Struct winapi::d3d12::ID3D12ObjectVtbl [] [src]

#[repr(C)]
pub struct ID3D12ObjectVtbl { pub parent: IUnknownVtbl, pub GetPrivateData: unsafe extern "system" fn(_: *mut ID3D12Object, _: REFGUID, _: *mut UINT, _: *mut c_void) -> HRESULT, pub SetPrivateData: unsafe extern "system" fn(_: *mut ID3D12Object, _: REFGUID, _: UINT, _: *const c_void) -> HRESULT, pub SetPrivateDataInterface: unsafe extern "system" fn(_: *mut ID3D12Object, _: REFGUID, _: *const IUnknown) -> HRESULT, pub SetName: unsafe extern "system" fn(_: *mut ID3D12Object, _: LPCWSTR) -> HRESULT, }

Fields