[−][src]Constant winapi::um::d3d12::D3D12_PREDICATION_OP_NOT_EQUAL_ZERO
pub const D3D12_PREDICATION_OP_NOT_EQUAL_ZERO: D3D12_PREDICATION_OP = 1;
pub const D3D12_PREDICATION_OP_NOT_EQUAL_ZERO: D3D12_PREDICATION_OP = 1;