[][src]Struct winapi::um::d2d1_3::ID2D1CommandSink3

#[repr(C)]
pub struct ID2D1CommandSink3 {
    pub lpVtbl: *const ID2D1CommandSink3Vtbl,
}

Fields

lpVtbl: *const ID2D1CommandSink3Vtbl

Methods

impl ID2D1CommandSink3[src]

pub unsafe fn DrawSpriteBatch(
    &self,
    spriteBatch: *mut ID2D1SpriteBatch,
    startIndex: UINT32,
    spriteCount: UINT32,
    bitmap: *mut ID2D1Bitmap,
    interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE,
    spriteOptions: D2D1_SPRITE_OPTIONS
)
[src]

Methods from Deref<Target = ID2D1CommandSink2>

pub unsafe fn DrawInk(
    &self,
    ink: *mut ID2D1Ink,
    brush: *mut ID2D1Brush,
    inkStyle: *mut ID2D1InkStyle
)
[src]

pub unsafe fn DrawGradientMesh(&self, gradientMesh: *mut ID2D1GradientMesh)[src]

pub unsafe fn DrawGdiMetafile(
    &self,
    gdiMetafile: *mut ID2D1GdiMetafile,
    destinationRectangle: *const D2D1_RECT_F,
    sourceRectangle: *const D2D1_RECT_F
)
[src]

Trait Implementations

impl Interface for ID2D1CommandSink3[src]

impl Deref for ID2D1CommandSink3[src]

type Target = ID2D1CommandSink2

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]