Struct winapi::d3d11::ID3D11Texture2DVtbl [] [src]

pub struct ID3D11Texture2DVtbl {
    pub parent: ID3D11ResourceVtbl,
    pub GetDesc: unsafe extern "system" fn(This: *mut ID3D11Texture2D, pDesc: *mut D3D11_TEXTURE2D_DESC),
}

Fields

parent: ID3D11ResourceVtbl GetDesc: unsafe extern "system" fn(This: *mut ID3D11Texture2D, pDesc: *mut D3D11_TEXTURE2D_DESC)