[−][src]Constant winapi::um::d2d1_1::D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD
pub const D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD: D2D1_STROKE_TRANSFORM_TYPE = 0xffffffff;
pub const D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD: D2D1_STROKE_TRANSFORM_TYPE = 0xffffffff;