TEXTURECUBE: D3D12_FORMAT_SUPPORT1 = 0x80;