pub struct ID3D11ResourceVtbl {
pub parent: ID3D11DeviceChildVtbl,
pub GetType: unsafe extern "system" fn(This: *mut ID3D11Resource, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION),
pub SetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource, EvictionPriority: UINT),
pub GetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource) -> UINT,
}
Fields
parent: ID3D11DeviceChildVtbl
GetType: unsafe extern "system" fn(This: *mut ID3D11Resource, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION)
SetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource, EvictionPriority: UINT)
GetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource) -> UINT