Struct winapi::d3d12::D3D12_HEAP_PROPERTIES [] [src]

#[repr(C)]
pub struct D3D12_HEAP_PROPERTIES { pub Type: D3D12_HEAP_TYPE, pub CPUPageProperty: D3D12_CPU_PAGE_PROPERTY, pub MemoryPoolPreference: D3D12_MEMORY_POOL, pub CreationNodeMask: UINT, pub VisibleNodeMask: UINT, }

Fields

Trait Implementations

impl Debug for D3D12_HEAP_PROPERTIES
[src]

Formats the value using the given formatter.

impl Copy for D3D12_HEAP_PROPERTIES
[src]

impl Clone for D3D12_HEAP_PROPERTIES
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more