[][src]Struct winapi::um::d2d1::ID2D1SimplifiedGeometrySinkVtbl

#[repr(C)]
pub struct ID2D1SimplifiedGeometrySinkVtbl {
    pub parent: IUnknownVtbl,
    pub SetFillMode: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, fillMode: D2D1_FILL_MODE),
    pub SetSegmentFlags: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, vertexFlags: D2D1_PATH_SEGMENT),
    pub BeginFigure: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, startPoint: D2D1_POINT_2F, figureBegin: D2D1_FIGURE_BEGIN),
    pub AddLines: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, points: *const D2D1_POINT_2F, pointsCount: UINT32),
    pub AddBeziers: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, beziers: *const D2D1_BEZIER_SEGMENT, beziersCount: UINT32),
    pub EndFigure: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, figureEnd: D2D1_FIGURE_END),
    pub Close: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink) -> HRESULT,
}

Fields

parent: IUnknownVtblSetFillMode: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, fillMode: D2D1_FILL_MODE)SetSegmentFlags: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, vertexFlags: D2D1_PATH_SEGMENT)BeginFigure: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, startPoint: D2D1_POINT_2F, figureBegin: D2D1_FIGURE_BEGIN)AddLines: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, points: *const D2D1_POINT_2F, pointsCount: UINT32)AddBeziers: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, beziers: *const D2D1_BEZIER_SEGMENT, beziersCount: UINT32)EndFigure: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink, figureEnd: D2D1_FIGURE_END)Close: unsafe extern "system" fn(This: *mut ID2D1SimplifiedGeometrySink) -> HRESULT

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type Error = Infallible

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impl<T> From<T> for T[src]

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type Error = <U as TryFrom<T>>::Error

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impl<T> Any for T where
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