Struct winapi::d3d11::D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT [] [src]

pub struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
    pub Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT,
    pub ProcessType: D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE,
    pub ProcessHandle: HANDLE,
    pub AllowAccess: BOOL,
}

Fields

Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT ProcessType: D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessHandle: HANDLE AllowAccess: BOOL

Trait Implementations

impl Debug for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
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impl Clone for D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT
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fn clone(&self) -> D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more