Struct winapi::d2d1::ID2D1Mesh [] [src]

pub struct ID2D1Mesh {
    pub lpVtbl: *const ID2D1MeshVtbl,
}

Fields

lpVtbl: *const ID2D1MeshVtbl

Methods

impl ID2D1Mesh
[src]

unsafe fn Open(&mut self, tessellationSink: *mut *mut ID2D1TessellationSink) -> HRESULT

Methods from Deref<Target=ID2D1Resource>

unsafe fn GetFactory(&mut self, factory: *mut *mut ID2D1Factory)

Trait Implementations

impl Debug for ID2D1Mesh
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for ID2D1Mesh
[src]

type Target = ID2D1Resource

The resulting type after dereferencing

fn deref(&self) -> &ID2D1Resource

The method called to dereference a value

impl DerefMut for ID2D1Mesh
[src]

fn deref_mut(&mut self) -> &mut ID2D1Resource

The method called to mutably dereference a value