Struct winapi::d2d1::ID2D1TessellationSink [] [src]

pub struct ID2D1TessellationSink {
    pub lpVtbl: *const ID2D1TessellationSinkVtbl,
}

Fields

lpVtbl: *const ID2D1TessellationSinkVtbl

Methods

impl ID2D1TessellationSink
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unsafe fn AddTriangles(&mut self, triangles: *const D2D1_TRIANGLE, triangleCount: UINT32)

unsafe fn Close(&mut self) -> HRESULT

Methods from Deref<Target=IUnknown>

unsafe fn QueryInterface(&mut self, riid: REFIID, ppvObject: *mut *mut c_void) -> HRESULT

unsafe fn AddRef(&mut self) -> ULONG

unsafe fn Release(&mut self) -> ULONG

Trait Implementations

impl Debug for ID2D1TessellationSink
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for ID2D1TessellationSink
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type Target = IUnknown

The resulting type after dereferencing

fn deref(&self) -> &IUnknown

The method called to dereference a value

impl DerefMut for ID2D1TessellationSink
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fn deref_mut(&mut self) -> &mut IUnknown

The method called to mutably dereference a value