[−][src]Constant winapi::um::d3d11::D3D11_FORMAT_SUPPORT_RENDER_TARGET
pub const D3D11_FORMAT_SUPPORT_RENDER_TARGET: D3D11_FORMAT_SUPPORT = 0x4000;
pub const D3D11_FORMAT_SUPPORT_RENDER_TARGET: D3D11_FORMAT_SUPPORT = 0x4000;