[][src]Struct winapi::shared::d3d9::IDirect3DCubeTexture9Vtbl

#[repr(C)]
pub struct IDirect3DCubeTexture9Vtbl {
    pub parent: IDirect3DBaseTexture9Vtbl,
    pub GetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULT,
    pub GetCubeMapSurface: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, Level: UINT, ppCubeMapSurface: *mut *mut IDirect3DSurface9) -> HRESULT,
    pub LockRect: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULT,
    pub UnlockRect: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, Level: UINT) -> HRESULT,
    pub AddDirtyRect: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, pDirtyRect: *const RECT) -> HRESULT,
}

Fields

parent: IDirect3DBaseTexture9VtblGetLevelDesc: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, Level: UINT, pDesc: *mut D3DSURFACE_DESC) -> HRESULTGetCubeMapSurface: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, Level: UINT, ppCubeMapSurface: *mut *mut IDirect3DSurface9) -> HRESULTLockRect: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD) -> HRESULTUnlockRect: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, Level: UINT) -> HRESULTAddDirtyRect: unsafe extern "system" fn(This: *mut IDirect3DCubeTexture9, FaceType: D3DCUBEMAP_FACES, pDirtyRect: *const RECT) -> HRESULT

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