Struct winapi::d3d12::D3D12_RESOURCE_TRANSITION_BARRIER [] [src]

#[repr(C)]
pub struct D3D12_RESOURCE_TRANSITION_BARRIER { pub pResource: *mut ID3D12Resource, pub Subresource: UINT, pub StateBefore: D3D12_RESOURCE_STATES, pub StateAfter: D3D12_RESOURCE_STATES, }

Fields

Trait Implementations

impl Debug for D3D12_RESOURCE_TRANSITION_BARRIER
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Formats the value using the given formatter.

impl Copy for D3D12_RESOURCE_TRANSITION_BARRIER
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impl Clone for D3D12_RESOURCE_TRANSITION_BARRIER
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more