Struct winapi::d3d11::D3D11_AUTHENTICATED_CONFIGURE_INPUT
[−]
[src]
pub struct D3D11_AUTHENTICATED_CONFIGURE_INPUT { pub omac: D3D11_OMAC, pub ConfigureType: GUID, pub hChannel: HANDLE, pub SequenceNumber: UINT, }
Fields
omac: D3D11_OMAC
ConfigureType: GUID
hChannel: HANDLE
SequenceNumber: UINT
Trait Implementations
impl Debug for D3D11_AUTHENTICATED_CONFIGURE_INPUT
[src]
impl Copy for D3D11_AUTHENTICATED_CONFIGURE_INPUT
[src]
impl Clone for D3D11_AUTHENTICATED_CONFIGURE_INPUT
[src]
fn clone(&self) -> D3D11_AUTHENTICATED_CONFIGURE_INPUT
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more