Struct winapi::d3d12::ID3D12DescriptorHeap
[−]
[src]
#[repr(C)]pub struct ID3D12DescriptorHeap { pub lpVtbl: *const ID3D12DescriptorHeapVtbl, }
Fields
lpVtbl: *const ID3D12DescriptorHeapVtbl
Methods
impl ID3D12DescriptorHeap
[src]
unsafe fn GetDesc(
&mut self,
__ret_val: *mut D3D12_DESCRIPTOR_HEAP_DESC
) -> *mut D3D12_DESCRIPTOR_HEAP_DESC
&mut self,
__ret_val: *mut D3D12_DESCRIPTOR_HEAP_DESC
) -> *mut D3D12_DESCRIPTOR_HEAP_DESC
unsafe fn GetCPUDescriptorHandleForHeapStart(
&mut self,
__ret_val: *mut D3D12_CPU_DESCRIPTOR_HANDLE
) -> *mut D3D12_CPU_DESCRIPTOR_HANDLE
&mut self,
__ret_val: *mut D3D12_CPU_DESCRIPTOR_HANDLE
) -> *mut D3D12_CPU_DESCRIPTOR_HANDLE
unsafe fn GetGPUDescriptorHandleForHeapStart(
&mut self,
__ret_val: *mut D3D12_GPU_DESCRIPTOR_HANDLE
) -> *mut D3D12_GPU_DESCRIPTOR_HANDLE
&mut self,
__ret_val: *mut D3D12_GPU_DESCRIPTOR_HANDLE
) -> *mut D3D12_GPU_DESCRIPTOR_HANDLE
Trait Implementations
impl Debug for ID3D12DescriptorHeap
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impl Deref for ID3D12DescriptorHeap
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type Target = ID3D12Pageable
The resulting type after dereferencing
fn deref(&self) -> &ID3D12Pageable
The method called to dereference a value
impl DerefMut for ID3D12DescriptorHeap
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fn deref_mut(&mut self) -> &mut ID3D12Pageable
The method called to mutably dereference a value