Struct winapi::d3d12::D3D12_ROOT_SIGNATURE_DESC [] [src]

pub struct D3D12_ROOT_SIGNATURE_DESC {
    pub NumParameters: UINT,
    pub pParameters: *const D3D12_ROOT_PARAMETER,
    pub NumStaticSamplers: UINT,
    pub pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC,
    pub Flags: D3D12_ROOT_SIGNATURE_FLAGS,
}

Fields

NumParameters: UINT pParameters: *const D3D12_ROOT_PARAMETER NumStaticSamplers: UINT pStaticSamplers: *const D3D12_STATIC_SAMPLER_DESC Flags: D3D12_ROOT_SIGNATURE_FLAGS

Trait Implementations

impl Debug for D3D12_ROOT_SIGNATURE_DESC
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Copy for D3D12_ROOT_SIGNATURE_DESC
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impl Clone for D3D12_ROOT_SIGNATURE_DESC
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fn clone(&self) -> D3D12_ROOT_SIGNATURE_DESC

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more