Struct winapi::d3d11::ID3D11ResourceVtbl [] [src]

pub struct ID3D11ResourceVtbl {
    pub parent: ID3D11DeviceChildVtbl,
    pub GetType: unsafe extern "system" fn(This: *mut ID3D11Resource, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION),
    pub SetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource, EvictionPriority: UINT),
    pub GetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource) -> UINT,
}

Fields

parent: ID3D11DeviceChildVtbl GetType: unsafe extern "system" fn(This: *mut ID3D11Resource, pResourceDimension: *mut D3D11_RESOURCE_DIMENSION) SetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource, EvictionPriority: UINT) GetEvictionPriority: unsafe extern "system" fn(This: *mut ID3D11Resource) -> UINT