Expand description
win-loop
GPU pixel buffer (using pixels), windowing (using winit), nice input handling and frame-rate-independent game loop all wrapped up in a neat little package.
The game loop is based on https://gafferongames.com/post/fix_your_timestep.
Originally part of pix-win-loop, now moved to a separate crate.
The crate features rwh_04, rwh_05 and rwh_06 enable corresponding winit features.
By default winit has all its default features enabled except rwh_06, so you have to specify one of the rwhs in case you need them.
Re-exports
Structs
- Update context.
- Input handler.
Enums
- Input state of a mouse button/keyboard key.
Traits
- Application trait.
Functions
- Start the application.