# Win Auto Utils
A universal Windows automation utility library providing atomic modules for memory operations, window management, input simulation, and color processing. Built with Rust for performance and safety.
## ๐ Features
### Core Capabilities
- **Process Management**: Process enumeration, handle aggregation, module snapshot (ToolHelp32)
- **Window Operations**: Window handle queries, enumeration, manipulation, DC management
- **Input Simulation**: Keyboard input (Key Down/Up/Press), mouse click & movement
- **Screen Capture**: High-performance DXGI-based capture, GDI color picking
- **Color Processing**: Pure Rust pixel color finding algorithms (zero dependencies)
- **Memory Operations**: Read/write process memory, address resolution, AOB scanning
- **Hooking System**: Inline hooks, trampoline hooks, register extraction
- **Script Engine**: Pure Rust interpreter with control flow, timing, keyboard/mouse instructions
- **DLL Injection**: Cross-architecture injection (x64โx86/x64, WOW64 compatible)
- **Template Matching**: Image-based UI element detection with parallel processing
### Key Advantages
โ
**Atomic Design**: Enable only what you need via feature flags
โ
**Minimal Dependencies**: Core features depend only on `windows` crate
โ
**Performance**: Release mode with LTO, size optimization, symbol stripping
โ
**Safety**: Rust's ownership system prevents common memory errors
โ
**Cross-platform Script Engine**: Pure Rust, no external dependencies
## ๐ฆ Installation
Add to your `Cargo.toml`:
```toml
[dependencies]
win-auto-utils = { version = "0.1.1", features = ["standard"] }
```
For full functionality including template matching:
```toml
[dependencies]
win-auto-utils = { version = "0.1.1", features = ["full"] }
```
## ๐ฏ Quick Start
### Process Management
```rust
use win_auto_utils::process::Process;
let process = Process::builder("notepad.exe").build();
process.init()?;
println!("PID: {}", process.get_pid());
```
### Memory Operations
```rust
use win_auto_utils::memory::{read_memory_t, write_memory_t};
// Read a 32-bit integer
let value: i32 = read_memory_t(handle, address)?;
// Write a float value
write_memory_t::<f32>(handle, address, 999.0)?;
```
### Input Simulation
```rust
use win_auto_utils::keyboard::key_press;
use win_auto_utils::mouse::{move_to, left_click};
// Press 'A' key
key_press(handle, 0x41)?;
// Move mouse and click
move_to(handle, 100, 200)?;
left_click(handle)?;
```
### Screen Capture (DXGI)
```rust
use win_auto_utils::dxgi::DxgiCapture;
let mut capture = DxgiCapture::new()?;
let image = capture.capture_window(hwnd)?;
```
### Memory Hooking
```rust
use win_auto_utils::memory_hook::TrampolineHook;
let detour_code = vec![0x01, 0xD2]; // add edx, edx
let mut hook = TrampolineHook::builder()
.handle(handle)
.target_address(target_addr)
.detour_code(detour_code)
.x86()
.build()?;
hook.install()?;
// ... trigger hook ...
hook.uninstall()?; // Auto-frees memory
```
### Script Engine
```rust
use win_auto_utils::script_engine::ScriptEngine;
let script = r#"
loop 10
key VK_SPACE
sleep 100
end
"#;
let mut engine = ScriptEngine::new();
engine.execute(script)?;
```
## ๐ Documentation
Comprehensive documentation is available in both English and Chinese:
### Quick Links
- **[Documentation Index (EN)](docs/en/INDEX.md)** - Complete navigation guide
- **[ๆๆกฃ็ดขๅผ (ไธญๆ)](docs/zh/INDEX.md)** - ๅฎๆดๅฏผ่ชๆๅ
### Module Documentation
#### English
- [Modules Overview](docs/en/modules/overview.md) - High-level view of all modules
- [Memory Operations](docs/en/modules/memory.md)
- [Memory Hooking](docs/en/modules/memory_hook.md)
- [Address Resolution](docs/en/modules/memory_resolver.md)
- [AOB Scanning](docs/en/modules/memory_aobscan.md)
- [Script Engine](docs/en/modules/script_engine.md)
- [Input Control](docs/en/modules/input.md)
- [Process & Window](docs/en/modules/process_window.md)
- [Screen Capture](docs/en/modules/dxgi.md)
- [Template Matching](docs/en/modules/template_matcher.md)
- [DLL Injection](docs/en/modules/dll_injector.md)
#### Chinese (ไธญๆ)
- [ๆจกๅๆฆ่ง](docs/zh/modules/overview.md) - ๆๆๆจกๅ็้ซๅฑ่งๅพ
- [ๅ
ๅญๆไฝ](docs/zh/modules/memory.md)
- [ๅ
ๅญ้ฉๅญ](docs/zh/modules/memory_hook.md)
- [ๅฐๅ่งฃๆ](docs/zh/modules/memory_resolver.md)
- [ๅญ่ๆซๆ](docs/zh/modules/memory_aobscan.md)
- [่ๆฌๅผๆ](docs/zh/modules/script_engine.md)
- [่พๅ
ฅๆงๅถ](docs/zh/modules/input.md)
- [่ฟ็จไธ็ชๅฃ](docs/zh/modules/process_window.md)
- [ๅฑๅนๆ่ท](docs/zh/modules/dxgi.md)
- [ๆจกๆฟๅน้
](docs/zh/modules/template_matcher.md)
- [DLLๆณจๅ
ฅ](docs/zh/modules/dll_injector.md)
## ๐๏ธ Architecture
The library follows a modular architecture with feature-gated components:
```
win-auto-utils/
โโโ Process & Window Layer
โ โโโ process - Process management
โ โโโ hwnd - Handle queries
โ โโโ window - Window manipulation
โ โโโ snapshot - ToolHelp32 enumeration
โ
โโโ Input Layer
โ โโโ keyboard - Keyboard simulation
โ โโโ mouse - Mouse control
โ
โโโ Graphics Layer
โ โโโ dxgi - Screen capture
โ โโโ color_picker - GDI color picking
โ โโโ color_finder - Pixel color search
โ
โโโ Memory Layer
โ โโโ memory - Basic read/write
โ โโโ memory_resolver - Symbolic addresses
โ โโโ memory_aobscan - Pattern scanning
โ โโโ memory_hook - Inline/trampoline hooks
โ
โโโ Advanced Features
โ โโโ dll_injector - DLL injection
โ โโโ template_matcher - Image matching
โ
โโโ Script Engine
โโโ script_engine - Core interpreter
โโโ scripts_builtin - Built-in instructions
```
## ๐ง Feature Flags
Choose only what you need:
### Minimal Setup (~15s compilation)
```bash
cargo build --no-default-features --features "keyboard,mouse"
```
### Core Features (default)
```bash
cargo build # Includes all stable features except template_matcher
```
### Full Features (~45-60s compilation)
```bash
cargo build --no-default-features --features "full"
```
### Available Features
| `process` | Process management | windows, hwnd, hdc, snapshot, handle |
| `keyboard` | Keyboard input | windows |
| `mouse` | Mouse control | windows |
| `memory` | Memory read/write | windows |
| `memory_hook` | Hooking system | memory, windows |
| `memory_aobscan` | Pattern scanning | memory, memchr, rayon |
| `dxgi` | Screen capture | windows |
| `template_matcher` | Image matching | image, imageproc, rayon |
| `script_engine` | Script interpreter | (none, pure Rust) |
| `dll_injector` | DLL injection | snapshot, windows |
See [Cargo.toml](Cargo.toml) for complete feature list.
## ๐ Examples
Explore the `examples/` directory for usage demonstrations:
```bash
# Run script engine example
cargo run --example script_engine --features "script_engine"
# Run DXGI capture example
cargo run --example dxgi_capture --features "dxgi"
# Run memory hook example
cargo run --example memory_hook_reset --features "memory_hook"
# Run AOB scan benchmark
cargo run --example aobscan_benchmark --features "memory_aobscan"
```
## ๐งช Testing
Run tests for specific modules:
```bash
# Test script engine
cargo test --features "script_engine"
# Test built-in instructions
cargo test --features "scripts_builtin"
# Test memory operations
cargo test --features "memory"
```
## ๐ค Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
## ๐ License
This project is licensed under the MIT License - see the LICENSE file for details.
## ๐ Acknowledgments
- Windows API bindings by [microsoft/windows-rs](https://github.com/microsoft/windows-rs)
- Template matching algorithms from [image-rs/imageproc](https://github.com/image-rs/imageproc)
- Community feedback and testing
---