Struct winapi::d3d12::D3D12_TEXTURE_COPY_LOCATION [] [src]

#[repr(C)]
pub struct D3D12_TEXTURE_COPY_LOCATION { pub pResource: *mut ID3D12Resource, pub Type: D3D12_TEXTURE_COPY_TYPE, pub u: D3D12_PLACED_SUBRESOURCE_FOOTPRINT, }

Fields

Methods

impl D3D12_TEXTURE_COPY_LOCATION
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impl D3D12_TEXTURE_COPY_LOCATION
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Trait Implementations

impl Debug for D3D12_TEXTURE_COPY_LOCATION
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Formats the value using the given formatter.

impl Copy for D3D12_TEXTURE_COPY_LOCATION
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impl Clone for D3D12_TEXTURE_COPY_LOCATION
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more