Struct winapi::d3d11::D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT [] [src]

pub struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT {
    pub Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT,
    pub Protections: D3D11_AUTHENTICATED_PROTECTION_FLAGS,
}

Fields

Parameters: D3D11_AUTHENTICATED_CONFIGURE_INPUT Protections: D3D11_AUTHENTICATED_PROTECTION_FLAGS

Trait Implementations

impl Debug for D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT
[src]

impl Clone for D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT
[src]

fn clone(&self) -> D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more