[−][src]Constant winapi::um::d3dcompiler::D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS
pub const D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS: DWORD = 0x00000002;
pub const D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS: DWORD = 0x00000002;