Struct winapi::d3d12::ID3D12Resource
[−]
[src]
#[repr(C)]pub struct ID3D12Resource { pub lpVtbl: *const ID3D12ResourceVtbl, }
Fields
lpVtbl: *const ID3D12ResourceVtbl
Methods
impl ID3D12Resource
[src]
unsafe fn Map(
&mut self,
Subresource: UINT,
pReadRange: *const D3D12_RANGE,
ppData: *mut *mut c_void
) -> HRESULT
&mut self,
Subresource: UINT,
pReadRange: *const D3D12_RANGE,
ppData: *mut *mut c_void
) -> HRESULT
unsafe fn Unmap(&mut self, Subresource: UINT, pWrittenRange: *const D3D12_RANGE)
unsafe fn GetDesc(
&mut self,
__ret_val: *mut D3D12_RESOURCE_DESC
) -> *mut D3D12_RESOURCE_DESC
&mut self,
__ret_val: *mut D3D12_RESOURCE_DESC
) -> *mut D3D12_RESOURCE_DESC
unsafe fn GetGPUVirtualAddress(&mut self) -> D3D12_GPU_VIRTUAL_ADDRESS
unsafe fn WriteToSubresource(
&mut self,
DstSubresource: UINT,
pDstBox: *const D3D12_BOX,
pSrcData: *const c_void,
SrcRowPitch: UINT,
SrcDepthPitch: UINT
) -> HRESULT
&mut self,
DstSubresource: UINT,
pDstBox: *const D3D12_BOX,
pSrcData: *const c_void,
SrcRowPitch: UINT,
SrcDepthPitch: UINT
) -> HRESULT
unsafe fn ReadFromSubresource(
&mut self,
pDstData: *mut c_void,
DstRowPitch: UINT,
DstDepthPitch: UINT,
SrcSubresource: UINT,
pSrcBox: *const D3D12_BOX
) -> HRESULT
&mut self,
pDstData: *mut c_void,
DstRowPitch: UINT,
DstDepthPitch: UINT,
SrcSubresource: UINT,
pSrcBox: *const D3D12_BOX
) -> HRESULT
unsafe fn GetHeapProperties(
&mut self,
pHeapProperties: *mut D3D12_HEAP_PROPERTIES,
pHeapFlags: *mut D3D12_HEAP_FLAGS
) -> HRESULT
&mut self,
pHeapProperties: *mut D3D12_HEAP_PROPERTIES,
pHeapFlags: *mut D3D12_HEAP_FLAGS
) -> HRESULT
Trait Implementations
impl Debug for ID3D12Resource
[src]
impl Deref for ID3D12Resource
[src]
type Target = ID3D12Pageable
The resulting type after dereferencing
fn deref(&self) -> &ID3D12Pageable
The method called to dereference a value
impl DerefMut for ID3D12Resource
[src]
fn deref_mut(&mut self) -> &mut ID3D12Pageable
The method called to mutably dereference a value