[][src]Struct winapi::um::d2d1::ID2D1SimplifiedGeometrySink

#[repr(C)]
pub struct ID2D1SimplifiedGeometrySink {
    pub lpVtbl: *const ID2D1SimplifiedGeometrySinkVtbl,
}

Fields

lpVtbl: *const ID2D1SimplifiedGeometrySinkVtbl

Methods

impl ID2D1SimplifiedGeometrySink[src]

pub unsafe fn SetFillMode(&self, fillMode: D2D1_FILL_MODE)[src]

pub unsafe fn SetSegmentFlags(&self, vertexFlags: D2D1_PATH_SEGMENT)[src]

pub unsafe fn BeginFigure(
    &self,
    startPoint: D2D1_POINT_2F,
    figureBegin: D2D1_FIGURE_BEGIN
)
[src]

pub unsafe fn AddLines(&self, points: *const D2D1_POINT_2F, pointsCount: UINT32)[src]

pub unsafe fn AddBeziers(
    &self,
    beziers: *const D2D1_BEZIER_SEGMENT,
    beziersCount: UINT32
)
[src]

pub unsafe fn EndFigure(&self, figureEnd: D2D1_FIGURE_END)[src]

pub unsafe fn Close(&self) -> HRESULT[src]

Methods from Deref<Target = IUnknown>

pub unsafe fn QueryInterface(
    &self,
    riid: REFIID,
    ppvObject: *mut *mut c_void
) -> HRESULT
[src]

pub unsafe fn AddRef(&self) -> ULONG[src]

pub unsafe fn Release(&self) -> ULONG[src]

Trait Implementations

impl Interface for ID2D1SimplifiedGeometrySink[src]

impl Deref for ID2D1SimplifiedGeometrySink[src]

type Target = IUnknown

The resulting type after dereferencing.

Auto Trait Implementations

Blanket Implementations

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]