Struct winapi::d3d10shader::ID3D10ShaderReflectionType [] [src]

#[repr(C)]
pub struct ID3D10ShaderReflectionType { pub lpVtbl: *const ID3D10ShaderReflectionTypeVtbl, }

Fields

Methods

impl ID3D10ShaderReflectionType
[src]

Trait Implementations

impl Debug for ID3D10ShaderReflectionType
[src]

Formats the value using the given formatter.