win-sync-sys 0.0.2

Memory-safe Rust over the Win32 synchronization API, starting with an owned event object that can be set and reset without unsafe. Thin over Win32, adding no policy.
Documentation
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[package]
edition = "2024"
rust-version = "1.98"
name = "win-sync-sys"
version = "0.0.2"
authors = ["Mike Grier"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Memory-safe Rust over the Win32 synchronization API, starting with an owned event object that can be set and reset without unsafe. Thin over Win32, adding no policy."
homepage = "https://github.com/MikeGrier/windows-threadpool-sys"
readme = "README.md"
keywords = [
    "windows",
    "event",
    "synchronization",
    "ffi",
]
categories = [
    "api-bindings",
    "os::windows-apis",
    "concurrency",
]
license = "MIT"
repository = "https://github.com/MikeGrier/windows-threadpool-sys"
resolver = "2"

[package.metadata.docs.rs]
default-target = "x86_64-pc-windows-msvc"
targets = [
    "x86_64-pc-windows-msvc",
    "aarch64-pc-windows-msvc",
]

[lib]
name = "win_sync_sys"
path = "src/lib.rs"

[dependencies.windows-sys]
version = "0.61.2"
features = [
    "Win32_Foundation",
    "Win32_Security",
    "Win32_System_SystemServices",
    "Win32_System_Threading",
]
default-features = false