Struct winapi::d3d11::ID3D11ClassInstance [] [src]

pub struct ID3D11ClassInstance {
    pub lpVtbl: *const ID3D11ClassInstanceVtbl,
}

Fields

lpVtbl: *const ID3D11ClassInstanceVtbl

Methods

impl ID3D11ClassInstance
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unsafe fn GetClassLinkage(&mut self, ppLinkage: *mut *mut ID3D11ClassLinkage)

unsafe fn GetDesc(&mut self, pDesc: *mut D3D11_CLASS_INSTANCE_DESC)

unsafe fn GetInstanceName(&mut self, pInstanceName: LPSTR, pBufferLength: *mut SIZE_T)

unsafe fn GetTypeName(&mut self, pTypeName: LPSTR, pBufferLength: *mut SIZE_T)

Methods from Deref<Target=ID3D11DeviceChild>

unsafe fn GetDevice(&mut self, ppDevice: *mut *mut ID3D11Device)

unsafe fn GetPrivateData(&mut self, guid: REFGUID, pDataSize: *mut UINT, pData: *mut c_void) -> HRESULT

unsafe fn SetPrivateData(&mut self, guid: REFGUID, DataSize: UINT, pData: *const c_void) -> HRESULT

unsafe fn SetPrivateDataInterface(&mut self, guid: REFGUID, pData: *const IUnknown) -> HRESULT

Trait Implementations

impl Debug for ID3D11ClassInstance
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Deref for ID3D11ClassInstance
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type Target = ID3D11DeviceChild

The resulting type after dereferencing

fn deref(&self) -> &ID3D11DeviceChild

The method called to dereference a value

impl DerefMut for ID3D11ClassInstance
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fn deref_mut(&mut self) -> &mut ID3D11DeviceChild

The method called to mutably dereference a value